62 Commits (96fa716525e22f9f75575f2dc1b431c58567d8a1)

Author SHA1 Message Date
  raysan5 0bc71d84f8 Added functions to customize internal matrix 9 years ago
  Ray 17878550b1 Review heades usage 9 years ago
  raysan5 d17a0cee1a Review text formatting (spacing, tabs...) 9 years ago
  raysan5 302ec438dd Removed colTint, tint color is colDiffuse 9 years ago
  raysan5 cac2a66deb Improved library consistency 9 years ago
  victorfisac b0a0c5d431 Added tint color attribute to material data type 9 years ago
  victorfisac f2d61d4043 Remove normal depth 9 years ago
  victorfisac 2e26ce235d Add Draw3DCircle function and update raylib and rlgl header 9 years ago
  raysan5 ea5b00528b Improved render to texture 9 years ago
  raysan5 d53b6f4381 Renamed shader variables (more generic names) 9 years ago
  victorfisac c320a21f2b Add standard lighting (2/3) 9 years ago
  raysan5 dcf5f45f68 Add lighting system -IN PROGRESS- 9 years ago
  raysan5 7d1d9ff143 Support DYNAMIC_DRAW mesh loading 9 years ago
  raysan5 037edbaa13 Reorganize data for consistency 9 years ago
  raysan5 075f51e0a3 Simplified internal (default) dynamic buffers 9 years ago
  raysan5 4d78d27bd9 Updated structs Mesh and Shader 9 years ago
  raysan5 7ab008878a Library redesign to accomodate materials system 9 years ago
  raysan5 8301980ba8 Clean up and consistency review 9 years ago
  raysan5 06a8d7eb06 Remove old postprocessing system 9 years ago
  raysan5 66b096d978 Added support for render to texture (use RenderTexture2D) 9 years ago
  raysan5 5e45c3c824 Redesign to work as standalone 9 years ago
  Ray e2ba22ec59 Improved 2D-3D drawing 9 years ago
  raysan5 c9d22c7a14 Redesign to use Material type -IN PROGRESS- 9 years ago
  Ray df5c64d0be Functions parameters reorganize: Axis and Angle 9 years ago
  raysan5 d0ff78e7f4 Move Light struct to example 9 years ago
  raysan5 68ba34c17b Updated struct types 9 years ago
  raysan5 efa1c96d19 Adapted raymath as single header library 9 years ago
  raysan5 fd05d3e353 Rename VertexData struct to Mesh 9 years ago
  raysan5 fb6ef2c2f4 Vertex shaders optimization 9 years ago
  raysan5 95da97fa74 Fixed bug: rlglGenerateMipmaps() 9 years ago
  victorfisac 4db2da9185 Added new matrix location points and extra functions 9 years ago
  Ray 88e1fd9530 Added texture retrieval support on OpenGL ES 2.0 9 years ago
  Ray 76024b5036 Added some texture functionality (view details) 9 years ago
  raysan5 11a8dacb0f Multiple code changes: 9 years ago
  raysan5 aa982f80f5 Reviewed some comments 10 years ago
  raysan5 055d8927cc Small code tweaks 10 years ago
  raysan5 b8b0247043 Added function SetBlendMode() 10 years ago
  Ray ba640598e5 Reviewed for standalone usage 10 years ago
  raysan5 7834a4e2fc Replaced old mail by twitter user 10 years ago
  raysan5 552033da27 Move shaders functions to module rlgl 10 years ago
  raysan5 c944d62374 Improved mipmaps support and image loading 10 years ago
  raysan5 eae98e1c34 Big batch of changes, check description: 10 years ago
  raysan5 7d2318c167 WIP on shaders and textures 10 years ago
  raysan5 a632a04a30 Big batch of changes! Check description: 10 years ago
  Marc Palau 3cad094edd Changes integration (some WIP, view details) 10 years ago
  raysan5 c062f8d4fe Redesign shader system and more 10 years ago
  raysan5 42c92e4f2e Add support for custom shaders 10 years ago
  raysan5 8847602061 Examples review... 10 years ago
  raysan5 905b6ec53d Added full support for HTML5 (emscripten) 10 years ago
  raysan5 cfa60ab7e6 Added support for emscripten and more 10 years ago