4741 Commits (8f3e91ae832be95f9c882eaeb39c0af4c4cc8046)
 

Author SHA1 Message Date
  raysan5 8f3e91ae83 REVIEWED: models_gltf_model #1684 3 years ago
  raysan5 23a764190e ADDED: LoadShaderFromMemory() #1690 3 years ago
  raysan5 bc6b16beb2 REVIEWED: DrawTexturePoly() 3 years ago
  Vlad Adrian 668ba870e4
Added draw 3d text example (#1689) 3 years ago
  Carlos Hernandez Barbera 7eaeffc8d9
GetCollisionRayMesh makes use of triangle count (#1688) 3 years ago
  Maksymilian Mika f38ced15e7
Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685) 3 years ago
  Dan Bechard b6ca524bdd
Preserve floating point values in DrawRectangleLinesEx (#1683) 3 years ago
  Ray f9bab14fdb REVIEWED: DrawMeshInstanced() 3 years ago
  Ray c6828070dc Update models_yaw_pitch_roll.c 3 years ago
  Ray fb9a437f8a REVIEWED: OpenGL 1.1 working again 3 years ago
  Ray cba412cc31 WARNING: BREAKING: rlgl redesign -WIP- 3 years ago
  chriscamacho 9569d6a802
Add DrawTexturedPoly and example (#1677) 3 years ago
  Ray dd59350485 REVIEW: instancing example formating 3 years ago
  Max 7e58838895
added animation and keyboard controls to rlgl mesh Instancing example (#1678) 3 years ago
  Jeffery Myers 13f97471a2
Change the color of the FPS display if the FPS is low (orange for <30, red for < 15). (#1676) 3 years ago
  Ray bb73a8089a Reviewed DrawFPS() comment 3 years ago
  Ray 9bea64b5e4 REMOVED: DrawGizmo() 3 years ago
  Ray 9047025ab7 Update textures.c 3 years ago
  Ray c2bc3d22a1 REVIEWED: DrawRectangleRounded() performance #1523 3 years ago
  Ray 60bfee4a7d Added security check for render batch #1670 3 years ago
  Victor c5b0a1f005
Fix activeTextureId to have MAX_BATCH_ACTIVE_TEXTURES elements instead of the hardcoded 4 (#1674) 3 years ago
  Chris 2532c396ed
Fix 90 degree bug with DrawTexturePro and DrawRectanglePro (#1673) 3 years ago
  Ray 71fe0bff95 Update text_raylib_fonts.c 3 years ago
  Ray 89278953ae Update text_raylib_fonts.c 3 years ago
  Ray 3e6ee028e5 Update rlgl.h 3 years ago
  Ray 6f5a4a9351 REVIEWED: rlgl_standalone usage 3 years ago
  Dan Bechard 5325d8d2ba
Don't call sqrtf when axis already normalized (#1672) 3 years ago
  Davidson Francis 81738bfa98
Fix PATH for other PLATFORM_OS's (#1671) 3 years ago
  Jeffery Myers e48b9a6da1
[Examples] Warning fixes (pt 1) (#1668) 3 years ago
  Jeffery Myers c6dd41495b
typecast warning fixes. (#1667) 3 years ago
  Ray 2ce28f75ad WARNING: BREAKING: REDESIGNED: rlgl module 3 years ago
  Ray 24dae29a03 Review latest PR and some formatting 3 years ago
  Jeffery Myers 2c0a533948
[AUDIO] Music Looping enhancements (#1665) 3 years ago
  Rabia Alhaffar 8e1e1ef970
Changed IsKeyPressed('R') to IsKeyPressed(KEY_R) for Physics examples! (#1666) 3 years ago
  Jeffery Myers b573ff3e7a
[AUDIO] Use device native sample rates (#1660) 3 years ago
  Ray c37f61d31f REVIEWED: rlgl module #1523 3 years ago
  Ray e0e68aad54 Update Makefile 3 years ago
  Ray 2f943aaff0 Reverting align change #1658 3 years ago
  Ray ed4ca6a7f3 WARNING: BREAKING: rlgl module redesign -WIP- 3 years ago
  Ray f4f6f665f7 Fixed possible issue with memory alignment #1658 3 years ago
  Ray dcde99bbb8 Corrected issue with HighDPI on macOS 3 years ago
  Ray 364fbbd283 Review Discord link with Vanity URL 3 years ago
  Ray 95f9a6171b Review HighDPI macOS support #1510 3 years ago
  Sean Heber f4d6bad607
Considering the window's scale when setting the viewport. (#1659) 3 years ago
  Ray a76fcaba3e BIG CHANGE: REDESIGNED: Vr device simulator #1582 3 years ago
  Ray 4fba09794f Example considering HighDPI on RenderTexture draw #1086 3 years ago
  Ray 5049137715 Added KEY_NULL #520 3 years ago
  Ray 4fb6f4af75 Merge branch 'master' of https://github.com/raysan5/raylib 3 years ago
  Ray 95282edaf9 REVIEWED: HighDPI support on macOS retina #1510 3 years ago
  Rabia Alhaffar 96e5e0dfb2
Fixed funny typo mistake... (#1657) 3 years ago