224 Commits (2234158049a96d43826035a5c9dd4c74bcde054a)

Author SHA1 Message Date
  raysan5 3ebc55fdfe Reviewed comment 6 years ago
  chriscamacho 2d5cc5ddbf fixed xmloader bug, user must free model shaders and textures as they might be shared (#933) 6 years ago
  Ray 3d5fa81bf2 WARNING: Redesigned structs 6 years ago
  Michael Vetter 6267fd1865 Fix memory leak in LoadGLTF() (#929) 6 years ago
  culacant f518c4e939 Fix loading multiple animations from .iqm file (#928) 6 years ago
  Leandro Gabriel 89c16baf18 Replace tabs with spaces and update year of copyright notices (#927) 6 years ago
  raysan5 b83d165764 Replace tabs by spaces 6 years ago
  Ray 4b2f6b2b5f Check buffer limit on DrawBillboardRec() 6 years ago
  raysan5 f9a2d89ed2 Use function GetSizeBase64() 6 years ago
  Ray 0c60af8981 Tweak: Change check order 6 years ago
  Ray 9609ebf49a Corrected IQM function declaration 6 years ago
  Wilhem Barbier 13a1744ca9 Fix #848 6 years ago
  Ray 371abb0a26 Review glTF implementation formatting 6 years ago
  Wilhem Barbier e01a381aec Load glTF 6 years ago
  Ray 5a1a0a3492 Corrected issue with multi-mesh obj models 6 years ago
  Ray a2ed65aa14 Make code a bit clearer for beginners 6 years ago
  Ray 46bac0ba2c Add comment in CheckCollisionSpheres() 6 years ago
  ProfJski 1655463ba5
Update models.c 6 years ago
  ProfJski d3dae38449
Update CheckCollisionSpheres() to avoid sqrt 6 years ago
  Ray e67ebabb02 Support custom memory management macros 6 years ago
  Ray 8c22f685d1 Check buffer overflow 6 years ago
  Ray 45c820eeb4 Set default white texture for diffuse mat 6 years ago
  Ray 21092266b5 Check textures available before loading 6 years ago
  Ray 32ccecb8ca Start working on glTF loading... 6 years ago
  Ray b8ada4b877 Review creation years 6 years ago
  ChillerDragon f21761fbbb Happy new year 2019 6 years ago
  Ray c600dd0766 Review PBR shaders 6 years ago
  Ray 92733d6695 BIG UPDATE: New models functions for animations! 6 years ago
  Ray a103086443 Removed trail spaces 6 years ago
  Ray d89d24c5e8 BIG UPDATE: Support model animations! 6 years ago
  Ray f1cbdd6b3a Corrected some issues 6 years ago
  Ray 86212e8462 Support material loading from OBJ/MTL 6 years ago
  Ray e5edbb7104 Reviewed OBJ loading implementation -WIP- 6 years ago
  Ray fe702cd6a2 Implementing LoadOBJ() -WIP- 6 years ago
  Ray a197f40bb4 Default to white cube mesh if not loaded 6 years ago
  Ray 19debd2b4e Review some warnings 6 years ago
  Ray 8a73c5d0b4 Replace custom OBJ/MTL implementations by tinyobj_loader -WIP- 6 years ago
  Ray a643dc4ca0 WARNING: Redesigned model struct for multi-meshes 6 years ago
  Rafael Sachetto 9f54a69cec Adding DrawCubeWiresV for convenience 6 years ago
  Ray 374811c440 Change ternary operator formatting 6 years ago
  Ray 641895b5ba Remove end-line spaces 6 years ago
  Ray d62652c5b2 Update cgltf library 6 years ago
  Jens Pitkanen f9963d4ed4 Fix config.h flags 6 years ago
  Ray d0d81ea545 Review ExportMesh() header 6 years ago
  Ray e13975beeb Some security checks added 6 years ago
  Ray 66c360d385 Corrected issue on plane drawing 6 years ago
  Ray f822650a3b Support externally provided compilation flags 6 years ago
  Ray 7d81e673ed ADDED: GenMeshPoly() 6 years ago
  Ray 5ef4661216 Comments removed 6 years ago
  Ray ec5c9686b3 Improved data export capabilities! 6 years ago