Ray
							
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								f88c95ce2d
								
							
								
							
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								Updated examples and makefile
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								308fcbb96c
								
							
								
							
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								Added eyes projection/view matrices calculation
							
							
							
							
							
							
								
							
							
							Based on HMD parameters (IPD, ScreenSize, LesnsSeparation...) 
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								be61d2f8c1
								
							
								
							
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								Added missing parameter
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								6fbf6a1c23
								
							
								
							
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								Redesigned distortion shader, added chromatic aberration
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								5a4eb34c39
								
							
								
							
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								Corrected issue on distortion shader
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								c4922c9e88
								
							
								
							
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								Reorganize shaders to respective folders
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								e977915577
								
							
								
							
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								Review examples makefile for RPI
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								572936ec65
								
							
								
							
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								Added Oculus functions to raylib header
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								a8bed54586
								
							
								
							
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								Corrected stream playing with index
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								4b444e7cc3
								
							
								
							
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								Comment glBlitFramebuffer()
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								9127b5a57d
								
							
								
							
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								Enable/Disable VR experience
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								8652e644dd
								
							
								
							
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								Corrected bug on stereo rendering
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   Ray
							
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								4ff85c2ac2
								
							
								
							
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								Added notes about chromatic aberration
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								6981e2bffa
								
							
								
							
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								Get supported videomodes for fullscreen
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								8fb84d9e63
								
							
								
							
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								Updated to new rlgl
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								71ab202295
								
							
								
							
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								Removed rlglInitGraphics(), integrated into rlglInit()
							
							
							
							
							
							
								
							
							
							Redesigned rlgl usage:
- rlViewport() must be called by user
- Internal projection/modelview matrices must be setup by user 
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								369b8532c0
								
							
								
							
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								Review rlglInitGraphics()
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								f9f33926f7
								
							
								
							
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								Corrected window size to unify with other examples
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								9ee96bea95
								
							
								
							
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								Unified functions: InitGraphicsDevice()
							
							
							
							
							
							
								
							
							
							Following XNA style, now we have InitGraphicsDevice(), replacing
InitDisplay() + InitGraphics() 
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								5f7ac64c44
								
							
								
							
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								Removed function SetModelTexture()
							
							
							
							
							
							
								
							
							
							It's more educational to go through new material system, so, I decide to
remove this function to avoid students confusion... 
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								b358402cb3
								
							
								
							
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								Some code tweaks (view description)
							
							
							
							
							
							
								
							
							
							- Added support for RLGL_NO_STANDARD_SHADER
- Store framebuffer width and height as globals
- Reorganize rlglInit() function 
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								a522b6e23b
								
							
								
							
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								Corrected issue with unclosed threads
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								03d9583b94
								
							
								
							
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								Add oculus simulator (in case device is not detected)
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								e913de58c7
								
							
								
							
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								Added distortion shader for testing
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
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								afe033412b
								
							
								
							
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								Code tweak
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								c28a5fbd62
								
							
								
							
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								Code tweak
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   Ray
							
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								6062201e8f
								
							
								
							
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								Simplify Oculus example...
							
							
							
							
							
							
								
							
							
							...to align it with standard raylib code. Final goal would be having the
same code work for every platform with no changes... 
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								b01f5ff6a7
								
							
								
							
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								Starting work on VR simulator support
							
							
							
							
							
							
								
							
							
							If Oculus device is not available or not initialized correctly,
simulated VR view is generated using stereo-rendering and distortion 
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   Ray
							
						 | 
						
							
							
							
								
							
								24c9b1f717
								
							
								
							
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								Improving Oculus Rift example...
							
							
							
							
							
							
								
							
							
							Under design... looking for the easiest and most comprehensive way for
the user to use VR... 
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   Ray
							
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								9fdf4420d5
								
							
								
							
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								Corrected bugs on OpenGL 2.1
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   Ray
							
						 | 
						
							
							
							
								
							
								4df7a0f2f8
								
							
								
							
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								Added support for OpenGL 2.1
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   Ray
							
						 | 
						
							
							
							
								
							
								3468af213f
								
							
								
							
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								Reviewing Oculus rendering...
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   Ray
							
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								d5d1305bc0
								
							
								
							
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								Merge pull request #131 from victorfisac/develop
							
							
							
							
							
							
								
							
							
							Physac 1.0 module completed 
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   victorfisac
							
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								1b0996fb0b
								
							
								
							
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								Updated physac header documentation
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   victorfisac
							
						 | 
						
							
							
							
								
							
								1879a8129e
								
							
								
							
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								Fixed little bug in physac example
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   victorfisac
							
						 | 
						
							
							
							
								
							
								4e84ded7ef
								
							
								
							
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								Fixed spacing and set UpdatePhysics() function as static...
							
							
							
							
							
							
								
							
							
							and remove static from PhysicsThread(). 
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   victorfisac
							
						 | 
						
							
							
							
								
							
								1a8fbe5cf0
								
							
								
							
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								Add pthread external library to source...
							
							
							
							
							
							
								
							
							
							and add instructions in physac examples to run it successful. 
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   victorfisac
							
						 | 
						
							
							
							
								
							
								5a1cbb2842
								
							
								
							
						 | 
						
							
							
								
								Fix current time value
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   victorfisac
							
						 | 
						
							
							
							
								
							
								54537e8f0b
								
							
								
							
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								Fixed bug in delta time calculation...
							
							
							
							
							
							
								
							
							
							and added PHYSAC_NO_THREADS define. Improved physac example drawing
frames per second in screen. 
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   victorfisac
							
						 | 
						
							
							
							
								
							
								c9c1263e6f
								
							
								
							
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								Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								d1a5374ac4
								
							
								
							
						 | 
						
							
							
								
								raylib Oculus Rift CV1 example... IT WORKS!!!
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								c914010606
								
							
								
							
						 | 
						
							
							
								
								Correct issue on Oculus drawing
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								56bd9da07c
								
							
								
							
						 | 
						
							
							
								
								Update Oculus sample (will be moved soon)
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								d60dc7c2eb
								
							
								
							
						 | 
						
							
							
								
								Added Oculus Rift library dll
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								97fc266ad4
								
							
								
							
						 | 
						
							
							
								
								Updated raylib Oculus example
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								3ce0228206
								
							
								
							
						 | 
						
							
							
								
								Move Oculus Rift support to rlgl module
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								0d0f306fc2
								
							
								
							
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								Add Oculus SDK LibOVR library to external deps.
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								c25b4cdc69
								
							
								
							
						 | 
						
							
							
								
								Move OpenGL extensions loading to rlgl
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								3a5fc0c320
								
							
								
							
						 | 
						
							
							
								
								Move global data to implementation
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   raysan5
							
						 | 
						
							
							
							
								
							
								3d6be7fd80
								
							
								
							
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								Added GetGestureDetected() again...
							
							
							
							
							
							
								
							
							
							Required by gestures example.... 
							
						 | 
						9 years ago |