2 Commits (b5b4da1d05252a84e19cd473a0b7dcd78dba6bb8)

Author SHA1 Message Date
  culacant b129ba09a6 fixed so it breaks 7 years ago
  Ray 311d8b92f5 Upload IQM loader project -WIP- 7 years ago
  Ray d0166c9d45 Spacing tweaks 7 years ago
  raysan5 ca69068814 Added function: rlCheckBufferLimit() 7 years ago
  Ahmad Fatoum 1841afad11
Refactor all #define SUPPORT_* into a config.h 7 years ago
  raysan5 a0127d8300 Corrected typo 7 years ago
  Ray 077bef4286 Support 4 components mesh.tangent data 7 years ago
  raysan5 7caa3201d5 Improved pixel formats support 7 years ago
  raysan5 b19e155b34 Support UNCOMPRESSED_R32G32B32A32 texture format 7 years ago
  Ray San e8bb53ed35 Corrected issue on OpenGL ES compilation 7 years ago
  Ray San 53ad53d051 Manually review previous PR 7 years ago
  user 0e18b14605 added debug-event-markers for opengl so that you're able to set markers for renderdoc or other gpu debuggers what your program is currently doing 7 years ago
  user 963551ee6e added possibility to get modelview matrix from rlgl to be able to send it to shaders 7 years ago
  user 69c8fa409a fixed function declaration differ from implementation 7 years ago
  raysan5 02dd4d32b5 Allow custom distortion shader - IN PROGRESS - 7 years ago
  Ray San 7057d08369 Review VR functionality 7 years ago
  Ray San ddea9d68bf Review VR simulator 7 years ago
  raysan5 e52032f646 Complete review of raymath 8 years ago
  raysan5 38d9fcb08e Moved some functions to raymath 8 years ago
  raysan5 980d9d4cd4 rlgl usable as standalone library 8 years ago
  raysan5 0dabb2708b Reorganized a couple of functions 8 years ago
  raysan5 d368403a13 Working on PBR materials, renamed some data 8 years ago
  Ray 6546474fa4 Manual integration of material-pbr into develop 8 years ago
  raysan5 8ca8550739 Removed function reference 8 years ago
  raysan5 9f09f6f550 Rename enum LogType names... 8 years ago
  Ray 50c887cb0a Support HDR R32G32B32 float textures loading 8 years ago
  Ray 822c2ddad5 Some defines tweaks for consistency 8 years ago
  Ray 39732d04ec Comments review 8 years ago
  Ray d593bd0081 Some code tweaks 8 years ago
  raysan5 247da006ae Rename parameter 8 years ago
  Ray 59652c75b4 Review some comments 8 years ago
  raysan5 5d1f661661 Remove Oculus support from code 8 years ago
  Ray San 836c1636a2 Remove lighting system from rlgl standalone header 8 years ago
  Ray f164ec80d6 Upload wave collector - GGJ17 game 8 years ago
  raysan5 852f3d4fd0 Review comments and formatting 8 years ago
  Ray f1bcfc1352 Corrected bug on GenTextureMipmaps() 8 years ago
  raysan5 bee283b12b Some tweaks around 8 years ago
  raysan5 6d1b712a96 Reviewed modules comments 8 years ago
  raysan5 9d3ad52160 Removed byte typedef 8 years ago
  raysan5 988d39029f Support textures filtering 8 years ago
  raysan5 4ff98f34bb Function to set texture parameters -IN PROGRESS- 8 years ago
  raysan5 d5e0f4e84e Added notes on vr tracking -> camera update 8 years ago
  raysan5 5fecf5c088 Review UpdateVrTracking() and rlglLoadRenderTexture() 8 years ago
  raysan5 36f20376e6 Redesigned lighting shader system 9 years ago
  raysan5 959a228815 Removed useless spacing 9 years ago
  raysan5 16ac468bdb Remove functions from user exposure 9 years ago
  raysan5 5ff9811ea8 Some code tweaks 9 years ago
  raysan5 55b9a2479a Expose Oculus Rift functionality directly 9 years ago
  raysan5 bfb5ffedda Added rlgl standalone sample 9 years ago
  raysan5 7cefbd8a94 Updated lighting system... 9 years ago