raysan5
fed4716c3b
resources PNG chunks cleaning
il y a 4 ans
raysan5
15e1e9ba24
Added resources license
il y a 4 ans
raysan5
64747478fe
Renamed some resources for naming consistency
il y a 4 ans
raysan5
36a15a745c
Remove unused font
il y a 4 ans
jvocaturo
6e84120b89
fix bug in QuaternionFromVector3ToVector3 ( #1263 )
il y a 4 ans
raysan5
c43e889e39
Corrected bug on TextJoin()
il y a 4 ans
ChrisDill
aff47d1564
Added bool IsCursorOnScreen(void). ( #1262 )
- The Mouse struct already stores cursorOnScreen. This function simply exposes it to the usage code.
il y a 4 ans
Ray
ae334e9a6e
Update SPONSORS.md
il y a 4 ans
raysan5
1c5df677e1
REDESIGNED: ExportWaveAsCode() to use memory buffer
il y a 4 ans
raysan5
b0f245d8c5
Review ExportImageAsCode() comment
il y a 4 ans
raysan5
8120547639
Added LoadWAV()/SaveWAV() memory buffer sample code
It could be useful in a future...
il y a 4 ans
raysan5
a6fcd32339
Support WAV music streaming #1198
Switched custom WAV laoding/saving funtionality to drwav library, it also provides the required mechanisms to stream wav data.
il y a 4 ans
raysan5
427e543d84
Corrected issue
Compression API requires functions provided by stbi_image_write (DEFLATE compression)
il y a 4 ans
raysan5
fe5fe230b9
Update dr_wav.h
il y a 4 ans
raysan5
394bf00ba5
REDESIGNED: ExportMesh() to use memory buffer #1232
This change could introduce an issue on dataSize precalculation...
il y a 4 ans
raysan5
4e8e90b6df
Add note comment on ExportImageAsCode()
il y a 4 ans
raysan5
0bcb892975
REDESIGNED: LoadIQM(), LoadModelAnimations() to use mem buffers
il y a 4 ans
raysan5
94789dd24a
Review usage of sizeof(), unify conventions
All functions requiring sizeof() now follow the same convention:
NUM_ELEMENTS*NUM_SUBELEMENTS*sizeof()
il y a 4 ans
raysan5
b95673f701
Use RL_FREE() instead of free()
il y a 4 ans
raysan5
d3dece3343
REDESIGNED: ExportImageAsCode() to use memory buffer #1232
il y a 4 ans
raysan5
c1e0978555
Replaced strncat() by memcpy() in some functions
il y a 4 ans
raysan5
795c079c55
Corrected issues on LoadPKM()
il y a 4 ans
Karlo Licudine
a33dd87c99
Added Blend Modes example. ( #1261 )
il y a 4 ans
raysan5
c1bb051e61
Avoid some warnings
il y a 4 ans
raysan5
76f8e84901
Reviewed LoadBMFont() to load data from memory #1232
il y a 4 ans
raysan5
70cd2f1edf
Tweak
il y a 4 ans
raysan5
0e56bc2929
Replace file accesses by memory accesses
Several functions used to load external files have been reviewed to just load the full file with LoadFileData() and load data from memory from there. This way all file access functionality is centralized in utils module.
Functions reviewed: LoadDDS(), LoadPKM(), LoadKTX(), LoadPVR(), LoadASTC(), SaveKTX()
il y a 4 ans
raysan5
a2955bc5b3
Corrected issue with multichannel on CloseAudioDevice()
il y a 4 ans
raysan5
cdbe1b6190
Review buffer limits on rectangle drawing
il y a 4 ans
raysan5
b3eea3d322
Avoid loading texcoords and normasl from model if not existent
il y a 4 ans
raysan5
6acb7bcfe4
Avoid glGetStringi() on OpenGL 2.1
il y a 4 ans
Random
d9a96c4ca0
added BLEND_SET ( #1251 )
* added BLEND_SET
* renamed BLEND_SET to BLEND_ADD_COLORS
il y a 4 ans
Noor Wachid
abb94bd2ff
Adding Normalize and Remap functions ( #1247 )
* Adding Norm and Remap functions
// Normalize input value within input range
// Remap input value within input range to output range
* Rename Norm to Normalize
To make it uniforms with Raylib's functions
* Calculate Remap without other functions
il y a 4 ans
raysan5
b897ae092a
ADDED: Ecample: embedded files loading
il y a 4 ans
ThePituLegend
d14c51aa2a
Introduced Vector2 and Vector3 Square Lenght. ( #1248 )
* Introduced Vector2 and Vector3 Square Lenght.
* Square length functions renamed
il y a 4 ans
raysan5
7b001164ef
Review formatting GetPRevDirectoryPath()
il y a 4 ans
raysan5
64d44d131d
Emscripten fullscreen -WIP-
il y a 4 ans
ivn
730375faf7
fix bug in GetPrevDirectoryPath on Unix-like systems ( #1246 )
il y a 4 ans
raysan5
257f232d41
WARNING: BREAKING CHANGE: Review audio looping system
Current looping system was broken, `loopCount` has been converted to `bool looping` and user can enable/disable with `music.looping = false`. `SetMusicLoopCount()` has been removed.
il y a 4 ans
raysan5
3a33fe0fd9
Avoid LoadImageEx() usage internally
At this point LoadImageEx() could be removed from raylib... still thinking about it...
il y a 4 ans
raysan5
65b7047111
Remove some [textures] function dependencies
- LoadFontDefault() -> Some code simplifications
- LoadFontFromImage() -> Avoid LoadImageEx()
- LoadFontData() -> Avoid GenImageColor(), ImageFormat()
- LoadBMFont() -> Avoid ImageCopy(), ImageFormat()
il y a 4 ans
raysan5
ca6016cc71
TextToInteger() always exposed
il y a 4 ans
raysan5
4ec40e720c
GenMeshCubicmap() added comments and simplification
il y a 4 ans
Ray
45450db45a
Update BINDINGS.md
il y a 4 ans
Ray
d7b0422769
Update BINDINGS.md
il y a 4 ans
GoldenThumbs
763aa5b8a2
Fixed Generated Normals for GenMeshCubicmap ( #1244 )
Just flipped the signs of `n5` and `n6` at lines `2021` and `2022`.
il y a 4 ans
raysan5
4e3ab8f27d
Update config.h.in
il y a 4 ans
raysan5
3a4e3d8747
Update CMakeOptions.txt
il y a 4 ans
raysan5
3a6af2cc57
Remove SUPPORT_IMAGE_DRAWING flag
ImageDraw() is actually used in multiple functions and it aslo depends on several functions...
il y a 4 ans
raysan5
913ef1d56f
Misc code reviews
il y a 4 ans