169 Commits (4fb3103dfaa797685ed8b9db647ac7d9f08f89bd)

Author SHA1 Message Date
  raysan5 8f91ed81c5 Updated Oculus sample to Oculus SDK 1.4 9 years ago
  raysan5 d17a0cee1a Review text formatting (spacing, tabs...) 9 years ago
  raysan5 302ec438dd Removed colTint, tint color is colDiffuse 9 years ago
  raysan5 cac2a66deb Improved library consistency 9 years ago
  Ray caa7bc366b Reviewed DrawLight() function and some tweaks 9 years ago
  victorfisac 11cf455fe0 Standard Lighting (3/3) 9 years ago
  victorfisac 0ff26f527f Added normal and specular maps logic to standard... 9 years ago
  victorfisac 5c32cf2095 Add 'dwarf' model normal and specular maps to resources folder 9 years ago
  victorfisac ae2d0d4cd8 Delete old example mesh resource file 9 years ago
  raysan5 ea5b00528b Improved render to texture 9 years ago
  raysan5 48374c85dd Some tweaks 9 years ago
  victorfisac dcd6942ed1 Fix small bug and spacing 9 years ago
  victorfisac c320a21f2b Add standard lighting (2/3) 9 years ago
  victorfisac 80eb4f3f50 Remove deprecated phong lighting shaders and example 9 years ago
  Gordon McShane c0983f3400 fix example 9 years ago
  raysan5 c9e30f7754 Review struct typedef to avoid pointers for users 9 years ago
  raysan5 bc08271da3 Updated shaders with comments 9 years ago
  Ray 0e29aa2951 Corrected function name 9 years ago
  Chris Hemingway b62bbb78ed Fix building examples on OSX 9 years ago
  raysan5 29761c2519 Testing new material usage 9 years ago
  raysan5 ba60918eaa Updated Oculus sample 9 years ago
  raysan5 fd67e31f63 Renamed function for consistency 9 years ago
  raysan5 cc39b4660a New oculus sample to test... 9 years ago
  raysan5 173529e048 Oculus SDK 1.3 + GLFW3 sample -NOT WORKING- 9 years ago
  raysan5 17eefed08f Improved gestures system 9 years ago
  raysan5 c8a30b262d Updated gestures example 9 years ago
  raysan5 cde2c1aa6d Added depth drawing shader 9 years ago
  raysan5 aa22d97983 Simplified texture flip and added comments 9 years ago
  raysan5 4b51248372 Review shader and add comments 9 years ago
  raysan5 1d545449bb Reviewed shaders and added comments 9 years ago
  LelixSuper f2f4079411 Remove recipes of GLEW from Makefile (not used any more) 9 years ago
  LelixSuper 565b1089bd Remove duplicate code 9 years ago
  raysan5 06a8d7eb06 Remove old postprocessing system 9 years ago
  raysan5 108055cd62 Updated example to new render to texture system 9 years ago
  raysan5 66b096d978 Added support for render to texture (use RenderTexture2D) 9 years ago
  raysan5 ee9bf76ae9 Remove old screenshot 9 years ago
  raysan5 a3f16c8459 Improved 2d camera system -IN PROGRESS- 9 years ago
  victorfisac 60223a358b Physac redesign (3/3) 9 years ago
  Ray e2ba22ec59 Improved 2D-3D drawing 9 years ago
  victorfisac dc68205a18 Updated and improved physac examples 9 years ago
  LelixSuper 9e7a3b7017 Remove GLEW library and uncomment other GNU/Linux dependences 9 years ago
  LelixSuper 530e520727 Convert tabs to spaces when it is possible in Makefile files 9 years ago
  LelixSuper 2e3e62a413 Raname all makefile files to "Makefile" 10 years ago
  LelixSuper 4d8f18e00b Add a missing library for compiling on GNU/Linux 10 years ago
  LelixSuper ea8363a3b0 Update "libraries" and "includes" section 10 years ago
  LelixSuper c5931c75c6 Update GNU/Linux compilation 10 years ago
  LelixSuper d07e4f44f1 Edit the default target to conform to GNU standards 10 years ago
  victorfisac 305efcf5ad Redesigned physics module (IN PROGRESS) 10 years ago
  raysan5 5ea18b9426 Support 2d camera system -IN PROGRESS- 10 years ago
  raysan5 d8bd8634ab 3d Camera: Added support for field-of-view Y 10 years ago