raysan5
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a766e2c480
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Updated Vector math to new naming
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7 years ago |
raysan5
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00d2768bc9
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Corrected bug on MatrixPerspective()
Some other tweaks...
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7 years ago |
raysan5
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c6cd07c373
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Some tweaks raymath related
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7 years ago |
raysan5
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e52032f646
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Complete review of raymath
Now it should be coherent with OpenGL math standards
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7 years ago |
raysan5
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2679c4ae9b
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Review mesh loading and textures generation
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7 years ago |
raysan5
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4c06725461
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Removed useless functions
SetMaterialTexture() and UnsetMaterialTexture()... too shader
dependant...
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7 years ago |
raysan5
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52cd5c6324
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Corrected some issues
Corrected compilation for OpenGL 1.1
Review mesh data uploading to GPU
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7 years ago |
raysan5
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76c6f0b1e6
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Working on PBR system
Moved PBR material loading to example, right decision?
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7 years ago |
raysan5
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d368403a13
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Working on PBR materials, renamed some data
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7 years ago |
raysan5
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e893f3629e
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Corrected some issues
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7 years ago |
Ray
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6546474fa4
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Manual integration of material-pbr into develop
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7 years ago |
raysan5
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9f09f6f550
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Rename enum LogType names...
...to avoid possible conflicting symbols
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7 years ago |
Joel Davis
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e0c95ede50
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Prevent bogus triangle being added when there is whitespace at end of .OBJ file
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7 years ago |
Ray
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0880be638e
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Renamed RayHitInfo variables
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8 years ago |
Ray
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3bdf367711
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Support model.transform
Combine it with transform introduced as function parameters
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8 years ago |
raysan5
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3c99093aed
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Rename variables for consistency
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8 years ago |
victorfisac
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82577ededc
|
Comment unused variables from tangent calculations
|
8 years ago |
victorfisac
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4b7ea25603
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Remove testing binormals implementation
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8 years ago |
victorfisac
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0c2a58cf96
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Add tangents calculation when loading OBJ file
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8 years ago |
Ray
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080a79f0b0
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Added IsFileExtension()
Replaced old GetExtension() function
Make IsFileExtension() public to the API
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8 years ago |
Ray
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b7a8a40e71
|
Work on configuration flags
|
8 years ago |
Ray
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59652c75b4
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Review some comments
|
8 years ago |
raysan5
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8f5ff64420
|
Working on file header comments...
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8 years ago |
Ray
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05cff44d0a
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Improved modules description -IN PROGRESS-
Working in modules configuration flags...
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8 years ago |
Ray
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c85dfd4bc6
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Remove unecessary spaces...
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8 years ago |
Ray
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37a64df7b9
|
Move lighting system out of raylib
Lighting is implemented as a raylib example now
|
8 years ago |
raysan5
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658c280669
|
Lattest PR review
Function names, code formatting...
|
8 years ago |
Joel Davis
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d5d391faaf
|
Added RaycastMesh function and example test case
|
8 years ago |
raysan5
|
d8bf84f118
|
Added mesh loading functions
|
8 years ago |
Ray
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814507906f
|
Improving rRES custom format support -IN PROGRESS-
Start removing old rRES functions.
|
8 years ago |
Ray
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377dcb025f
|
Corrected some warnings
|
8 years ago |
raysan5
|
f7b706263a
|
Some code tweaks
Correcting details that pop-up when testing the different platforms
|
8 years ago |
raysan5
|
bee283b12b
|
Some tweaks around
|
8 years ago |
raysan5
|
6d1b712a96
|
Reviewed modules comments
|
8 years ago |
Ray
|
4245237892
|
Corrected SIGSEV bug
|
8 years ago |
Ray
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f16f39e8aa
|
code tweaks to avoid some warnings
|
8 years ago |
raysan5
|
673dcf9436
|
Comments tweaks
|
8 years ago |
Ray
|
8f60996b64
|
Corrected some warnings
|
8 years ago |
raysan5
|
b082807b0b
|
Removed function: ResolveCollisionCubicmap()
Function was inefficient and should be rewritten from scratch, it
probably neither belongs to this module but an example...
|
8 years ago |
raysan5
|
7f0880a735
|
Review spacing formatting
raylib uses spaces between '+' and '-' signs but not between '*' and '/'
signs, it's a chosen convention
|
8 years ago |
raysan5
|
a9ab516dae
|
Formatting tweaks
|
8 years ago |
Teodor Stoenescu
|
d0cf19e035
|
Greater LoadOBJ() flexibility
LoadOBJ can now load objects with having no texture coordinates or
objects having texture coordinates specified as tuples.
|
8 years ago |
raysan5
|
959a228815
|
Removed useless spacing
|
8 years ago |
raysan5
|
852813bdf1
|
Reviewed formatting
|
8 years ago |
Teodor Stoenescu
|
6e20037f7d
|
Small fix for GenMeshCubicmap()
This fix allows GenMeshCubicmap() to create cubic maps having cells of
arbitrary sizes.
|
8 years ago |
Ray
|
eb9072a2f1
|
Renamed functions for consistency
|
8 years ago |
Ray
|
2f9abe6e13
|
Review ResolveCollisionCubicmap()
This function needs to be redesigned or removed...
|
8 years ago |
raysan5
|
5f7ac64c44
|
Removed function SetModelTexture()
It's more educational to go through new material system, so, I decide to
remove this function to avoid students confusion...
|
8 years ago |
raysan5
|
68a02e567d
|
Avoid external variable whiteTexture
To get it, use GetDefaultTexture()
|
9 years ago |
raysan5
|
3e8427799c
|
Corrected bug on cubemap generation
|
9 years ago |