278 Commity (3a11cc5e31f86be4f57b577b5aef443db80d0c81)

Autor SHA1 Wiadomość Data
  Ahmad Fatoum 03ee03e2a6
#include header for glInsertEventMarkerEXT on macOS 7 lat temu
  Ray 2dcaddc81c Review mipmaps generation issue 7 lat temu
  Ray 04af83ff99 Improved pixel formats support 7 lat temu
  Ray 8e0a277f7c Reviewed UWP branch integration 7 lat temu
  Ray 727cb1819b Reviewed VS2015 projects 7 lat temu
  Ray dd3b3dbadb Redesigned rlLoadTexture() 7 lat temu
  Ray c37d2d448d Corrected issue with matrices 7 lat temu
  Ray 4dcc02ff1e Launch draw call if buffer limits reached 7 lat temu
  raysan5 b97134c3e1 Review float pixel format textures support 7 lat temu
  raysan5 7caa3201d5 Improved pixel formats support 7 lat temu
  raysan5 e7cf03b1e4 Minor tweaks 7 lat temu
  raysan5 b19e155b34 Support UNCOMPRESSED_R32G32B32A32 texture format 7 lat temu
  Ray San e8bb53ed35 Corrected issue on OpenGL ES compilation 7 lat temu
  Ray San 53ad53d051 Manually review previous PR 7 lat temu
  user 217917530b fix for eventmarker missed in first cl 7 lat temu
  user 07b522c113 make matrix stack work closer to old opengl implementation 7 lat temu
  user 0e18b14605 added debug-event-markers for opengl so that you're able to set markers for renderdoc or other gpu debuggers what your program is currently doing 7 lat temu
  user 963551ee6e added possibility to get modelview matrix from rlgl to be able to send it to shaders 7 lat temu
  Ray 2388cbc3cd Corrected crash on shader loading 7 lat temu
  Ray 25ceec9b8f Corrected default textures locations 7 lat temu
  raysan5 02dd4d32b5 Allow custom distortion shader - IN PROGRESS - 7 lat temu
  raysan5 09228752ce Review default shaders usage on loading 7 lat temu
  Ray San b6b58991e6 Working on UWP support 7 lat temu
  Wilhem Barbier 7ef604fbf5 Store the default shaders 7 lat temu
  Ray San 2f024dbfef Corrected possible issue on FBO creation 7 lat temu
  Ray San 81518ccd13 Corrected issue with shader locations init 7 lat temu
  Wilhem Barbier 879c2f484b SetShaderValue take const pointer 7 lat temu
  Ray aa6a1b4283 Corrected issue with missing defines 7 lat temu
  Ray d43af4918b Improve textures support for OpenGL 2.1 7 lat temu
  Ray San 415e7e972c Review some issues, view description 7 lat temu
  Ray San ab01cd45bc Review rlReadTexturePixels() 7 lat temu
  Ray San 31c8c86d8e Comment tweak... 7 lat temu
  Ray San 7057d08369 Review VR functionality 7 lat temu
  Ray San 412c52499a Reverted change that breaks 3D drawing 7 lat temu
  Ray San ddea9d68bf Review VR simulator 7 lat temu
  Ray 2068037417 Code tweak 7 lat temu
  Ray ff9b486ebe Removed matrix resetting... 7 lat temu
  Ray 1d91a46008 Corrected out-of-bounds array issue 7 lat temu
  raysan5 0fc1323c80 Renamed modelviewprojection matrix 7 lat temu
  raysan5 6369b47f11 Force OpenGL 3.3 on OSX if selected OpenGL 2.1 7 lat temu
  raysan5 eeca607506 Review transforms to match OpenGL 1.1 7 lat temu
  Ray 2a263f7b5f Corrected compilation on OpenGL ES 2.0 8 lat temu
  raysan5 a766e2c480 Updated Vector math to new naming 8 lat temu
  raysan5 cbb134946c Corrected GetMouseRay() and rlUnproject() 8 lat temu
  raysan5 00d2768bc9 Corrected bug on MatrixPerspective() 8 lat temu
  raysan5 e52032f646 Complete review of raymath 8 lat temu
  raysan5 38d9fcb08e Moved some functions to raymath 8 lat temu
  raysan5 980d9d4cd4 rlgl usable as standalone library 8 lat temu
  raysan5 2679c4ae9b Review mesh loading and textures generation 8 lat temu
  raysan5 63fd96354e Simplify a bit GenTexture*() functions 8 lat temu