5437 Commits (86d3e68d5562d9a72bf3c3f2fe244ebddd814cee)
 

Author SHA1 Message Date
  Ray 86d3e68d55 Add proper license to raylib-parser 3 years ago
  Ray 9e17134949
Update HISTORY.md 3 years ago
  Ray 290d68c11e
Update README.md 3 years ago
  Ray 2c8bc8ad47
Updated for the upcoming release! 3 years ago
  AKDev de070ba25f
added another odin binding (#2094) 3 years ago
  Ray e930ad3102 Reviewed spelling mistake 3 years ago
  Ray 2fe488a71c Update version in CMake 3 years ago
  Ray 0af2c139e2
Update CHANGELOG 3 years ago
  Ray 191e8cf02b
Update HISTORY.md 3 years ago
  Ray 8737d697dc
Update HISTORY.md 3 years ago
  Ray 765a31597a
Update CHANGELOG 3 years ago
  raysan5 70a2118c49 REMOVED: `rnet.h` 3 years ago
  raysan5 b02e737074 Update raygui.h 3 years ago
  Ray fdb7cd0587
Update HISTORY.md 3 years ago
  raysan5 bba035c20c Minor type tweak 3 years ago
  Ray be361ed3dc
Update README.md 3 years ago
  Ray 8c0f9c7f5a Update miniaudio.h 3 years ago
  Ray 8abba960c7 Review comments 3 years ago
  Ray 8649032428 Update comment 3 years ago
  Ray 6e8387468f
Update CHANGELOG 3 years ago
  Ray 27987f3fe6
Update README.md 3 years ago
  Ray ef32377336 Updated Notepad++ raylib intellisense functions 3 years ago
  AKDev a2b69c0905
removed raylib-d (#2091) 3 years ago
  Ray 1fac09d0f4 REVIEWED: example: Compute shader Game-of-life 3 years ago
  Astie Teddy f090f5444c
Add Conway's Game of Life compute shader example. (#2088) 3 years ago
  Peter0x44 2bb4d36c43
Add missing file extensions for drag-and-drop support (#2090) 3 years ago
  Ray b7240d6a36 Update raygui.h 3 years ago
  Ray 65076464d5 REVIEWED: KeyCallback() 3 years ago
  Ray 72758de6ea Reviewed warnings 3 years ago
  Ray 25642cff36 Update comments for OpenGL 4.3 3 years ago
  Ray cd61463d23
Update README.md 3 years ago
  Ray 0171bdfb9c
Update raylib.pc.in 3 years ago
  Jeffery Myers daeccd03ac
Fix VC warnings for examples (#2085) 3 years ago
  Jeffery Myers 086f76ba7a
Fix warnings in raylib build (#2084) 3 years ago
  mandar1jn e5cdfab97d
made it so the cmake workflow runs on cmake related changes (#2083) 3 years ago
  mandar1jn affb707dd9
fixing the library so the workflows compile (#2082) 3 years ago
  mandar1jn 4c497779a2
Updated workflow files (#2079) 3 years ago
  TheSergey496 08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. (#2081) 3 years ago
  Ray d02310e8ce
Update README.md 3 years ago
  raysan5 62965aa6d7 Comments tweaks 3 years ago
  raysan5 04a4efb591 Added some comments on `LoadGLTF()` 3 years ago
  raysan5 c4f0e80895 REVIEWED: Size of bones id supported, max 255 bones per mesh 3 years ago
  raysan5 ebee8ba3bb REVIEWED: `LoadGLTF()` #2075 3 years ago
  mausimus 8f5bd3e185
web: clear resizedLastFrame (#2077) 3 years ago
  Richard Smith fcc6a61d9e
replace hardcoded number of mouse buttons with MAX_MOUSE_BUTTONS (#2076) 3 years ago
  Ray ae13f438ba Update Makefile.Web 3 years ago
  raysan5 18db2c4f01 REVIEWED: `LoadGLTF()` 3 years ago
  raysan5 1fd8052527 Update raylib.vcxproj 3 years ago
  raysan5 6ce38e599a Remove big asset 3 years ago
  raysan5 83b6cd00c6 Reviewed VS2019 projects 3 years ago