3185 Комити (f8719e7ec3d2b9aa5827d6523c61be598899e2b4)

Аутор SHA1 Порука Датум
  raysan5 fd3e2fda00 RENAMED: example: shaders_mesh_instancing пре 4 година
  raysan5 8f1d81df0f Review code formatting пре 4 година
  mkupiec1 3d1a05d588
[shapes] CheckCollisionPointTriangle (fix), CheckCollisionPointLine (new routine) (#1695) пре 4 година
  raysan5 98a2e16d4d REVIEWED: RPI instancing checks #1679 пре 4 година
  raysan5 b5aaf33058 Review matrix multiplication пре 4 година
  raysan5 aaf0d8b839 REVIEWED: rlgl: Stereo render is working again пре 4 година
  raysan5 6a24dd8945 REVIEWED: tinyobjloader #1568 пре 4 година
  raysan5 23a764190e ADDED: LoadShaderFromMemory() #1690 пре 4 година
  raysan5 bc6b16beb2 REVIEWED: DrawTexturePoly() пре 4 година
  Carlos Hernandez Barbera 7eaeffc8d9
GetCollisionRayMesh makes use of triangle count (#1688) пре 4 година
  Maksymilian Mika f38ced15e7
Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685) пре 4 година
  Dan Bechard b6ca524bdd
Preserve floating point values in DrawRectangleLinesEx (#1683) пре 4 година
  Ray f9bab14fdb REVIEWED: DrawMeshInstanced() пре 4 година
  Ray fb9a437f8a REVIEWED: OpenGL 1.1 working again пре 4 година
  Ray cba412cc31 WARNING: BREAKING: rlgl redesign -WIP- пре 4 година
  chriscamacho 9569d6a802
Add DrawTexturedPoly and example (#1677) пре 4 година
  Jeffery Myers 13f97471a2
Change the color of the FPS display if the FPS is low (orange for <30, red for < 15). (#1676) пре 4 година
  Ray bb73a8089a Reviewed DrawFPS() comment пре 4 година
  Ray 9bea64b5e4 REMOVED: DrawGizmo() пре 4 година
  Ray 9047025ab7 Update textures.c пре 4 година
  Ray c2bc3d22a1 REVIEWED: DrawRectangleRounded() performance #1523 пре 4 година
  Victor c5b0a1f005
Fix activeTextureId to have MAX_BATCH_ACTIVE_TEXTURES elements instead of the hardcoded 4 (#1674) пре 4 година
  Chris 2532c396ed
Fix 90 degree bug with DrawTexturePro and DrawRectanglePro (#1673) пре 4 година
  Ray 3e6ee028e5 Update rlgl.h пре 4 година
  Ray 6f5a4a9351 REVIEWED: rlgl_standalone usage пре 4 година
  Dan Bechard 5325d8d2ba
Don't call sqrtf when axis already normalized (#1672) пре 4 година
  Davidson Francis 81738bfa98
Fix PATH for other PLATFORM_OS's (#1671) пре 4 година
  Jeffery Myers c6dd41495b
typecast warning fixes. (#1667) пре 4 година
  Ray 2ce28f75ad WARNING: BREAKING: REDESIGNED: rlgl module пре 4 година
  Ray 24dae29a03 Review latest PR and some formatting пре 4 година
  Jeffery Myers 2c0a533948
[AUDIO] Music Looping enhancements (#1665) пре 4 година
  Jeffery Myers b573ff3e7a
[AUDIO] Use device native sample rates (#1660) пре 4 година
  Ray c37f61d31f REVIEWED: rlgl module #1523 пре 4 година
  Ray 2f943aaff0 Reverting align change #1658 пре 4 година
  Ray ed4ca6a7f3 WARNING: BREAKING: rlgl module redesign -WIP- пре 4 година
  Ray f4f6f665f7 Fixed possible issue with memory alignment #1658 пре 4 година
  Ray dcde99bbb8 Corrected issue with HighDPI on macOS пре 4 година
  Ray 95f9a6171b Review HighDPI macOS support #1510 пре 4 година
  Sean Heber f4d6bad607
Considering the window's scale when setting the viewport. (#1659) пре 4 година
  Ray a76fcaba3e BIG CHANGE: REDESIGNED: Vr device simulator #1582 пре 4 година
  Ray 5049137715 Added KEY_NULL #520 пре 4 година
  Ray 95282edaf9 REVIEWED: HighDPI support on macOS retina #1510 пре 4 година
  Rabia Alhaffar 96e5e0dfb2
Fixed funny typo mistake... (#1657) пре 4 година
  Ray 442abaab72 Updated example assets пре 4 година
  Ray 5967c1ba1a REVIEWED: BeginMode3D() пре 4 година
  Ray 9909068714 Removed trailing spaces пре 4 година
  Ray e28f754fbe Reviewed latest PR: formatting and some comments пре 4 година
  Chris 45670fbf2d
Optimize DrawTexturePro and DrawRectanglePro transformations (#1632) пре 4 година
  frithrah 2f367a905e
Changed DrawRing and DrawCircleSector angle params from int to float to allow greater accuracy. (#1656) пре 4 година
  Ray fe9181c1b4 REVIEWED: QuaternionFromEuler() #1651 пре 4 година