ec72a8868
Comment tweak by
2016-05-07 18:04:22 +0200
ba60918ea
Updated Oculus sample by
2016-05-04 20:25:32 +0200
e66070092
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-05-03 14:17:37 -0700
fd67e31f6
Renamed function for consistency by
2016-05-03 19:27:06 +0200
8301980ba
Clean up and consistency review by
2016-05-03 19:20:25 +0200
5f73850fa
Renamed functions for consistency by
2016-05-03 18:04:21 +0200
e94acf86f
Reorganized internal funcs by
2016-05-03 17:54:50 +0200
d6feeb14f
pause on no data by
2016-05-03 02:52:45 -0700
9d09ada33
new boolean floatingPoint option by
2016-05-02 21:59:55 -0700
c3208c5cd
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-05-02 14:43:37 -0700
4636e3367
number remaining buffer transfer for updateAudioContext by
2016-05-02 14:37:00 -0700
f2152aa39
Reorganize functions by
2016-05-02 14:11:57 +0200
2646ed039
Removed debug functions by
2016-05-02 14:11:42 +0200
9ef0240e9
resamples added by
2016-05-02 01:24:24 -0700
790bc7280
bool return for failed update by
2016-05-01 23:07:02 -0700
289a53221
merge fix by
2016-05-01 20:00:51 -0700
a2a3d3aeb
new silence generator by
2016-05-01 18:53:40 -0700
17732fa9c
Corrected warning with array by
2016-05-02 00:38:01 +0200
fa98289dd
Added 2D camera mode functions by
2016-05-02 00:37:33 +0200
0e6d1cb27
Working on materials system... by
2016-05-02 00:16:32 +0200
cc39b4660
New oculus sample to test... by
2016-05-01 21:55:34 +0200
fa3112b40
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-04-30 19:00:23 -0700
6ca1fd59a
Merge pull request #111 from kd7tck/develop by
2016-05-01 01:49:40 +0200
1fb874cdc
Check for WebGL/Webkit extensions by
2016-05-01 01:09:48 +0200
34e5fcf47
(refs/pull/111/head)
removed enums by
2016-04-30 16:05:43 -0700
a1038f61b
BPS type added to ensure consistency by
2016-04-30 15:41:46 -0700
5f1e8b827
hide struct from user by
2016-04-29 23:43:21 -0700
91f1f324c
First stage of audio API update by
2016-04-29 23:00:12 -0700
eb36c351c
Merge pull request #110 from kd7tck/develop by
2016-04-27 09:09:31 +0200
f707c1ca4
(refs/pull/110/head)
this should work by
2016-04-27 00:02:11 -0700
299ae7a4b
new trace logs and optimizations by
2016-04-26 16:50:07 -0700
3104d3d6c
small fix for streaming by
2016-04-25 22:18:49 -0700
04d9deac9
setting up openal by
2016-04-25 20:05:03 -0700
f12754b01
quick fix by
2016-04-25 18:40:19 -0700
f9bbce0da
Merge pull request #109 from kd7tck/develop by
2016-04-25 09:32:14 +0200
62087d21c
(refs/pull/109/head)
updated jar_xm by
2016-04-24 23:44:49 -0700
89a84a621
implement by
2016-04-24 22:04:31 -0700
1c370f5a1
cleaned up calculations by
2016-04-24 22:00:40 -0700
cb05c5191
tabs to spaces fix by
2016-04-24 18:18:18 -0700
ec2cbaa5e
Added proto version of jar_xm by
2016-04-24 15:25:48 -0700
173529e04
Oculus SDK 1.3 + GLFW3 sample -NOT WORKING- by
2016-04-23 11:29:19 +0200
9639b14e1
Reduce PCM buffer size for Android to avoid stalls by
2016-04-17 14:48:20 +0200
17eefed08
Improved gestures system by
2016-04-17 11:36:40 +0200
2e5d89844
Corrected bug with old FBO struct by
2016-04-17 11:25:04 +0200
6b5e18e6b
Make mouse inputs available on Android for... by
2016-04-17 11:19:32 +0200
0da88ac5c
Updated template game library name by
2016-04-17 11:11:48 +0200
c8a30b262
Updated gestures example by
2016-04-17 11:11:23 +0200
284eaf157
Use Depth Texture on OpenGL 3.3 by
2016-04-10 19:38:57 +0200
c1e49d2b1
Removed function by
2016-04-08 12:00:29 +0200
cde2c1aa6
Added depth drawing shader by
2016-04-08 00:21:21 +0200
aa22d9798
Simplified texture flip and added comments by
2016-04-07 13:31:53 +0200
4b5124837
Review shader and add comments by
2016-04-07 12:43:45 +0200
1d545449b
Reviewed shaders and added comments by
2016-04-07 12:32:32 +0200
78b502b0b
Folders rename for consistency on shaders version by
2016-04-07 11:48:09 +0200
3b67a4cfb
Update stb libs to latest version by
2016-04-06 17:45:25 +0200
1a2a44200
Merge pull request #108 from LelixSuper/develop by
2016-04-06 17:12:03 +0200
936161578
(refs/pull/108/head)
Fix Makefile files by
2016-04-06 13:21:29 +0200
0133917bf
Correct detail by
2016-04-04 01:15:43 +0200
b6cec214b
Unified internal shader to only one by
2016-04-03 20:14:07 +0200
a66c8531d
Some code simplifications by
2016-04-03 18:31:42 +0200
37cc45a0a
Merge pull request #107 from LelixSuper/develop by
2016-04-03 18:20:04 +0200
a04a7b6ea
(refs/pull/107/head)
Fix cleaning recipies for GNU/Linux by
2016-04-03 16:07:44 +0200
f2f407941
Remove recipes of GLEW from Makefile (not used any more) by
2016-04-03 16:05:23 +0200
565b1089b
Remove duplicate code by
2016-04-03 15:58:44 +0200
06a8d7eb0
Remove old postprocessing system by
2016-04-01 10:39:33 +0200
108055cd6
Updated example to new render to texture system by
2016-03-30 20:19:46 +0200
66b096d97
Added support for render to texture (use RenderTexture2D) by
2016-03-30 20:09:16 +0200
1136d4222
Setting up for raylib 1.5.0 by
2016-03-28 01:18:40 +0200
136408d8b
Corrected bug on bounding box by
2016-03-27 19:42:57 +0200
ee9bf76ae
Remove old screenshot by
2016-03-27 19:03:55 +0200
a3f16c845
Improved 2d camera system -IN PROGRESS- by
2016-03-27 18:33:54 +0200
956a6e6f7
Corrected bug and comments on model unloading by
2016-03-27 18:33:30 +0200
8b7ca8b67
Review comments by
2016-03-27 18:32:36 +0200
35ee4e52c
Merge pull request #105 from victorfisac/develop by
2016-03-24 12:25:56 +0100
ea7afc8ec
(refs/pull/105/head)
Fix spacing and some comments by
2016-03-23 22:47:39 +0100
db3dd9d20
Merge pull request #104 from victorfisac/develop by
2016-03-23 16:39:24 +0100
60223a358
(refs/pull/104/head)
Physac redesign (3/3) by
2016-03-23 15:50:41 +0100
c453ac826
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-03-23 15:38:04 +0100
269b12010
Review Android button inputs by
2016-03-21 20:15:11 +0100
584e74c67
Corrected bug on touch position by
2016-03-20 16:48:23 +0100
fa78023aa
Understand mouse as touch in web by
2016-03-20 16:28:59 +0100
ebc2b9a28
Improved windows resizing system... by
2016-03-20 14:20:42 +0100
5e45c3c82
Redesign to work as standalone by
2016-03-20 13:39:27 +0100
e2ba22ec5
Improved 2D-3D drawing by
2016-03-17 13:51:48 +0100
49df95705
Add support for multiple gamepads on RPI by
2016-03-17 12:54:36 +0100
95c1bf954
Removed previous change that introduced a bug by
2016-03-16 19:10:19 +0100
db4585b3e
Improved gamepad support by
2016-03-16 17:52:09 +0100
d6bc7b887
Reset pointCount for gestures by
2016-03-16 17:51:21 +0100
ee52b13ae
Corrected bug on GetCollisionRec() by
2016-03-16 17:50:51 +0100
d0e26247f
Merge pull request #103 from victorfisac/develop by
2016-03-16 17:28:47 +0100
0caf925d5
(refs/pull/103/head)
Updated headers by
2016-03-16 12:48:30 +0100
dc68205a1
Updated and improved physac examples by
2016-03-16 12:46:12 +0100
7128ef686
physac module redesign (2/3) by
2016-03-16 12:45:01 +0100
d72849409
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-03-16 12:40:08 +0100
5bcda7bf1
Merge pull request #102 from LelixSuper/develop by
2016-03-13 19:31:36 +0100
9e7a3b701
(refs/pull/102/head)
Remove GLEW library and uncomment other GNU/Linux dependences by
2016-03-13 19:26:12 +0100
530e52072
Convert tabs to spaces when it is possible in Makefile files by
2016-03-13 14:01:12 +0100
2e3e62a41
Raname all makefile files to "Makefile" by
2016-03-12 20:01:46 +0100
4d8f18e00
Add a missing library for compiling on GNU/Linux by
2016-03-12 19:39:13 +0100
ea8363a3b
Update "libraries" and "includes" section by
2016-03-12 19:08:54 +0100