raysan5
3c1be60c66
Updated examples for new physac header-only
il y a 8 ans
raysan5
5f4449f0a1
Removed physac functions from raylib header
il y a 8 ans
raysan5
558ec3891b
Converted physac module to header only
il y a 8 ans
raysan5
dcbfb83031
Updated comments...
il y a 8 ans
Ray
420b85da98
Update README.md
il y a 8 ans
Ray
28c2759ae1
Update README.md
il y a 8 ans
Ray
374e3e7e11
Updated to raylib 1.5
il y a 8 ans
Ray
904ef0d4be
Adjust to standard example screen size
il y a 8 ans
Ray
99ee26b001
Review const char *
il y a 8 ans
Ray
ee049641ba
Merge pull request #126 from kd7tck/develop
clean up audio chiptunes support
il y a 8 ans
Joshua Reisenauer
4f47f90336
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
il y a 8 ans
Ray
2d90cc59b6
Update distortion.fs
il y a 8 ans
Ray
5576dea00b
Rename raylib_rlgl_standalone.c to rlgl_standalone.c
il y a 8 ans
raysan5
b79ede4edb
Added distortion shader to render
il y a 8 ans
raysan5
70a96fff80
Simplified Oculus integration
il y a 8 ans
Joshua Reisenauer
7bf2854e94
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
il y a 8 ans
Joshua Reisenauer
f0d8c009ae
cleaned things up
il y a 8 ans
Ray
79a6235811
Stereo rendering test
Trying to simulate Oculus Rift CV1 rendering without the device... for
Debug pourposes.
il y a 8 ans
Ray
c99fc5108e
Update screenshot
il y a 8 ans
Ray
09fa002818
Corrected issue
il y a 8 ans
Ray
ee795150fa
Updated some code
il y a 8 ans
raysan5
5631f822bd
Reorganized device init/close
il y a 8 ans
raysan5
ca13c2ed0c
Converted raygui module to header only
il y a 8 ans
raysan5
058af472ea
Converted GLAD to header only
il y a 8 ans
raysan5
3d5a408177
Remove DEBUG flag for raylib lib compilation
...on Android
il y a 8 ans
Ray
9281e477eb
Embed standard shader into raylib
il y a 8 ans
Joshua Reisenauer
76536fe24b
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
il y a 8 ans
Ray
1bcf500eca
Review fallback mechanism
il y a 8 ans
Ray
522af9f477
Fallback to default shader
il y a 8 ans
Ray
4dada32693
Include GLFW3 DLL
il y a 8 ans
Ray
34aea08ba2
Update to OpenAL Soft 1.17.2
il y a 8 ans
Ray
6b2823775e
Remove OpenAL Soft
il y a 8 ans
Ray
d999b3ed53
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
il y a 8 ans
Ray
5f5d191d88
Updated to GLFW 3.2
il y a 8 ans
Ray
dd468e9ef9
Merge pull request #124 from LelixSuper/patch-1
Fix mistake in the make file
il y a 8 ans
LelixSuper
302d84cedc
Fix mistake in Makefile
il y a 8 ans
Ray
ad8a5a95b2
Move and update CMakeList
il y a 8 ans
Ray
29d505c98e
Reorganize external libraries - BREAKING CHANGE -
Moved all external libraries used by raylib to external folder inside
raylib src. Makefile has already been update and also the different
includes in raylib modules.
il y a 8 ans
Ray
688045307a
Reorganize folder for Android library
Android build system has been simplified and now is included in src
folder, like other build systems.
il y a 8 ans
Ray
72eb2632cc
Corrected compilation bug on OpenGL 1.1
il y a 8 ans
Joshua Reisenauer
e3b2485453
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
il y a 8 ans
raysan5
60232810d8
Added some comments
il y a 8 ans
raysan5
d1133ca8d3
Some gestures comments tweaks...
il y a 8 ans
raysan5
13bef7aa02
Work on Oculus functionality
Trying to find the best way to integrate Oculus support into raylib,
making it easy for the user...
il y a 8 ans
raysan5
b574e105dd
Basic raylib Oculus Rift template for reference
Not functional yet...
il y a 8 ans
raysan5
4dfffff19b
Review uniform name
il y a 8 ans
raysan5
9417b9969d
Remove GLEW
il y a 8 ans
raysan5
46a7822eee
Remove useless folder
il y a 8 ans
raysan5
501ef80bed
Updated camera 2d example
il y a 8 ans
Ray
7ca6397223
Added support for Oculus Rift CV1
il y a 8 ans