raysan5
|
308fcbb96c
|
Added eyes projection/view matrices calculation
Based on HMD parameters (IPD, ScreenSize, LesnsSeparation...)
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9 年前 |
raysan5
|
be61d2f8c1
|
Added missing parameter
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9 年前 |
raysan5
|
6fbf6a1c23
|
Redesigned distortion shader, added chromatic aberration
|
9 年前 |
raysan5
|
5a4eb34c39
|
Corrected issue on distortion shader
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9 年前 |
raysan5
|
c4922c9e88
|
Reorganize shaders to respective folders
|
9 年前 |
raysan5
|
e977915577
|
Review examples makefile for RPI
|
9 年前 |
raysan5
|
572936ec65
|
Added Oculus functions to raylib header
|
9 年前 |
raysan5
|
a8bed54586
|
Corrected stream playing with index
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9 年前 |
raysan5
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4b444e7cc3
|
Comment glBlitFramebuffer()
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9 年前 |
raysan5
|
9127b5a57d
|
Enable/Disable VR experience
|
9 年前 |
raysan5
|
8652e644dd
|
Corrected bug on stereo rendering
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9 年前 |
Ray
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4ff85c2ac2
|
Added notes about chromatic aberration
|
9 年前 |
raysan5
|
6981e2bffa
|
Get supported videomodes for fullscreen
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9 年前 |
raysan5
|
8fb84d9e63
|
Updated to new rlgl
|
9 年前 |
raysan5
|
71ab202295
|
Removed rlglInitGraphics(), integrated into rlglInit()
Redesigned rlgl usage:
- rlViewport() must be called by user
- Internal projection/modelview matrices must be setup by user
|
9 年前 |
raysan5
|
369b8532c0
|
Review rlglInitGraphics()
|
9 年前 |
raysan5
|
f9f33926f7
|
Corrected window size to unify with other examples
|
9 年前 |
raysan5
|
9ee96bea95
|
Unified functions: InitGraphicsDevice()
Following XNA style, now we have InitGraphicsDevice(), replacing
InitDisplay() + InitGraphics()
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9 年前 |
raysan5
|
5f7ac64c44
|
Removed function SetModelTexture()
It's more educational to go through new material system, so, I decide to
remove this function to avoid students confusion...
|
9 年前 |
raysan5
|
b358402cb3
|
Some code tweaks (view description)
- Added support for RLGL_NO_STANDARD_SHADER
- Store framebuffer width and height as globals
- Reorganize rlglInit() function
|
9 年前 |
raysan5
|
a522b6e23b
|
Corrected issue with unclosed threads
|
9 年前 |
raysan5
|
03d9583b94
|
Add oculus simulator (in case device is not detected)
|
9 年前 |
raysan5
|
e913de58c7
|
Added distortion shader for testing
|
9 年前 |
raysan5
|
afe033412b
|
Code tweak
|
9 年前 |
raysan5
|
c28a5fbd62
|
Code tweak
|
9 年前 |
Ray
|
6062201e8f
|
Simplify Oculus example...
...to align it with standard raylib code. Final goal would be having the
same code work for every platform with no changes...
|
9 年前 |
raysan5
|
b01f5ff6a7
|
Starting work on VR simulator support
If Oculus device is not available or not initialized correctly,
simulated VR view is generated using stereo-rendering and distortion
|
9 年前 |
Ray
|
24c9b1f717
|
Improving Oculus Rift example...
Under design... looking for the easiest and most comprehensive way for
the user to use VR...
|
9 年前 |
Ray
|
9fdf4420d5
|
Corrected bugs on OpenGL 2.1
|
9 年前 |
Ray
|
4df7a0f2f8
|
Added support for OpenGL 2.1
|
9 年前 |
Ray
|
3468af213f
|
Reviewing Oculus rendering...
|
9 年前 |
Ray
|
d5d1305bc0
|
Merge pull request #131 from victorfisac/develop
Physac 1.0 module completed
|
9 年前 |
victorfisac
|
1b0996fb0b
|
Updated physac header documentation
|
9 年前 |
victorfisac
|
1879a8129e
|
Fixed little bug in physac example
|
9 年前 |
victorfisac
|
4e84ded7ef
|
Fixed spacing and set UpdatePhysics() function as static...
and remove static from PhysicsThread().
|
9 年前 |
victorfisac
|
1a8fbe5cf0
|
Add pthread external library to source...
and add instructions in physac examples to run it successful.
|
9 年前 |
victorfisac
|
5a1cbb2842
|
Fix current time value
|
9 年前 |
victorfisac
|
54537e8f0b
|
Fixed bug in delta time calculation...
and added PHYSAC_NO_THREADS define. Improved physac example drawing
frames per second in screen.
|
9 年前 |
victorfisac
|
c9c1263e6f
|
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
|
9 年前 |
raysan5
|
d1a5374ac4
|
raylib Oculus Rift CV1 example... IT WORKS!!!
|
9 年前 |
raysan5
|
c914010606
|
Correct issue on Oculus drawing
|
9 年前 |
raysan5
|
56bd9da07c
|
Update Oculus sample (will be moved soon)
|
9 年前 |
raysan5
|
d60dc7c2eb
|
Added Oculus Rift library dll
|
9 年前 |
raysan5
|
97fc266ad4
|
Updated raylib Oculus example
|
9 年前 |
raysan5
|
3ce0228206
|
Move Oculus Rift support to rlgl module
|
9 年前 |
raysan5
|
0d0f306fc2
|
Add Oculus SDK LibOVR library to external deps.
|
9 年前 |
raysan5
|
c25b4cdc69
|
Move OpenGL extensions loading to rlgl
|
9 年前 |
raysan5
|
3a5fc0c320
|
Move global data to implementation
|
9 年前 |
raysan5
|
3d6be7fd80
|
Added GetGestureDetected() again...
Required by gestures example....
|
9 年前 |
raysan5
|
47afda2549
|
Removed useless function: GetGestureDetected()
Use instead: IsGestureDetected()
|
9 年前 |