raysan5
8120547639
Added LoadWAV()/SaveWAV() memory buffer sample code
It could be useful in a future...
4 年前
raysan5
a6fcd32339
Support WAV music streaming #1198
Switched custom WAV laoding/saving funtionality to drwav library, it also provides the required mechanisms to stream wav data.
4 年前
raysan5
427e543d84
Corrected issue
Compression API requires functions provided by stbi_image_write (DEFLATE compression)
4 年前
raysan5
fe5fe230b9
Update dr_wav.h
4 年前
raysan5
394bf00ba5
REDESIGNED: ExportMesh() to use memory buffer #1232
This change could introduce an issue on dataSize precalculation...
4 年前
raysan5
4e8e90b6df
Add note comment on ExportImageAsCode()
4 年前
raysan5
0bcb892975
REDESIGNED: LoadIQM(), LoadModelAnimations() to use mem buffers
4 年前
raysan5
94789dd24a
Review usage of sizeof(), unify conventions
All functions requiring sizeof() now follow the same convention:
NUM_ELEMENTS*NUM_SUBELEMENTS*sizeof()
4 年前
raysan5
b95673f701
Use RL_FREE() instead of free()
4 年前
raysan5
d3dece3343
REDESIGNED: ExportImageAsCode() to use memory buffer #1232
4 年前
raysan5
c1e0978555
Replaced strncat() by memcpy() in some functions
4 年前
raysan5
795c079c55
Corrected issues on LoadPKM()
4 年前
Karlo Licudine
a33dd87c99
Added Blend Modes example. ( #1261 )
4 年前
raysan5
c1bb051e61
Avoid some warnings
4 年前
raysan5
76f8e84901
Reviewed LoadBMFont() to load data from memory #1232
4 年前
raysan5
70cd2f1edf
Tweak
4 年前
raysan5
0e56bc2929
Replace file accesses by memory accesses
Several functions used to load external files have been reviewed to just load the full file with LoadFileData() and load data from memory from there. This way all file access functionality is centralized in utils module.
Functions reviewed: LoadDDS(), LoadPKM(), LoadKTX(), LoadPVR(), LoadASTC(), SaveKTX()
4 年前
raysan5
a2955bc5b3
Corrected issue with multichannel on CloseAudioDevice()
4 年前
raysan5
cdbe1b6190
Review buffer limits on rectangle drawing
4 年前
raysan5
b3eea3d322
Avoid loading texcoords and normasl from model if not existent
4 年前
raysan5
6acb7bcfe4
Avoid glGetStringi() on OpenGL 2.1
4 年前
Random
d9a96c4ca0
added BLEND_SET ( #1251 )
* added BLEND_SET
* renamed BLEND_SET to BLEND_ADD_COLORS
4 年前
Noor Wachid
abb94bd2ff
Adding Normalize and Remap functions ( #1247 )
* Adding Norm and Remap functions
// Normalize input value within input range
// Remap input value within input range to output range
* Rename Norm to Normalize
To make it uniforms with Raylib's functions
* Calculate Remap without other functions
4 年前
raysan5
b897ae092a
ADDED: Ecample: embedded files loading
4 年前
ThePituLegend
d14c51aa2a
Introduced Vector2 and Vector3 Square Lenght. ( #1248 )
* Introduced Vector2 and Vector3 Square Lenght.
* Square length functions renamed
4 年前
raysan5
7b001164ef
Review formatting GetPRevDirectoryPath()
4 年前
raysan5
64d44d131d
Emscripten fullscreen -WIP-
4 年前
ivn
730375faf7
fix bug in GetPrevDirectoryPath on Unix-like systems ( #1246 )
4 年前
raysan5
257f232d41
WARNING: BREAKING CHANGE: Review audio looping system
Current looping system was broken, `loopCount` has been converted to `bool looping` and user can enable/disable with `music.looping = false`. `SetMusicLoopCount()` has been removed.
4 年前
raysan5
3a33fe0fd9
Avoid LoadImageEx() usage internally
At this point LoadImageEx() could be removed from raylib... still thinking about it...
4 年前
raysan5
65b7047111
Remove some [textures] function dependencies
- LoadFontDefault() -> Some code simplifications
- LoadFontFromImage() -> Avoid LoadImageEx()
- LoadFontData() -> Avoid GenImageColor(), ImageFormat()
- LoadBMFont() -> Avoid ImageCopy(), ImageFormat()
4 年前
raysan5
ca6016cc71
TextToInteger() always exposed
4 年前
raysan5
4ec40e720c
GenMeshCubicmap() added comments and simplification
4 年前
Ray
45450db45a
Update BINDINGS.md
4 年前
Ray
d7b0422769
Update BINDINGS.md
4 年前
GoldenThumbs
763aa5b8a2
Fixed Generated Normals for GenMeshCubicmap ( #1244 )
Just flipped the signs of `n5` and `n6` at lines `2021` and `2022`.
4 年前
raysan5
4e3ab8f27d
Update config.h.in
4 年前
raysan5
3a4e3d8747
Update CMakeOptions.txt
4 年前
raysan5
3a6af2cc57
Remove SUPPORT_IMAGE_DRAWING flag
ImageDraw() is actually used in multiple functions and it aslo depends on several functions...
4 年前
raysan5
913ef1d56f
Misc code reviews
4 年前
Mickaël Malécot
0bd64b7975
Gamepad axis bug fixes and improvement ( #1228 )
* Fix gamepad axis count
* Fix Xbox axis drawing
* Ignore low axis values
* Revert "Fix gamepad axis count"
This reverts commit f08ae4bf
* Fix GamepadAxis API
* Fix conflict with master
* Revert Gamepad MAX definitions
* Revert MAX_GAMEPAD_AXIS update
4 年前
raysan5
7efed56b66
Added [text] flag: SUPPORT_TEXT_MANIPULATION
4 年前
raysan5
7a1d3d807f
WARNING: RENAMED: ImageExtractPalette() -> GetImagePalette()
4 年前
raysan5
cb3bdf09c6
Merge branch 'master' of https://github.com/raysan5/raylib
4 年前
raysan5
959447d8ed
Reorganized texture functions
Removed ImageAlphaMask() dependency on [text] LoadBMFont()
4 年前
Ray
2d1cbe3cb3
Update .gitignore
4 年前
sikor666
db4a618c6f
Fix materials loading for IQM models ( #1227 )
4 年前
armageddon421
df5c522049
Update CMakeLists.txt to fix CMake build for Raspberry Pi ( #1229 )
4 年前
Ray
4e29294caa
Update BINDINGS.md
4 年前
Ray
a813c40abf
Update BINDINGS.md
4 年前