raysan5
5f4449f0a1
Removed physac functions from raylib header
8 years ago
raysan5
558ec3891b
Converted physac module to header only
8 years ago
raysan5
dcbfb83031
Updated comments...
8 years ago
Ray
99ee26b001
Review const char *
8 years ago
raysan5
70a96fff80
Simplified Oculus integration
8 years ago
Joshua Reisenauer
f0d8c009ae
cleaned things up
8 years ago
Ray
09fa002818
Corrected issue
8 years ago
Ray
ee795150fa
Updated some code
8 years ago
raysan5
ca13c2ed0c
Converted raygui module to header only
8 years ago
raysan5
058af472ea
Converted GLAD to header only
8 years ago
raysan5
3d5a408177
Remove DEBUG flag for raylib lib compilation
...on Android
8 years ago
Ray
9281e477eb
Embed standard shader into raylib
8 years ago
Ray
1bcf500eca
Review fallback mechanism
8 years ago
Ray
522af9f477
Fallback to default shader
8 years ago
Ray
4dada32693
Include GLFW3 DLL
8 years ago
Ray
34aea08ba2
Update to OpenAL Soft 1.17.2
8 years ago
Ray
6b2823775e
Remove OpenAL Soft
8 years ago
Ray
5f5d191d88
Updated to GLFW 3.2
8 years ago
LelixSuper
302d84cedc
Fix mistake in Makefile
8 years ago
Ray
ad8a5a95b2
Move and update CMakeList
8 years ago
Ray
29d505c98e
Reorganize external libraries - BREAKING CHANGE -
Moved all external libraries used by raylib to external folder inside
raylib src. Makefile has already been update and also the different
includes in raylib modules.
8 years ago
Ray
688045307a
Reorganize folder for Android library
Android build system has been simplified and now is included in src
folder, like other build systems.
8 years ago
Ray
72eb2632cc
Corrected compilation bug on OpenGL 1.1
8 years ago
raysan5
60232810d8
Added some comments
8 years ago
raysan5
d1133ca8d3
Some gestures comments tweaks...
8 years ago
raysan5
13bef7aa02
Work on Oculus functionality
Trying to find the best way to integrate Oculus support into raylib,
making it easy for the user...
8 years ago
Ray
7ca6397223
Added support for Oculus Rift CV1
8 years ago
raysan5
0bc71d84f8
Added functions to customize internal matrix
Internal modelview and projection matrices can be replaced before
drawing.
8 years ago
raysan5
2168d8aa1a
Removed DrawPhysicObjectInfo() function
To avoid additional dependencies
8 years ago
raysan5
cafc66a3c1
Rename for consistency with other functions
8 years ago
raysan5
4c9d0f16a5
Comment to avoid warning
8 years ago
raysan5
80b3c4cd2b
Review comments to be value-generic
8 years ago
raysan5
5bcddca5e1
Remove useless stuff
8 years ago
raysan5
c286bea8e1
Remove GLEW dependency
8 years ago
raysan5
4fb3103dfa
Corrected some formatting issues
8 years ago
raysan5
cf6d2e3985
Review coding style to match raylib style
Moved AudioError enum inside audio.c
8 years ago
Joshua Reisenauer
cf2975d062
convenient way to combine errors
8 years ago
Joshua Reisenauer
af1eb5453a
I added audio errors
The only thing I did not change was the _g for globals. Is there any
other way we can mark globals?
8 years ago
Joshua Reisenauer
05f8e83ba9
cleanup
8 years ago
Joshua Reisenauer
21a01ec870
simplified mod
8 years ago
Joshua Reisenauer
90e1ed2b5e
mod player added
8 years ago
Ray
17878550b1
Review heades usage
This is a first step toward a bigger project. Some modules could be
ported to header-only to be used as standalone.
8 years ago
Ray
7afa0b09ab
Support raygui as standalone library
8 years ago
raysan5
0a27525a4b
Dependencies review
Checking some files to be converted to header-only
8 years ago
raysan5
3e88156817
Ignore invalid warning
8 years ago
raysan5
897179a06c
Corrected some issues on OpenGL 1.1
8 years ago
raysan5
d17a0cee1a
Review text formatting (spacing, tabs...)
8 years ago
raysan5
302ec438dd
Removed colTint, tint color is colDiffuse
Tint color could be applied to colDiffuse... but what's the best way?
Replace it? Multiply by? A point to think about...
8 years ago
raysan5
cac2a66deb
Improved library consistency
Functions renamed to improve library consistency
8 years ago
Ray
caa7bc366b
Reviewed DrawLight() function and some tweaks
8 years ago