Ray
9471794449
Update to latest tiniobjloader
WARNING: OBJ loading is broken at this point...
4年前
Ray
a54d9f734b
rlUpdateTexture(): Corrected issue
4年前
Richard Smith
94dd2f81e9
Update BINDINGS.md for raylib-python-cffi 3.1-dev ( #1433 )
4年前
Ray
f448542dd2
Review issues with FLAC loading
4年前
raysan5
4d5ee7953c
Updated tinyobjloader
4年前
raysan5
cb517d0050
Update tinyobj_loader_c.h
4年前
raysan5
a3d33d9222
Update tinyobj_loader_c.h
4年前
raysan5
82d61a5875
Updated stb_image v2.26 and stb_image_write v1.15
4年前
raysan5
66f9fbaa88
Update cgltf.h
v1.8
4年前
raysan5
321f55bce1
Update audio libraries #1423
miniaudio -> v0.10.25
dr_wav -> v0.12.14
dr_mp3 -> v0.6.19
dr_flac -> v0.12.22
4年前
raysan5
8ff2b387f9
Review code formating
4年前
Ilya3point999K
bd287efa4c
Fixed zero-window upscaling ( #1428 )
There is no zero-check, so window upscales to nothing.
SetupFramebuffer() is kinda wrong, it uses not its params, but global variables. I won't touch it, maybe it has purpose
4年前
raysan5
9b2b660f91
Commented new feature
4年前
raysan5
55dc8171f8
[text] Consider characters padding -WIP- #1432
4年前
Ray
c222e231f0
Added SmallBASIC binding
4年前
Ray
3e1cd487df
Remove trailing spaces
4年前
kernelkinetic
f46514b855
Fixed keyboard stuttering but for cmake only ( #1422 )
* fixed mouse movements are bound to the screen resolution (https://github.com/raysan5/raylib/issues/1392 )
* fixed keyboard stuttering on PLATFORM_RPI and PLATFORM_DRM (https://github.com/raysan5/raylib/issues/1392 )
* fixed keyboard stuttering on PLATFORM_RPI and PLATFORM_DRM (https://github.com/raysan5/raylib/issues/1392 )
4年前
Ray
05ab39ed9f
REVIEWED: SaveFileText() error checking
4年前
Ray
5ac9cb04c2
Reverted ChangeDirectory() redesign
It returns true on success again
4年前
Ray
01d9af12f7
REDESIGNED: ChangeDirectory()
Not returning error code (or success), just log if it fails
4年前
Ray
8e15dae5ed
Review contributed examples
4年前
Ray
5f79ad9765
Update CHANGELOG
4年前
Dominus Iniquitatis
fc1fc250e7
A couple of little comment fixes ( #1416 )
4年前
Ray
8327857488
Update shaders_multi_sample2d.c
4年前
Ray
fbc51e822b
REDESIGNED: Multiple sampler2D usage on batch system
New implementation allow enabling additional textures per batch only.
4年前
Ray
8a16348131
Support multiple sample2D on batch drawing #1333
4年前
Ray
60d874caf8
REVIEWED: GetWindowScaleDPI() #1086
4年前
Ray
37e2d993e7
Updated assets
Reduce size and better license CC0
4年前
Ray
2bcd3a6df5
Simplified example and resources sizes
4年前
Ray
d99ac093d4
Support additional texture units for default batch system #1333
This path requires some testing...
4年前
Ray
d9e591f235
Review some comments
4年前
raysan5
482b8a5e7e
Some tweaks
4年前
Ray
88dbaae3be
Update CHANGELOG
4年前
Ray
e820aae80b
Added raylib 3.5 CHANGELOG -WIP-
4年前
Ray
f12db180cd
Reviewed PR #1407
4年前
Chance Snow
9833fe45eb
Added desktop cursor getter and setter functions ( #1407 )
* [core] Added desktop cursor getter and setter functions
* Example: Set mouse cursor in text input box
* Setup standard cursors _after_ GLFW window initialization
* Remove old `int GetMouseWheelMove` declaration
4年前
Rabia Alhaffar
eb3e9e4df5
Added version of raylib-cppsharp via used raylib license date! ( #1413 )
It's 2.5
@raysan5 Oh...There are 4 bindings has license date of 2016, But unsure if 1.6.0 or 1.5.0 or 1.4.0 :(
Co-authored-by: Ray <raysan5@gmail.com>
4年前
Rabia Alhaffar
5df08daa3f
Added Boo bindings for raylib! ( #1412 )
4年前
kernelkinetic
3c9f7263e5
fixed mouse movements are bound to the screen resolution ( https://github.com/raysan5/raylib/issues/1392 ) ( #1410 )
4年前
raysan5
fa357b8d5d
Review undesired changes
4年前
raysan5
c62c4df749
Updated miniaudio #1402
4年前
chriscamacho
6ebf6b4e72
allow for multiple materials in obj files ( #1408 )
* allow for multiple materials in obj files also fix obj_loader hash map issues
* minor fix for warning
Co-authored-by: codifies <nospam@antispam.com>
4年前
Ray
41192c6d4a
Replace 0.f by 0.0f
4年前
Doyle
b29311c7ca
mouse: Return float movement for precise scrolling where possible ( #1397 )
4年前
Ray
a4ea9f872f
Review "aggregate initializations" #1403
4年前
Daniel-Junior Dubé
a8685ee4fd
Add Vector2Reflect to raymath.h ( #1400 )
Vector3Reflect exists but not Vector2Reflect. The code is pretty much the same.
I'm not sure what RMDEF does, but I added it to match other function definitions (haven't done much C programming, maybe I'm missing something). Can someone explain to me what it does?
4年前
Intasx
7e62d973f9
Add some bindings' versions ( #1398 )
Raylib-forever: 3.1-dev
It generates the c-to-nim bindings straight from the source.
nim-raylib: 3.1-dev
It uses Raylib-forever.
raylib-php: 3.0
Tested it using the provided binaries.
raylib-java: 2.0
Tested it using the provided binaries.
4年前
Tobias Jammer
0c29ca8166
Fix 1393 ( #1395 )
4年前
Ray
a850246030
Review Texture type
Texture type also maps to Texture2D and TextureCubemap
4年前
raysan5
446f9fff00
Added note
4年前