326 Комити (442abaab725a35eb24801a9561d94adb79420a12)

Аутор SHA1 Порука Датум
  Ray 9909068714 Removed trailing spaces пре 4 година
  Ray 664fbb87f5 REVIEWED: Material params #1649 пре 4 година
  Ray 8b0574a217 REVIEWED: DrawLine3D() #1643 пре 4 година
  Hristo Stamenov bc9194690c
Implement UnloadModelAnimations (#1648) пре 4 година
  Hristo Stamenov f9b79403d1
Improve gltf support (#1647) пре 4 година
  Ray 01e28263be WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency пре 4 година
  Hristo Stamenov 5c2983f510
Gltf model and animations exploring problems (#1635) пре 4 година
  Ray 01b3c97c42 Some misc tweaks пре 4 година
  Ray 2ff5fa73e9 REVIEWED: rlUnloadMesh() #1615 пре 4 година
  Chris Sinclair 84ab4ce007
Patch up GLTF Skeleton loading (#1610) пре 4 година
  Ray ef8318f5e3 [models] Move vboId ALLOC/FREE to rlgl module #1603 пре 4 година
  Jeffery Myers eb47cc5e93
Fix warnings generated by Visual Studio 2019 in new model loading code. (#1600) пре 4 година
  Jeffery Myers 0f5aab3a1c
check to make sure parent bone is not null before trying to compute its offset from the root (#1594) пре 4 година
  raysan5 9619e5cbf8 Review some warnings and formatting пре 5 година
  raysan5 b2215cf017 REVIEWED: Replace GetImageData() by LoadImageColors() пре 5 година
  raysan5 0f309b9b16 REMOVED: MeshNormalsSmooth() #1421 пре 5 година
  hristo c8e427ad23
Update loading of gltf animation. (#1561) пре 5 година
  hristo 731ab15d57
Gltf animation support (#1551) пре 5 година
  Ray f4f208c4ae ADDED: UploadMesh() #1529 пре 5 година
  hristo 551597d579
Removed a repeating allocation of memory (#1507) пре 5 година
  raysan5 d7b4b9e485 Update year to 2021 пре 5 година
  Victor Gallet 03278a74bf
Avoid dereferencing a null pointer in the 'LoadMaterials' function in the models module (#1498) пре 5 година
  raysan5 ea0f6c7a26 Replace TABS by 4 spaces пре 5 година
  raysan5 0a9e080998 Remove trailing spaces пре 5 година
  Ray 9097d0b4ef REVIEW: CheckCollisionSpheres() params naming пре 5 година
  Ray 2374281204 Avoid *Rec suffix in some variables пре 5 година
  Ray e69f2f0c26 REVIEWED: DrawGrid(), issue with buffer limits check #1417 пре 5 година
  Ray cd3eb3d8bd Added some security checks on GenMesh*() #1454 пре 5 година
  Jeffery Myers 7a0e73331d
Add mesh collision function so we can check meshes directly instead of having to put them in a model. (#1459) пре 5 година
  Ray d1119816d7 Review comment пре 5 година
  Ray 60928ec82c ADDED: UnloadModelKeepMeshes() #1441 пре 5 година
  Ray 0481053dad Review for issue #1446 пре 5 година
  Jeffery Myers df249f5513
Fix typecast warnings in raylib code as reported by visual studio 2019 (#1443) пре 5 година
  Ray bb9d734f69 Exposing some file access results to user layer #1420 пре 5 година
  Ray 36dc302c25 Reverted to previous working version #1434 пре 5 година
  Ray 9471794449 Update to latest tiniobjloader пре 5 година
  raysan5 4d5ee7953c Updated tinyobjloader пре 5 година
  Ray 3e1cd487df Remove trailing spaces пре 5 година
  chriscamacho 6ebf6b4e72
allow for multiple materials in obj files (#1408) пре 5 година
  raysan5 cdc8850e68 WARNING: REDESIGN of rlgl framebuffers API #721 пре 5 година
  Ray 250a0e3592 Minor tweak пре 5 година
  Ray 63b739bbfa Corrected issue on log пре 5 година
  raysan5 8b5485f822 Remove unused variable пре 5 година
  seanpringle cebcdea80f
[wip] MeshNormalsSmooth() (#1317) пре 5 година
  raysan5 642f42bb4f Reviewed comment in LoadIQM() #1315 пре 5 година
  seanpringle bdd253a66a
clamp ray hit y position to ground plane height (#1311) пре 5 година
  Ray bd13d4a471 Add missing include пре 5 година
  frithrah e07512e213
Fixed buffer overflow in GenMeshPoly (#1269) пре 5 година
  raysan5 394bf00ba5 REDESIGNED: ExportMesh() to use memory buffer #1232 пре 5 година
  raysan5 0bcb892975 REDESIGNED: LoadIQM(), LoadModelAnimations() to use mem buffers пре 5 година