Ray
2061bfc5e8
Reviewed parameter names to avoid issues #3159
1年前
Ray
225b4fb3e2
REVIEWED: `Vector2Angle()`
1年前
Ray
fdc28fce80
Reviewed vector2angle example
1年前
Ray
5361d498c3
WARNING: REDESIGN: `Vector2Angle()`<-->`Vector2LineAngle()` #2887
1年前
Ray
fe595d60f7
Remove trailing spaces
2年前
Ray
a48bb6e1ed
ADDED: Comment to clarify raymath semantics
2年前
Ray
3a21301724
ADDED: Comment about Matrix conventions
2年前
Ray
7d68aa6869
REVIEWED: Modules description layout
2年前
Rico P
8b8eddc8e2
slightly optimize Vector3Normalize ( #2982 )
2年前
Ray
1fea266472
Clean trailing spaces
2年前
Ray
60d0ab418a
some typos review
2年前
Ray
a151cbd37a
ADDED: `Vector2LineAngle()` #2887
REVIEWED: `Vector2Angle()`
2年前
Dor Shapira
df5a736c00
fix typo ( #2899 )
patrix=>matrix
2年前
Ray
b59fab7ee6
Update year to 2023
2年前
Ray
d7f7c94c4d
REVIEWED: `Vector2Angle()`
2年前
Antonis Geralis
d1a104bba4
Fix vector2angle ( #2832 )
* Fix vector2angle
* Fix ;
* use acosf
* need a break
* add comments
2年前
Alexander Heinrich
3419aef677
Fix Vector2Angle() ( #2829 )
With this fix the function still returns negative values, which is
wrong. But we keep this behaviour to maintain backwards compatibility.
2年前
Ray
2a2c9e4da8
minor tweaks
2年前
Ray
fd191a32ea
Remove trailing spaces
2年前
Nikolay Krasheninnikov
52345fd883
[raymath] Rotation functions returns clockwise rotation matrix, #2595 ( #2599 )
Co-authored-by: Nikolai Krasheninnikov <nikolai.krasheninnikov@kronshtadt.ru>
2年前
Ray
7b05444af8
Review comments and parameter names
2年前
Crydsch
00c7509454
add Vector3RotateByAxisAngle ( #2590 )
2年前
hitomi kirigri
64710e6030
fix QuaternionFromMatrix & QuaternionEquals ( #2591 )
Co-authored-by: kirigiri hitomi <chenjw@hiscene.com>
2年前
George Linkovsky
b40696eab6
Fix Vector3ClampValue and Vector2ClampValue ( #2585 )
Co-authored-by: Timofffee <timofffee@gmail.com>
2年前
Jeffery Myers
e9029d3d00
[CORE] Fix Warnings ( #2582 )
* Fix raymath warning with floor to floorf
* signed unsigned missmatches
2年前
Pijus
c392f0c16b
Add wrap ( #2522 )
* add wrap function
* fixed Wrap function wrapping wrong
3年前
Ray
377dcef9f4
Revert "add wrap function ( #2521 )"
This reverts commit 81157e4e72
.
3年前
Pijus
81157e4e72
add wrap function ( #2521 )
3年前
Ray
ed2ab55034
Remove line ending spaces
3年前
Ray
233cf3970c
Removed bool type from raymath, it broke raylib
3年前
Ray
015a71fc40
Update raymath.h
3年前
Ray
be3ae71aec
Review new functions formatting
3年前
saccharineboi
52befa0815
Augment raymath.h with useful functions ( #2428 )
* Augment raymath.h with useful functions
* Rename Vector2ClampMagnitude and Vector3ClampMagnitude to Vector2ClampValue and Vector3ClampValue
* Remove Vector3{Up,Down,Left,Right,Forward,Backward}
3年前
Satoshi Tanaka
5abb87a0d2
Fix QuaternionScale ( #2419 )
3年前
Ray
cfe7823453
REMOVED: `MatrixNormalize()` #2412
3年前
Ray
c2c1c93041
Corrected typo
3年前
Ray
0da7830745
REVIEWED: Avoid some float -> double promotions
3年前
Anilforextra
cda1324e87
Vector2/Vector3: Add squared distance. ( #2376 )
3年前
Jaedeok Kim
b54e9db764
Optimize `Vector2Rotate()` function ( #2340 )
3年前
megagrump
c54d9cd552
simplify QuaternionInvert ( #2324 )
3年前
Ray
48a463cca8
REVIEWED: `Vector2Transform(()`
3年前
Ray
8ee0eb8f36
ADDED: `Vector2Transform()`
3年前
raysan5
a940f41b4b
Update year to 2022
3年前
Ray
20f4d8c147
Reviewed typo
3年前
Andrea Fontana
c0715c1225
Fixed functions Vector2Angle and Vector3Angle ( #2203 )
* Fixed functions Vector2Angle and Vector3Angle
* typo
* Unrolled everything.
3年前
Jaedeok Kim
72f3b00b00
Fix Vector2Angle() not working as expected ( #2196 )
3年前
Ray
e7f48eb16b
Tweaks
3年前
HarriP
3cb4ef2599
Fix inverse length in Vector2Normalize ( #2189 )
Following the pattern in Vector3Normalize.
3年前
Steven Schveighoffer
fa7337e19c
Vector2Angle returns degrees instead of radians, but all other raymath ( #2193 )
functions use radians, making this awkward to use.
3年前
raysan5
599d6e810f
REVIEWED: models resources structure
3年前