Ray
2ddc4bacba
Example review
6 年前
Ray
129703fad1
new example: shaders_texture_drawing
6 年前
Ray
be6d237b9e
Review models examples
6 年前
raysan5
557456cace
Review window title
6 年前
Ray
55f8dbc755
WARNING: Redesigned SetShaderValue()
6 年前
Marco Lizza
0c5bee4c9a
Limiting FPS to 60 for uniformity with other examples.
6 年前
Marco Lizza
0fe56b1674
Adding basic palette-switching example using uniform arrays.
6 年前
Ray
788bb78989
Some tweaks
6 年前
Ray
6ef1e1d938
new example: shaders_raymarching
6 年前
Ray
8f95518858
Reviewed some examples to work on RPI
6 年前
Ray
ed269b8d9a
Review RenderTexture drawing usage
Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()`
6 年前
Jess Peter
f3d144bf0e
Convert window render sizes to floats
GLSL 1.10 is typesafe ([PDF specs](https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.1.10.pdf ), page 22), so this shader will not load properly during build.
It's not a super important change, but I came across it while playing with the examples on my pi.
6 年前
Ray
a1d9c33995
Reviewed models and examples
6 年前
Ray
d573a5ad60
Removed dwarf 3d model
Replaced by medieval 3d assets
6 年前
Ray San
6045062a05
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
7 年前
Ray San
4cc12ef2b3
Review camera definition on examples
7 年前
raysan5
09228752ce
Review default shaders usage on loading
7 年前
Wilhem Barbier
7ef604fbf5
Store the default shaders
7 年前
Ray San
4fe8e05a7f
Review GLSL 120 shaders
Not tested, could have errors
7 年前
Ray
085779707f
Uploaded shaders for GLSL 120
7 年前
Ray
1375a616b2
Some examples code tweaks
7 年前
raysan5
9446746001
Corrected issues on examples
7 年前
raysan5
0fc1323c80
Renamed modelviewprojection matrix
7 年前
raysan5
9040526f17
Adapt to new materials system
7 年前
Ray
6546474fa4
Manual integration of material-pbr into develop
7 年前
Ray
a5bfd7db22
Some reviews for RPI
8 年前
Ray
65e6a6db53
Improved shaders_postprocessing example
8 年前
Ray
aba25e9ba3
Move shaders to examples
8 年前
Ray
8d3750e36d
Turn transparent pixels to black
8 年前
raysan5
4315b82ea7
Replaced some images and updated examples
8 年前
Ray
20d205cae5
Working on examples...
8 年前
Ray
dd4dd0e87d
Reorganize examples folder
8 年前