Ray
05992a6fce
Tweaks
5 år sedan
Ray
89ecad1e29
Review macros
5 år sedan
Ray
e5b5aea998
WARNING: RENAMED: Storage functions
Renamed functions for consistency:
- StorageLoadValue() > LoadStorageValue()
- StorageSaveValue() > SaveStorageValue()
5 år sedan
Ray
1046449339
ADDED: LoadFileData(), SaveFileData()
5 år sedan
Ray
91b2dc2aa9
[raudio] ADDED: SetAudioStreamBufferSizeDefault()
There could be some cases where we need to define the internal audio buffer size, now it's possible.
RENAMED: InitAudioBuffer() to LoadAudioBuffer()
RENAMED: CloseAudioBuffer() to UnloadAudioBuffer()
Renamed some defines and reviewed some comments.
5 år sedan
Ray
40b73a8a91
Develop branch integration ( #1091 )
* [core] REDESIGNED: Implement global context
* [rlgl] REDESIGNED: Implement global context
* Reviewed globals for Android
* Review Android globals usage
* Update Android globals
* Bump raylib version to 3.0 !!!
* [raudio] REDESIGNED: Implement global context
* [raudio] Reorder functions
* [core] Tweaks on descriptions
* Issues with SUPPORT_MOUSE_GESTURES
* [camera] Use global context
* REDESIGN: Move shapes drawing texture/rec to RLGL context
* Review some issues on standalone mode
* Update to use global context
* [GAME] Upload RE-PAIR game from GGJ2020 -WIP-
* Update game: RE-PAIR
* [utils] TRACELOG macros proposal
* Update config.h
5 år sedan
Ray
4992edab24
ADDED: DrawPoint3D()
5 år sedan
Ray
4f7d090fb2
ADDED: DrawEllipse() and DrawEllipseLines() #1047
5 år sedan
Ray
954f029118
Support touch/mouse indistinctly
REMOVED: IsTouchDetected()
5 år sedan
Ray
5ec87c4c6f
ADDED: TextCopy() #1083
5 år sedan
Ray
f28c1ef675
ADDED: IsTouchDetected()
5 år sedan
Ray
eee995ec3d
ADDED: GetWorldToScreenEx()
Addressing issue #1056
5 år sedan
raysan5
bec467705e
Review custom allocators
5 år sedan
raysan5
406373caa9
Review functions definition modifiers
5 år sedan
Ray
e0d4cc3143
ADDED: DrawPolyLines()
5 år sedan
raysan5
21c30f43d4
Update year to 2020
5 år sedan
raysan5
350cb0a8a8
GenTextureCubemap(): renamed parameter
5 år sedan
Ray
3ffe34f9bb
ADDED: DrawTextCodepoint()
- Renamed GetGlyphIndex() parameter
- Review DrawTextEx() implementation
- Review DrawTextRecEx() implementation
5 år sedan
Darryl Dixon - Piece Digital
776304e8e8
Comments ( #1026 )
* swapped comments, expanded comment for clarity
* revert alignments
* adjusted for consistency
5 år sedan
raysan5
1d3f230c92
Review key input queue PR #1012
Keeping original API
5 år sedan
Ushio
ae301a1d23
add api FIFO based character input. ( #1012 )
* add api FIFO based character input.
* rename input character functions
* replace tab to space x4 #1012
5 år sedan
ChrisDill
00c611a5fb
[Core] Added ColorFromNormalized which is the reverse of ColorNormalize. ( #1011 )
5 år sedan
Ray
d73abe73e5
REDESIGN: TextToUtf8()
ADDED: CodepointToUtf8()
5 år sedan
Ray
f6df47dfe5
ADDED: TextToUtf8() -WIP-
RENAMED: TextCountCodepoints() -> GetCodepointsCount()
5 år sedan
chriscamacho
90b3dceb54
added GetMatrixProjection fixed issue with GL11 where model matrix was identity ( #999 )
5 år sedan
Ray
ea70c47a1a
Review latest PR
5 år sedan
Tyler Jessilynn Bezera
3f7fa6d6e7
Add multi texture support for materials in GLTF format ( #979 )
* Initial commit of addition for GLTF materials.. should support loading more than just albedo map.
* Clean up
* fixed seg faults and leaks
* temp don't overwrite defuse colour when rendering
* undid something dumb!
* correctly mixed diffuse map color when rendering to preserve not overwrite it
5 år sedan
Ray
e0cb892d2d
ADDED: GetCodepoints()
Get the unicode equivalent characters (as int array) from a UTF-8 text array... maybe this function is renamed to be clearer to users...
5 år sedan
Catalin Moldovan
99e86d180b
Const corectness for LoadShaderCode ( #977 )
* Const corectness for LoadShaderCode
* Added const for standalone variant as well.
5 år sedan
raysan5
08165fed18
Review DecompressData() types, for consistency
5 år sedan
Ray
0a2177b4bc
ADDED: GetWindowPosition()
5 år sedan
Ray
ae2452d280
ADDED small compression API
- ADDED: CompressData()
- ADDED: DecompressData()
5 år sedan
Ray
fc95ceadf0
Remove sampleLeft from Music struct... -WIP-
...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping...
Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code.
5 år sedan
raysan5
4e43192561
Review latest PR
5 år sedan
arvyy
97101d1003
Add screen->world and world->screen functions for 2D; add extended camera2D example ( #947 )
5 år sedan
raysan5
f565ff018e
REMOVED: FLAG_SHOW_LOGO
raylib logo animation has been removed. That funtionality was very restrictive, not configurable at all and hardly ever used, also, it added a coupling dependency of `core` module with `shapes` and `text` modules.
5 år sedan
raysan5
addbd88833
Expose scissor functionality
5 år sedan
raysan5
20fa362700
Review comment
5 år sedan
raysan5
c387bc586d
RENAMED: IsAudioBufferProcessed() -> IsAudioStreamProcessed()
Renamed for consistency with similar functions
5 år sedan
raysan5
cef1e6e2e2
Added notes about vertex order
5 år sedan
raysan5
740834bb83
REVIEW: GetDirectoryPath() and GetPrevDirectoryPath()
5 år sedan
Michael Vetter
5f1990e044
Fix build caused by GetImageAlphaBorder() ( #931 )
Fix build failure introduced in 2a913b6587
5 år sedan
Ray
3d5fa81bf2
WARNING: Redesigned structs
- Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed.
- GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function
- UnloadMesh() reviewed, pointer not required
- CheckCollisionRay*() parameters name reviewed
5 år sedan
Ray
2a913b6587
ADDED: GetImageAlphaBorder()
5 år sedan
Ray
042499188c
ADDED: DirectoryExists() and GetPrevDirectoryPath()
5 år sedan
Leandro Gabriel
89c16baf18
Replace tabs with spaces and update year of copyright notices ( #927 )
* Update year of copyright notices
* Fix mistake in comment
* Fix typo ("algorythms")
* Replace tabs with spaces
* Remove trailing whitespace and fix mistake in comment
* Fix ExportImageAsCode missing comment rectangle corner
* Replace tab with spaces
* Replace tabs with spaces
5 år sedan
Ray
251f90cd31
WARNING: Replaced Music pointer by struct
Now, multiple music parameters are exposed to the user!
5 år sedan
Ray
eed53a5b44
Changed macro CLITERAL
5 år sedan
Ray
9909c83012
REMOVED: LoadWaveEx()
Completely useless and actually buggy!
5 år sedan
Ray
73a3d4a183
Review comments
5 år sedan