Ray
6afc608477
REXM: RENAME: example: `shaders_normal_map` --> `shaders_normalmap_rendering`
5 ay önce
Ray
4cf4c6645e
REXM: RENAME: example: `shaders_hybrid_render` --> `shaders_hybrid_rendering`
5 ay önce
Ray
14bef50464
REXM: RENAME: example: `shaders_deferred_render` --> `shaders_deferred_rendering`
5 ay önce
Ray
ab3e99fd30
REXM: RENAME: example: `models_cubicmap` --> `models_cubicmap_rendering`
5 ay önce
Ray
463d069eff
REXM: RENAME: example: `models_heightmap` --> `models_heightmap_rendering`
5 ay önce
Ray
b67e7ffc44
REXM: RENAME: example: `shapes_draw_circle_sector` --> `shapes_circle_sector_drawing`
5 ay önce
Ray
16fbca2e8b
REXM: RENAME: example: `shapes_draw_rectangle_rounded` --> `shapes_rounded_rectangle_drawing`
5 ay önce
Ray
8544020023
Update required files for example rename
5 ay önce
Ray
1bbd4c3566
REXM: RENAME: example: `shapes_draw_ring` --> `shapes_ring_drawing`
5 ay önce
Ray
c0234e5e3d
REXM: RENAME: example: `textures_sprite_anim` --> `textures_sprite_animation`
5 ay önce
Ray
e21093d434
REXM: RENAME: example: `core_input_gestures_web` --> `core_input_gestures_testbed`
5 ay önce
Ray
c17f82a78c
REMOVED: `core_basic_window_web`
The example is not following examples conventions and it will be moved to `others` with a new name
5 ay önce
Ray
d97e0a8ac7
REXM: RENAME: example: `shaders_texture_drawing` --> `shaders_texture_rendering`
5 ay önce
Ray
41dee9e9f9
REXM: RENAME: example: `shaders_fog` --> `shaders_fog_rendering`
5 ay önce
Ray
3cbe911613
REXM: RENAME: example: `models_billboard` --> `models_billboard_rendering`
5 ay önce
Ray
b17936de22
REXM: RENAME: example: `models_billboard` --> `models_billboard_rendering`
5 ay önce
Ray
a7e62e73d8
REXM: REMOVE: example: `core_loading_thread`
This example was POSIX only and had some special requirements for web, it made it more difficult to be managed from collection standard examples format.
It will be re-added in the `others` category, that is not processed for web.
5 ay önce
Ray
5cbe013273
REXM: RENAME: example: `models_skybox` --> `models_skybox_rendering`
5 ay önce
Ray
d8ee8a45c4
REXM: RENAME: example: `textures_draw_tiled` --> `textures_tiled_drawing`
5 ay önce
Ray
33327760f1
REXM: RENAME: example: `text_draw_3d` --> `text_3d_drawing`
5 ay önce
Ray
785ad4015c
REXM: RENAME: example: `textures_polygon` --> `textures_polygon_drawing`
5 ay önce
Ray
cadd28e5a0
REXM: RENAME: example: `text_raylib_fonts` -> `text_sprite_fonts`
5 ay önce
Ray
64d6a90d48
REXM: RENAME: example: `text_unicode` --> `text_unicode_emojis`
5 ay önce
Ray
cf61a8b888
REXM: Update examples report
5 ay önce
Ray
47db1da9ea
REXM: RENAMED: example: `core_3d_fps_controller` to `core_3d_camera_fps`
6 ay önce
Ray
4d0c3affaa
REXM: Update examples and lists
6 ay önce
Ray
a8dfd9db76
REXM: RENAMED: `shaders_normalmap` --> `shaders_normal_map`
6 ay önce
Ray
d8952958db
Update Makefile
6 ay önce
Ray
6b0174d034
REVIEWED: Examples Makefile to locate examples list: `#EXAMPLES_LIST_*`
6 ay önce
JoeCheong
f3854cb406
Fixed typo
7 ay önce
Joecheong2006
f1714a6234
[examples]: New shapes example - double pendulum
7 ay önce
sir-irk
510dc763e9
adding normal map example
7 ay önce
Agnis Aldiņš "NeZvērs
eee9dd8c94
Example: core_3d_fps_controller
Quake like camera animations and strafe jump movement
8 ay önce
Hamza RAHAL
3f228f4594
[examples] : adding new fancy clock
8 ay önce
Bigfoot71
d5733ffb9a
update example makefiles
10 ay önce
Jonathan Marler
336fd78f74
Add core_highdpi example
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
11 ay önce
luis605
8ec52e3b25
Added example to build system
11 ay önce
luis605
eeda7a4b82
Added shaders_view_depth example to the build system
11 ay önce
Ray
256953957f
Update Makefile
1 yıl önce
Colleague Riley
c34ef35433
Update RGFW and ensure it's consistent with the GLFW backend ( #4783 )
* add PLATFORM_WEB_RGFW
* fix some bugs
* fix web_rgfw gamepad
* send fake screensize
* fix gamepad bugs (linux) | add L3 + R3 (gamepad)
* fix?
* update RGFW (again)
* update raylib (merge)
* fix xinput stuff
* delete makefile added by mistake
* update RGFW
* update RGFW (rename joystick to gamepad to avoid misunderstandings
* update RGFW (fix X11 bug)
* update RGFW
* use RL_MALLOC for RGFW
* update RGFW (fixes xdnd bug)
* fix some formating
* Update RGFW
* update RGFW
* undo change
* undo change
* undo change
* undo change
* have .scroll be 0 by default
* update RGFW
* update RGFW
* update RGFW
* fix year
* fix wasm key event bug
* update RGFW
* link to IOKit
* update
1 yıl önce
Anstro Pleuton
7bfc8e8ca7
[example] Add shaders_rounded_rectangle example ( #4719 )
* Add shaders_rounded_rectangle example
* Minor tweaks to example template (add star, more)
* Combine shaders
* Fix changes after review
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
1 yıl önce
Ray
2c50da9a6a
REVIEWED: -sASSERTIONS usage by linker #4717
1 yıl önce
Ray
da5a868e2a
REMOVED: example: `core_gamepad_info`
1 yıl önce
Ray
2f6230e366
Formatting review and examples review
1 yıl önce
Ray
a1896c7a90
REVIEWED: Code/Web-Makefile formatting
1 yıl önce
Ray
fa0eada61a
Update year to 2025
1 yıl önce
Colleague Riley
58004723d8
[rcore][RGFW] Add new backend option: `PLATFORM_WEB_RGFW` and update RGFW ( #4480 )
* add PLATFORM_WEB_RGFW
* fix some bugs
* fix web_rgfw gamepad
* send fake screensize
* fix gamepad bugs (linux) | add L3 + R3 (gamepad)
* fix?
* update RGFW (again)
* update raylib (merge)
* fix xinput stuff
* delete makefile added by mistake
* update RGFW
* update RGFW (rename joystick to gamepad to avoid misunderstandings
* update RGFW (fix X11 bug)
* update RGFW
* use RL_MALLOC for RGFW
* update RGFW (fixes xdnd bug)
* fix some formating
1 yıl önce
Ray
de6c09ee7a
WARNING: REVIEWED: Use `libraylib.web.a` naming on PLATFORM_WEB
This change allows to have in same directory (currently `raylib/src`) two raylib build versions: Desktop and Web
1 yıl önce
Asdqwe
93a67417b3
Fix examples Makefile PLATFORM define ( #4582 )
1 yıl önce
Ray
5e6cdf3a73
Update emsdk path on Windows to match new raylib installer package
1 yıl önce