4829 次代码提交 (fc29bc27fd1c6904143fc24fbcf5ca629ec491c6)

作者 SHA1 备注 提交日期
  Jeffery Myers 9ef678d90a
Fix warnings (#4239) 8 个月前
  freakmangd cae0946764
Fix build.zig and use zig fmt (#4242) 8 个月前
  Ray 5af331d708 REVIEWED #4206 8 个月前
  lnc3l0t 8b714e9dd9
[build.zig] check if wayland-scanner is installed (#4217) 8 个月前
  Ray 9c2ba3bfb7 REVIEWED: possible overflow... again #4206 8 个月前
  Ray 923f983719 REVIEWED: Possible overflow #4206 8 个月前
  lnc3l0t b2d48ff172
[build.zig] Override config.h definitions (#4193) 8 个月前
  Dave Green 596cc3a645
[rcore][desktop_glfw] Set AUTO_ICONIFY flag to false per default (#4188) 8 个月前
  Randy Palamar 92f60a99f6
[rlgl] use GLint64 for glGetBufferParameteri64v (#4197) 8 个月前
  Rico P a8ec8472ff
replace unicode characters by ascii characters in jar_xml to avoid warning in MSVC (#4196) 8 个月前
  maxmutant 9e39788e07
[rcore] fix gamepad axis movement and its automation event recording (#4184) 8 个月前
  Dave Green e5a1fc4f20
No longer set the RL_TEXTURE_FILTER_LINEAR when high dpi flag is enabled. (#4189) 8 个月前
  Ray 5041d20f00 Update rcore_desktop_glfw.c 9 个月前
  Jutastre f5d2f8d545
Warning on invalid image data (#4179) 9 个月前
  Lázaro Albuquerque bbcb0109e1
Add default vertex/fragment shader to OpenGL ES 3.0 based on the ones from OpenGL 3.3 (#4178) 9 个月前
  Lázaro Albuquerque 30f9ca7eb6
A better default that saves the whopping amount of 28KB on the final bundle (#4177) 9 个月前
  Colleague Riley f1f08861a1
Update RGFW (#4176) 9 个月前
  Ray 474ab48f8b Update rtextures.c 9 个月前
  Ray fde0dcd0ab ADDED: Working directory info at initialization 9 个月前
  Ray fc5eab5676 Update version to avoid confusions... 9 个月前
  Julianiolo aa70d32786
Fix a dependance of rtexture to rtext (#4171) 9 个月前
  Ray 996f50393e Minor tweaks 9 个月前
  Ray 61393fff1f Update rcore_desktop_glfw.c 9 个月前
  Lázaro Albuquerque 24726a4bc2
Removes the redundant USE_AUDIO flag (#4158) 9 个月前
  MrScautHD 576bee5cce
Adding GetKeyName(int key) (WIP) (#4161) 9 个月前
  jkaup 5ede47618b
Fix crash when switching playback device (#4102) 9 个月前
  Kai Kitagawa-Jones 8d5374a443
Replace `glGetInteger64v` with `glGetBufferParameteri64v` (#4154) 9 个月前
  InventorXtreme 44c6cd2d37
[build.zig] GLFW Platform Detection Support (#4150) 9 个月前
  Jeffery Myers 74680748b9
[Shapes] Remove duplicate color calls in DrawGrid (#4148) 9 个月前
  SuperUserNameMan 174313acbf
`WindowSizeCallback()` should not try to handle DPI since already managed by GLFW (#4143) 9 个月前
  Ray fa03246d0e REVIEWED: Code formatting to follow raylib conventions 9 个月前
  Colleague Riley 98662b6a4a
update RGFW to RGFW 1.0 (#4144) 9 个月前
  Ray 3abe728712 Minor tweaks 9 个月前
  NishiOwO 598b7f5210
Add workaround for NetBSD (#4139) 9 个月前
  Ray b8e5179431 Update rmodels.c 9 个月前
  Ray df4ff4e78b REVIEWED: Direction must be normalized #4131 9 个月前
  bohonghuang 6dd2a0e645
[rmodels] Consistent `DrawBillboardPro` with `DrawTexturePro` (#4132) 9 个月前
  Ray a8240722c6 REVIEWED: `CheckCollisionPointRec()` 9 个月前
  kai-z99 1039e3c1bd
[rshapes] Give CheckCollisionPointCircle() its own implementation (#4135) 9 个月前
  Ray 9a280cda0b Update rlgl.h 9 个月前
  Frank Kartheuser 8fbb447a6d
Change SDL_Joystick to SDL_GameController (#4129) 9 个月前
  Jeffery Myers 9d3bd43c6e
[CORE] Fix MSVC warnings/errors and raymath.h in C++ (#4125) 9 个月前
  Ray 2f49250baf WARNING: UPDATE: Starting works on `raylib 5.5` release 9 个月前
  Ray fbd79cde5f Reverted memory allocators additional checks 9 个月前
  Ray d243094ede WARNING: BREAKING: Renamed `PLATFORM_DESKTOP` to `PLATFORM_DESKTOP_GLFW` 9 个月前
  Ray 2bc75b877a WARNING: TEST: Security check to address potential overflow cocerns 9 个月前
  Ray 61cfd1afcb Minor tweaks 9 个月前
  Bruno Cabral b5473d5ffd
[rtextures] advance k in LoadImageColors (#4120) 9 个月前
  Mike Will 9e22fddf1a
[build.zig] Make emscripten build compatible with Zig 0.13.0 (#4121) 9 个月前
  Ray c8313d9ebc Update Storage base path, use provided SDL base path 9 个月前