Ray
7e08b312d5
RENAMED: text_bmfont_ttf > text_font_loading
5 years ago
Ray
c6d2502bdb
Review example crashing
Note this example is not working properly, it still requires some review.
5 years ago
Ray
a2fd427224
Comment tweak
5 years ago
Ray
74ed3d07f9
Add glTF Duck model
5 years ago
Ray
ce58b168f6
REMOVED: models_obj_viewer
5 years ago
Ray
c247c371c3
REDESIGNED: models_obj_loading > models_loading
5 years ago
Ray
0a2177b4bc
ADDED: GetWindowPosition()
5 years ago
Ray
ae2452d280
ADDED small compression API
- ADDED: CompressData()
- ADDED: DecompressData()
5 years ago
Ray
2d6bc1ff42
Update raudio.h
5 years ago
Ray
dec5f332ad
Revert "Update tinyobj_loader_c.h"
This reverts commit 53b32f1c20
.
5 years ago
Ray
d93f8eadf8
REVIEW: GetFileName(): Security checks
5 years ago
Ray
53b32f1c20
Update tinyobj_loader_c.h
5 years ago
Ray
402ce4e53b
Update plane_diffuse.png
5 years ago
Ray
861a619053
Review dr_flac usage
Replaced DEPRECATED functions
5 years ago
Ray
fc95ceadf0
Remove sampleLeft from Music struct... -WIP-
...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping...
Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code.
5 years ago
chriscamacho
dde1e0671f
examples makefile not deleting examples in Linux ( #955 )
I'm not sure why the clean command is so complex (especially given that find -type f -executable | xargs rm -fv works!)
but I fixed the version as is, to support x-pie-executable which was preventing it deleting anything on my system...
5 years ago
raysan5
4e43192561
Review latest PR
5 years ago
arvyy
97101d1003
Add screen->world and world->screen functions for 2D; add extended camera2D example ( #947 )
5 years ago
raysan5
37bb8e9554
UpdateModelAnimation() - Added security check
5 years ago
raysan5
41732bebe8
Formatting tweak
5 years ago
raysan5
e2183f0b99
Update version in case no config.h is being used
5 years ago
raysan5
f565ff018e
REMOVED: FLAG_SHOW_LOGO
raylib logo animation has been removed. That funtionality was very restrictive, not configurable at all and hardly ever used, also, it added a coupling dependency of `core` module with `shapes` and `text` modules.
5 years ago
raysan5
8241dcf80b
Review models loading, memory initialization
5 years ago
raysan5
c661cad692
Review all RL_CALLOC() calls
All data should be properly initialized by now
5 years ago
raysan5
37a6f12037
Unload model shaders and textures
They are not automatically unloaded when unloading the model!
5 years ago
raysan5
addbd88833
Expose scissor functionality
5 years ago
Zatherz
8e86f3586d
IsAudioBufferProcessed -> IsAudioStreamProcessed ( #951 )
It appears that you've missed renaming this function here, which makes trying to compile standalone raudio.c error out.
5 years ago
Ray
e67c842faa
Tweak on atlas size computing
Some generated fonts were not fitting the image...
5 years ago
Ray
061294e4d1
Update miniaudio.h
5 years ago
raysan5
20fa362700
Review comment
5 years ago
raysan5
20257f3e49
Uniform initialization not supported on GLSL 100
5 years ago
raysan5
3db13edd89
Support mouse cursor on RPI native
Reduced bunnymark limits
5 years ago
raysan5
a727f5768f
Review OpenGL ES 2.0 extensions check
5 years ago
raysan5
bf0db83134
Merge branch 'master' of https://github.com/raysan5/raylib
5 years ago
raysan5
ef3b01dffc
RPI: Corrected issue when creating 3d projection view
5 years ago
Ray
64575e711b
Update README.md
5 years ago
Ray
3414910809
Update README.md
5 years ago
Ray
2f42b0ce85
REVIEW: TextSplit()
Just adding a security check
5 years ago
Colday96
12bcdb977a
Update shapes.c for smoother collision detection ( #946 )
By removing the equal sign, if the 2 rects a right next to each other and not overlapping, there will be no collision detection. This is what a majority of other game libraries do and would make it easier to implement collisions for tile based games.
5 years ago
Ray
973d32f9a7
Reviewed issue #943
5 years ago
Ray
049a1c8f6d
Merge branch 'master' of https://github.com/raysan5/raylib
5 years ago
Ray
4b79f63d07
new example: shaders_fog
5 years ago
Oraoto
7ebcd06652
Fix uninitialized vboId in GenMeshHeightmap ( #949 )
5 years ago
Ray
ce8d7042c6
PR formatting review
5 years ago
arvyy
d8b8c0f3fc
change Camera2D behavior ( #945 )
5 years ago
raysan5
c387bc586d
RENAMED: IsAudioBufferProcessed() -> IsAudioStreamProcessed()
Renamed for consistency with similar functions
5 years ago
raysan5
c629b16ebc
Corrected issue on compressed textures data size
5 years ago
raysan5
cef1e6e2e2
Added notes about vertex order
5 years ago
raysan5
740834bb83
REVIEW: GetDirectoryPath() and GetPrevDirectoryPath()
5 years ago
Wayde Reitsma
2c2ccadd32
Small fix in GetMouseY ( #940 )
5 years ago