1538 Commits (8cf932c822be3a2ae2e93c2d98860576087ba407)

Author SHA1 Message Date
  sir-irk ed509193d9 remving w multiply on the tangent itself 3 months ago
  sir-irk f86295732a fixing shader tangents to be vec4 3 months ago
  Ray 8a3a8ee8e3 Update shapes_digital_clock.c 4 months ago
  Ray 5f497d0687 REVIEWED: `shapes_digital_clock` example 4 months ago
  Hamza RAHAL 3f228f4594 [examples] : adding new fancy clock 4 months ago
  Meowster 6d5aedbd38 Add DrawEllipseV and DrawEllipseLinesV 4 months ago
  Pivok 0ffc8c517f Pbr example fix 4 months ago
  Daniel Abbott 696f225f29
Update audio_sound_positioning.c 5 months ago
  Zean Key 77f31178ed fixed text_draw_3d 5 months ago
  Ray cf1713e6dd REVIEWED: VS2022 projects use a custom resource file... 5 months ago
  Zean Key 869ae8bbd2 [example] fix text size in text_draw_3d 5 months ago
  Jeffery Myers eb3d96a36a Fix cast warnings in examples. 6 months ago
  Ray cc5739a6d7 REVIEWED: Some PRs formating 6 months ago
  Bigfoot71 59dc53d20e update readme 6 months ago
  Bigfoot71 d5733ffb9a update example makefiles 6 months ago
  Bigfoot71 a554ef339b add `audio_sound_positionning` example 6 months ago
  luis605 4960cc74e0 [examples] Reviewed shader view depth 6 months ago
  Ray ceb1a5ea2b REVIEWED: Temporaly fix for issue #4874 6 months ago
  Jonathan Marler f19d4c71ab core_window_flags example: add borderless windowed toggle 6 months ago
  Jonathan Marler 336fd78f74 Add core_highdpi example 6 months ago
  Jonathan Marler 00fb09cebf Prevent immediate window restore from minimize in core_window_flags 6 months ago
  Jonathan Marler 8749ba9ebf Uncomment SetTargetFPS in core_window_flags 6 months ago
  luis605 8ec52e3b25 Added example to build system 6 months ago
  luis605 eeda7a4b82 Added shaders_view_depth example to the build system 6 months ago
  luis605 e08fc8ab80 Added new example - [shader] render depth texture 6 months ago
  Jonathan Marler 611c43719f Avoid divide by 0 in core_custom_frame_control example 6 months ago
  Jonathan Marler ac17de5074 [build] remove examples/build.zig, incorporate into main build.zig 6 months ago
  Fabrizio Pietrucci e140aca1b5 Increase zoom factor in `core_2d_camera.c` 6 months ago
  Fabrizio Pietrucci 8b84c999d2 Use logarithmic zoom scaling in 2d camera zoom examples 6 months ago
  Aidon 513753c394
Converting int to char 7 months ago
  Amy Wilder 61a026f7ef
[examples] Reorganize some conditions to fix overlap bugs (#4829) 7 months ago
  sleeptightAnsiC f430d72a8c
[examples] fix: use quotation marks when including raylib.h (#4821) 7 months ago
  Ray 557d071fa2 Reviewed shader loading message 7 months ago
  jordan4ibanez 7cae259a6d
Reviewed shaders comment wording (#4793) 7 months ago
  Destructor17 27af359d1c
[rlgl] Preserve texture on mode switching (#4364) 7 months ago
  Ray 256953957f Update Makefile 7 months ago
  Jay Rhoden 015ab9df18
Amend comment to explain what LoadCodepoints is doing. (#4787) 7 months ago
  Colleague Riley c34ef35433
Update RGFW and ensure it's consistent with the GLFW backend (#4783) 7 months ago
  Thomas Anderson a1de60f3ba
added missing file (#4754) 8 months ago
  Ray 861ebafe62 Update shaders_mesh_instancing.c 8 months ago
  Anstro Pleuton 7bfc8e8ca7
[example] Add shaders_rounded_rectangle example (#4719) 8 months ago
  Ray 2c50da9a6a REVIEWED: -sASSERTIONS usage by linker #4717 8 months ago
  Anstro Pleuton 773e3f5f9f
Update more examples inconsistencies (#4711) 8 months ago
  Anstro Pleuton 945f181f1d
[examples] Update examples to be consistent (#4699) 8 months ago
  Anthony Carbajal 27e530eb18
update examples with difficulty stars (#4694) 8 months ago
  Ray 7c7b087efb REVIEWED: example: `shaders_deferred_render` -WIP- 9 months ago
  Ray 7b570bdfdd Update models_point_rendering.c 9 months ago
  Eike Decker 5c1cce28a7
Using Module provided canvas id for event binding (#4690) 9 months ago
  Ray cfbba79bd3 REVIEWED: example: `models_textures_tiling` shaders 9 months ago
  Ray fddfb58f85 REVIEWED: Potential shader issues 9 months ago