324 Révisions (887b049cd0ec9be1bf5aa367ff1fc322c67adb77)

Auteur SHA1 Message Date
  Robin ❤️ c059ece2a4
[examples] Added: directional billboard (#5351) il y a 2 mois
  Ray d172a24bb0 REVIEWED: `main(void)` il y a 2 mois
  Ray cf9a0619ca REXM: Validate and update examples il y a 3 mois
  Ray 6a5b7fb3f8 Update models_decals.c il y a 3 mois
  Ray cb58ca63d4 Review formating #5306 il y a 3 mois
  themushroompirates e244cf297a
examples_model_decals : Fixed unload crash, added buttons (#5306) il y a 3 mois
  Ray efe62f0e0d Formating review to follow raylib code conventions #5298 il y a 3 mois
  themushroompirates dbcc508196
[examples] Added `models_decals` (#5298) il y a 3 mois
  Ray bb910bb0b8 REXM: RENAME: example: `models_geometry_textures_cube` --> `models_rotating_cube` il y a 3 mois
  Jeffery Myers 7191749d66
[examples] Fix examples to work in MSVC (#5267) il y a 3 mois
  Ray 377853bb32 REXM: Updated new examples requried files il y a 4 mois
  Jopestpe 1cdf1dcbbe
[examples] Add `models_geometry_textures_cube` (#5221) il y a 4 mois
  Tim Little c551fb7118
Add models_basic_voxel example (#5212) il y a 4 mois
  Ray 068978d5b3 REXM: RENAME: example: `models_gpu_skinning` --> `models_animation_gpu_skinning` il y a 4 mois
  Ray ef0dd5f774 REXM: Updated examples after some renames il y a 4 mois
  Ray ede4547015 REXM: RENAME: example: `models_draw_cube_texture` --> `models_textured_cube` il y a 4 mois
  Ray d8f3b51a3f REXM: RENAME: example: `models_animation` --> `models_animation_playing` il y a 4 mois
  Ray ab3e99fd30 REXM: RENAME: example: `models_cubicmap` --> `models_cubicmap_rendering` il y a 4 mois
  Ray 463d069eff REXM: RENAME: example: `models_heightmap` --> `models_heightmap_rendering` il y a 4 mois
  Ray 25f4e544d1 REXM: UPDATED: Examples source code header info, aligned with name il y a 4 mois
  Ray 7646d08751 Updated some examples with inconsistencies il y a 5 mois
  Ray 3cbe911613 REXM: RENAME: example: `models_billboard` --> `models_billboard_rendering` il y a 5 mois
  Ray b17936de22 REXM: RENAME: example: `models_billboard` --> `models_billboard_rendering` il y a 5 mois
  Ray 5cbe013273 REXM: RENAME: example: `models_skybox` --> `models_skybox_rendering` il y a 5 mois
  Ray c579eef4b7 REVIEWED: Examples section comments, for better organization and consistency il y a 5 mois
  Ray aa475b1046 REVIEWED: Code sections description for consistency il y a 5 mois
  Ray b6ae380260 REVIEWED: Examples comments, consistent code sections il y a 5 mois
  JohnnyCena123 0e73e0ea64
reviewed ALL non-external files to follow raylib's convention of no spaces around / or * (#5153) il y a 5 mois
  JohnnyCena123 4a4997c615
fix unnecessary warnings in some files (#5152) il y a 5 mois
  Ray 42abcb9492 Updated examples init window title il y a 5 mois
  Ray a72b4b177b Updated examples short description il y a 5 mois
  Johnny Cena a99649b455 remove unneeded checks il y a 5 mois
  Johnny Cena df200b942c add versions to new shaders il y a 5 mois
  Johnny Cena cb05945e76 add missing shaders il y a 5 mois
  Ray 595befec40 Update models_mesh_picking.c il y a 5 mois
  Ray 570082deba `WARNING`: **NEW** raylib code CONVENTION: Comments do not end with '.' il y a 5 mois
  Ray f0889a74fe EXAMPLES: Format tweaks il y a 5 mois
  Ray 9003cd32ba Update models_rlgl_solar_system.c il y a 5 mois
  Ray 366887b863 Update models_loading_vox.c il y a 5 mois
  Ray 1fadc67fb3 ADDED: Missing resources on some examples il y a 5 mois
  Ray 72de562542 REVIEWED: Examples for automation processes il y a 6 mois
  jordan4ibanez 7cae259a6d
Reviewed shaders comment wording (#4793) il y a 11 mois
  Anstro Pleuton 773e3f5f9f
Update more examples inconsistencies (#4711) il y a 1 an
  Anstro Pleuton 945f181f1d
[examples] Update examples to be consistent (#4699) il y a 1 an
  Anthony Carbajal 27e530eb18
update examples with difficulty stars (#4694) il y a 1 an
  Ray 7b570bdfdd Update models_point_rendering.c il y a 1 an
  Ray 2f6230e366 Formatting review and examples review il y a 1 an
  Ray 4bceddd4de ADDED: example: `models_tesseract` il y a 1 an
  Jeffery Myers f355d6f1db
Transform the vertex normals by the animated matrix (#4646) il y a 1 an
  Ray be360d2ad1 RENAMED: `UpdateModelAnimationBoneMatrices()` to `UpdateModelAnimationBones()` il y a 1 an