1742 Commits (879c2f484ba575efd215767088b931c7806af434)
 

Author SHA1 Message Date
  raysan5 eeca607506 Review transforms to match OpenGL 1.1 7 years ago
  raysan5 1f310f7d4b new example added: models_plane_rotations 7 years ago
  raysan5 2ec8880197 Updated stb libs to latest version 7 years ago
  raysan5 fba117e3cd Removed old tool 7 years ago
  Ray 7045ceaaed Merge pull request #342 from define-private-public/patch-2 7 years ago
  Benjamin Summerton 71d9426565 Make physac work on OS X 7 years ago
  Ray d071418cba Added Vector3MultiplyV() 7 years ago
  Ray 2a263f7b5f Corrected compilation on OpenGL ES 2.0 7 years ago
  raysan5 17d40b2f37 Corrected function name 7 years ago
  Ray c59651bff0 Update README.md 7 years ago
  raysan5 c764b3d03e Some tweaks 7 years ago
  Ray 1fcca40db5 Update README.md 7 years ago
  Ray 98f447f714 Update README.md 7 years ago
  raysan5 072684d276 Removed webpage from raylib repo 7 years ago
  raysan5 b2712b6db7 Corrected issue on QuaternionFromVector3ToVector3() 7 years ago
  raysan5 f57367e786 Implemented some changes 7 years ago
  raysan5 a766e2c480 Updated Vector math to new naming 7 years ago
  raysan5 3655c6e466 Renamed Vector*() functions to Vector3*() 7 years ago
  raysan5 2227742e96 Corrected bug on texture rotation 7 years ago
  raysan5 814f665bc1 Reviewed features list 7 years ago
  raysan5 2fc7bc9504 Reviewed example with new maths 7 years ago
  raysan5 cbb134946c Corrected GetMouseRay() and rlUnproject() 7 years ago
  raysan5 c756227e11 Remove BOM from file encoding 7 years ago
  raysan5 00d2768bc9 Corrected bug on MatrixPerspective() 7 years ago
  Ray bee980e90f Merge pull request #333 from define-private-public/patch-1 7 years ago
  Benjamin Summerton c43caeccb6 Update Makefile in `examples/` 7 years ago
  raysan5 c6cd07c373 Some tweaks raymath related 7 years ago
  raysan5 e52032f646 Complete review of raymath 7 years ago
  raysan5 9040526f17 Adapt to new materials system 7 years ago
  raysan5 38d9fcb08e Moved some functions to raymath 7 years ago
  raysan5 980d9d4cd4 rlgl usable as standalone library 7 years ago
  raysan5 84aff31973 MatrixPerspective() angle required in radians 7 years ago
  raysan5 163339991c Review heightmap example for raylib 1.8 7 years ago
  raysan5 92729662f4 Additional path check 7 years ago
  raysan5 2679c4ae9b Review mesh loading and textures generation 7 years ago
  raysan5 63fd96354e Simplify a bit GenTexture*() functions 7 years ago
  raysan5 4c06725461 Removed useless functions 7 years ago
  raysan5 52cd5c6324 Corrected some issues 7 years ago
  raysan5 0dabb2708b Reorganized a couple of functions 7 years ago
  raysan5 76c6f0b1e6 Working on PBR system 7 years ago
  Ray e8b65422c4 Merge pull request #329 from define-private-public/328.shared-library-on-os-x 7 years ago
  raysan5 d368403a13 Working on PBR materials, renamed some data 7 years ago
  Benjamin N. Summerton ba32d6a753 Able to make a .dylib for OS X 7 years ago
  Ray 8f569e59b1 Review shared library generation 7 years ago
  Ray bf169f7f42 Added PBR required resources 7 years ago
  raysan5 e893f3629e Corrected some issues 7 years ago
  Ray 6546474fa4 Manual integration of material-pbr into develop 7 years ago
  Ray 025dab9907 Updated twitter address 7 years ago
  raysan5 8ca8550739 Removed function reference 7 years ago
  raysan5 013f80f3a3 Added command line compiling with MSVC 7 years ago