Ray
be7f717a24
Update to be detected by GitHub
há 5 anos
Ray
4992edab24
ADDED: DrawPoint3D()
há 5 anos
Ray
af3df8bdd6
Review PHYSAC_NO_THREADS on WebAssembly
há 5 anos
Ray
02a533768c
Review bool type check
há 5 anos
Ray
46046bf018
Review spacing
há 5 anos
Ray
bc29720024
Renamed Mat2 to Matrix2x2
há 5 anos
Ray
6a2e51ec78
Added comments related to #837
há 5 anos
Ray
e6d304cdc2
Tweak to avoid compilation warning
há 5 anos
Ray
4663cc03f3
Removed big examples
há 5 anos
Ray
77484cb19c
Update README.md
há 5 anos
Ray
15345ded25
Removed big examples (models_solar_system_rlgl)
há 5 anos
Ray
c715cae18d
Some tweaks
há 5 anos
Ray
98a7d35bab
Corrected issue with matrix order multiplication #1054
há 5 anos
Ray
4f7d090fb2
ADDED: DrawEllipse() and DrawEllipseLines() #1047
há 5 anos
Ray
954f029118
Support touch/mouse indistinctly
REMOVED: IsTouchDetected()
há 5 anos
Ray
4fa2c32906
Review touch input scaling for PLATFORM_WEB #163
Now touch inputs scale proportionally to the canvas size
há 5 anos
Ray
7e9bed5c89
Review default font scale filter for HighDPI mode
há 5 anos
Ray
5ec87c4c6f
ADDED: TextCopy() #1083
há 5 anos
Ray
05443cd0c8
Corrected bug #989
há 5 anos
Ray
b02c6127a0
Minor tweaks
há 5 anos
Ray
46774a8167
REVIEWED: GetDirectoryPath()
há 5 anos
Ray
f28c1ef675
ADDED: IsTouchDetected()
há 5 anos
Ray
eee995ec3d
ADDED: GetWorldToScreenEx()
Addressing issue #1056
há 5 anos
Ray
a3ca859db2
Allow MAX_BATCH_BUFFERING config at compile time
há 5 anos
Ray
40d6c15798
Addressed issue #1051
Allow frustrum culling near/far distance configuration at compile time.
há 5 anos
Ray
d41386d661
Minor tweaks to avoid warnings
há 5 anos
Ray
7ae426c377
Redesigned TextToInteger()
há 5 anos
Ray
fa0d5bbf9e
Remove duplicate function
há 5 anos
Ray
d10ff78822
WARNING: Renamed Vector3Multiply() to Vector3Scale()
Renamed for consistency with Vecto2Scale()
Also renamed Vector3MultiplyV() to Vector3Multiply()
há 5 anos
Ray
e932d23cf4
Update cgltf.h
há 5 anos
Ray
49b723e76d
Correct issue with define
há 5 anos
Ray
71017993ce
Remove unneeded traces
há 5 anos
raysan5
42d56d2f37
Added SUPPORT_HALFBUSY_WAIT_LOOP
há 5 anos
raysan5
cff38308b7
Support custom allocator
há 5 anos
raysan5
9c52a4932d
Corrected issue with types
há 5 anos
raysan5
edc1d2511d
Review module to fit raylib conventions
Support custom allocators
há 5 anos
raysan5
1c4dadcf68
Support custom memory allocators
há 5 anos
raysan5
d797bb3e1c
Support custom memory allocators
há 5 anos
raysan5
bec467705e
Review custom allocators
há 5 anos
raysan5
fe0d04c879
Review functions modifiers
há 5 anos
raysan5
406373caa9
Review functions definition modifiers
há 5 anos
Victor Gallet
6a46dcb374
Fix compilation when the SUPPORT_MESH_GENERATION feature is not supported (previously, the loadModel function was using the GenMeshCube texture, if no model founded, to generate a default cube mesh ( #1075 )
há 5 anos
Yunoinsky
7e77dc7a21
Create makefile for building android app on osx ( #1070 )
* Create makefile for building android app on osx
This makefile can work on macos to build android app
* Update and rename Makefile.macos.android to Makefile.Android.macos
Rename the makefile for android macos.
* Update Makefile.Android.macos
replace the user specific folder with env var $HOME
há 5 anos
Ray
56e7a75a77
Update ci_src_examples_win.yml
há 5 anos
Ray
0b4af7d341
Update ci_src_examples_win.yml
há 5 anos
Ray
8deac79028
Update ci_src_examples_win.yml
há 5 anos
Ray
2031c06880
Update ci_src_examples_win.yml
há 5 anos
Ray
20e446cc7d
Review Makefiles for web compilation
há 5 anos
Ray
1eae4b483b
Commented unnecessary printf()/puts() calls
há 5 anos
Ray
1f82b0d847
Comment tweak
há 5 anos