201 Commits (d7ff0175c163febc14ac65730cd4b30a13ee1473)

Author SHA1 Message Date
  Bowserinator d919d457d3
Add Vector4 math functions & Vector2 variants of some Vector3 functions (#3828) 1 year ago
  João Foscarini c251e9309e
Fix implicit conversion from float to double then back to float again (#3799) 1 year ago
  Idir Carlos Aliane c133fee286
[raymath.h] Small code refactor (#3753) 1 year ago
  Ray 3f1e59a7cf Update copyright to 2024 1 year ago
  Peter0x44 e7a486fa81
Hide unneeded internal symbols when building raylib as an so or dylib (#3573) 2 years ago
  Murlocohol 9702a17152
[raymath] Hotfix for Vector2Angle() and Vector2LineAngle() (#3396) 2 years ago
  Murlocohol f0d949f931
Hotfix for Vector2LineAngle(), should probably be reviewed along with the rest of raylib angle functions to determine what coordinate system we want. (#3394) 2 years ago
  Brian E 577a8de7c0
[raymath] Added macros for EPSILON on each function it's used in (#3330) 2 years ago
  Brian E acf211a5fa
general syntax fixes (#3319) 2 years ago
  Ray 9646497216 Formating review 2 years ago
  Ethan Simpson 828d273698
Add Vector3 Projecting and Rejection to Raymath (#3263) 2 years ago
  Ray 93f59a6f59 Review tabs and trail-spaces 2 years ago
  Ray 2061bfc5e8 Reviewed parameter names to avoid issues #3159 2 years ago
  Ray 225b4fb3e2 REVIEWED: `Vector2Angle()` 2 years ago
  Ray fdc28fce80 Reviewed vector2angle example 2 years ago
  Ray 5361d498c3 WARNING: REDESIGN: `Vector2Angle()`<-->`Vector2LineAngle()` #2887 2 years ago
  Ray fe595d60f7 Remove trailing spaces 2 years ago
  Ray a48bb6e1ed ADDED: Comment to clarify raymath semantics 2 years ago
  Ray 3a21301724 ADDED: Comment about Matrix conventions 2 years ago
  Ray 7d68aa6869 REVIEWED: Modules description layout 2 years ago
  Rico P 8b8eddc8e2
slightly optimize Vector3Normalize (#2982) 2 years ago
  Ray 1fea266472 Clean trailing spaces 2 years ago
  Ray 60d0ab418a some typos review 2 years ago
  Ray a151cbd37a ADDED: `Vector2LineAngle()` #2887 2 years ago
  Dor Shapira df5a736c00
fix typo (#2899) 2 years ago
  Ray b59fab7ee6 Update year to 2023 2 years ago
  Ray d7f7c94c4d REVIEWED: `Vector2Angle()` 3 years ago
  Antonis Geralis d1a104bba4
Fix vector2angle (#2832) 3 years ago
  Alexander Heinrich 3419aef677
Fix Vector2Angle() (#2829) 3 years ago
  Ray 2a2c9e4da8 minor tweaks 3 years ago
  Ray fd191a32ea Remove trailing spaces 3 years ago
  Nikolay Krasheninnikov 52345fd883
[raymath] Rotation functions returns clockwise rotation matrix, #2595 (#2599) 3 years ago
  Ray 7b05444af8 Review comments and parameter names 3 years ago
  Crydsch 00c7509454
add Vector3RotateByAxisAngle (#2590) 3 years ago
  hitomi kirigri 64710e6030
fix QuaternionFromMatrix & QuaternionEquals (#2591) 3 years ago
  George Linkovsky b40696eab6
Fix Vector3ClampValue and Vector2ClampValue (#2585) 3 years ago
  Jeffery Myers e9029d3d00
[CORE] Fix Warnings (#2582) 3 years ago
  Pijus c392f0c16b
Add wrap (#2522) 3 years ago
  Ray 377dcef9f4 Revert "add wrap function (#2521)" 3 years ago
  Pijus 81157e4e72
add wrap function (#2521) 3 years ago
  Ray ed2ab55034 Remove line ending spaces 3 years ago
  Ray 233cf3970c Removed bool type from raymath, it broke raylib 3 years ago
  Ray 015a71fc40 Update raymath.h 3 years ago
  Ray be3ae71aec Review new functions formatting 3 years ago
  saccharineboi 52befa0815
Augment raymath.h with useful functions (#2428) 3 years ago
  Satoshi Tanaka 5abb87a0d2
Fix QuaternionScale (#2419) 3 years ago
  Ray cfe7823453 REMOVED: `MatrixNormalize()` #2412 3 years ago
  Ray c2c1c93041
Corrected typo 3 years ago
  Ray 0da7830745 REVIEWED: Avoid some float -> double promotions 3 years ago
  Anilforextra cda1324e87
Vector2/Vector3: Add squared distance. (#2376) 3 years ago