Ray
924bb7226b
UPDATED: `sdefl` and `sinfl` DEFLATE compression libraries
il y a 1 an
RayIT
15cbf313bb
Enhanced cmake part for OpenBSD ( #3086 )
* Fixed compile on OpenBSD
* Changed to not use seperate UNIX for cmake
il y a 1 an
RayIT
4a371a5197
Fixed compile on OpenBSD ( #3085 )
il y a 1 an
Nikita K
aad51d4704
BINDINGS.md: Janet bindings supported version update ( #3083 )
il y a 1 an
Jason Liang
20860e2ba0
Fix a link in the FAQ ( #3082 )
il y a 1 an
Ray
5ef50ae139
REVIEWED: `ImageRotate()` formatting
il y a 1 an
LuraMoth
144ae120ab
Add new file formats to FAQ ( #3079 )
I noticed some file formats from the new release of raylib were missing so I decided to help out and update it!
il y a 1 an
Dane Madsen
e465ed0850
Added ImageRotate ( #3078 )
* Added ImageRotate
* Quick rename of the example
* Update ImageRotate by changing doubles to floats and checking code convention
* Update API
il y a 1 an
Ray
bf69b38056
Added security check to file reading (memory allocations)
il y a 1 an
Ray
2937f2010c
Review coding conventions
il y a 1 an
Dane Madsen
a4a6d4da8a
Add GenImageGradientSquare ( #3077 )
* Add GenImageGradientSquare to allow square gradients
* Fix GenImageGradientSquare and add to textures_image_generation example
* Remove params from GenImageGradientSquare
il y a 1 an
Ray
84ae26cdc0
Update raylib.h
il y a 1 an
Dane Madsen
e96dc46d38
Replaced GenImageGradientH and GenImageGradientV with GenImageLinearGradient ( #3074 )
* Replaced GenImageGradientH and GenImageGradientV with GenImageLinearGradient
* renamed GenImageLinearGradient to GenImageGradientLinear
il y a 1 an
Ray
1b4634702c
Minor tweak
il y a 1 an
Ray
3a841ac130
REVIEWED: `GenImagePerlinNoise()`, clamp values #3071
il y a 1 an
Ray
f31df7521a
REVIEWED: `GenImagePerlinNoise()`, no change
il y a 1 an
Ray
51387dfbfb
tweak
il y a 1 an
Ray
a3e78c5453
Update README.md
il y a 1 an
Ray
fe6973a4f6
Update README.md
il y a 1 an
Ray
76e39e502c
Update rtextures.c
il y a 1 an
Ray
3a3e672804
UPDATE: miniaudio v0.11.12 --> v0.11.16
il y a 1 an
Ray
c3f049fd74
review formatting
il y a 1 an
Le Juez Victor
675efbda3b
Fix Android app freeze after calling CloseWindow() ( #3067 )
Fixed that the Android application was not closed properly after calling `CloseWindow()` and continued to run.
il y a 1 an
Ray
e17cf9ecd7
REVIEWED: Formating
il y a 1 an
Pixel Phobic
3f8ef4e05f
Updated (rcamera) To Add Analog Stick Cam Controls ( #3066 )
I Noticed While Writing Some code for My Game im Making that there Isn't an Easy way to control the Camera With The Analog Sticks on Controller.
I Added a Couple Lines to the UpdateCamera Function :)
il y a 1 an
Crynux
3438325e7d
Update rmodels.c; free fileData for LoadModelAnimationsGLTF ( #3065 )
fileData wasn't freed for LoadModelAnimationsGLTF causing a memory leak. Added UnloadFileData line, freeing it.
il y a 1 an
Gamer-Kold
6b92d71ea1
Reverted commits that deprecated the build.zig files, and added a note to all of them stating version of zig they were using ( #3060 )
* Revert "Fixed broken build.zig files. Now works with latest stable compiler (as of commit, latest is 0.10.1) (#3045 )"
This reverts commit de748dfffe
so that zig
build script works with master branch of zig.
* Added a note to build.zig files that denotes what version of zig they have been tested with.
* Standardised the note in the build.zig files
il y a 1 an
hamyy
26a3536958
GetCurrentMonitor() bugfix ( #3058 )
* GetCurrentMonitor() bugfix
* GetCurrentMonitor() bugfix
il y a 2 ans
lesleyrs
818312683e
update cmake example project ( #3062 )
* update cmake example project
* off is the correct one
il y a 2 ans
Michael Scherbakow
cc17a7656c
Update build.zig be be able to build with current zig master ( #3064 )
il y a 2 ans
JupiterRider
5978358e58
Update BINDINGS.md ( #3053 )
il y a 2 ans
Ray
452e3b494c
REVIEWED: `GetCollisionRec()`
il y a 2 ans
manuel5975p
af4b97a301
Update GetCollisionRec ( #3052 )
* Update rshapes.c
Add a much more efficient GetCollisionRec implementation
* Update GetCollisionRec
Replace macros with ternary operators
il y a 2 ans
Ray
152262dbfc
Update cgltf.h
il y a 2 ans
Ray
fe595d60f7
Remove trailing spaces
il y a 2 ans
Kenta
81e2c97095
Update BINDINGS.md ( #3050 )
Update C3 binding to use Raylib version 4.5
il y a 2 ans
Shoozza
204c6765bd
Fix vs code project ( #3048 )
* Modify remove trailing whitespace
* Fix invalid SetCameraMode call and missing argument to UpdateCamera for VSCode project
il y a 2 ans
Scott Helvick
05e71f990c
Version bump for CL bindings ( #3049 )
il y a 2 ans
Alfred Reinold Baudisch
53b7b26c45
Added ModelAnimation.name, initially with GLTF animation names loaded ( #3044 )
il y a 2 ans
Gamer-Kold
de748dfffe
Fixed broken build.zig files. Now works with latest stable compiler (as of commit, latest is 0.10.1) ( #3045 )
Co-authored-by: Talha Qamar <qamartalha@proton.me>
il y a 2 ans
Ray
5573f0f1c7
REVIEWED: Ligthmap example
il y a 2 ans
Jussi Viitala
abcbd9817e
Lightmap example. ( #3043 )
il y a 2 ans
Ray
a48bb6e1ed
ADDED: Comment to clarify raymath semantics
il y a 2 ans
Ray
fc56940055
REVIEWED: `ExportDataAsCode()`
il y a 2 ans
Ray
3a21301724
ADDED: Comment about Matrix conventions
il y a 2 ans
Ray
7d68aa6869
REVIEWED: Modules description layout
il y a 2 ans
Ray
a4a5a798bd
Update rlgl_compute_shader.c
il y a 2 ans
star-tek-mb
ed2caa1277
fix for latest zig master ( #3037 )
il y a 2 ans
Ray
59596e4266
Update rcore.c
il y a 2 ans
Thiago P
66f0de2807
WingBGI now leads to the correct website! ( #3033 )
The old link led to an unregistered site (http://www.codecutter.net/tools/winbgim/ ). The actual domain has changed to (https://winbgim.codecutter.org/ ).
I checked the wayback machine, it's the same site, take a look: https://web.archive.org/web/20190421035959/http://www.codecutter.net/tools/winbgim/ .
il y a 2 ans