Ray
698d37c57a
Update shaders_normalmap_rendering.c
2 maanden geleden
Ray
1b9aa0bcf3
Update rmodels.c
2 maanden geleden
Ray
f4250da042
Update text_unicode_ranges.c
2 maanden geleden
Ray
f6ae596a1d
Update rexm.c
2 maanden geleden
Ray
0da5bc1e17
REXM: REVIEWED: `TextReplaceBetween()`
2 maanden geleden
Ray
4447868c60
REXM: Updated examples, resources checking
2 maanden geleden
Ray
adb078128b
Update rexm.c
2 maanden geleden
Ray
28c5d16000
Update shaders_shadowmap_rendering.c
2 maanden geleden
Ray
811ec4fb1e
REVIEWED: `shaders_shadowmap_rendering` example
2 maanden geleden
Ray
ef0dd5f774
REXM: Updated examples after some renames
2 maanden geleden
Ray
c7f8843200
REXM: RENAME: example: `shaders_eratosthenes` --> `shaders_eratosthenes_sieve`
2 maanden geleden
Ray
851bb3120d
REXM: RENAME: example: `shaders_view_depth` --> `shaders_depth_rendering`
2 maanden geleden
Ray
adda398e65
REXM: RENAME: example: `shapes_easings_rectangle_array` --> `shapes_easings_rectangles`
2 maanden geleden
Ray
5ac0539481
REXM: RENAME: example: `shapes_easings_box_anim` --> `shapes_easings_box`
2 maanden geleden
Ray
84baaa6ee7
REXM: RENAME: example: `shapes_easings_ball_anim` --> `shapes_easings_ball`
2 maanden geleden
Ray
ede4547015
REXM: RENAME: example: `models_draw_cube_texture` --> `models_textured_cube`
2 maanden geleden
Ray
d8f3b51a3f
REXM: RENAME: example: `models_animation` --> `models_animation_playing`
2 maanden geleden
Ray
4a23ed698f
REXM: RENAME: example: `shaders_raymarching` --> `shaders_raymarching_rendering`
2 maanden geleden
Ray
f4f3325e1e
REXM: RENAME: example: `shaders_spotlight` --> `shaders_spotlight_rendering`
2 maanden geleden
Ray
11ca32493a
REXM: RENAME: example: `shaders_lightmap` --> `shaders_lightmap_rendering`
2 maanden geleden
Ray
07070b81e8
REXM: RENAME: example: `shaders_shadowmap` --> `shaders_shadowmap_rendering`
2 maanden geleden
Ray
6afc608477
REXM: RENAME: example: `shaders_normal_map` --> `shaders_normalmap_rendering`
2 maanden geleden
Ray
4cf4c6645e
REXM: RENAME: example: `shaders_hybrid_render` --> `shaders_hybrid_rendering`
2 maanden geleden
Ray
14bef50464
REXM: RENAME: example: `shaders_deferred_render` --> `shaders_deferred_rendering`
2 maanden geleden
Ray
ab3e99fd30
REXM: RENAME: example: `models_cubicmap` --> `models_cubicmap_rendering`
2 maanden geleden
Ray
463d069eff
REXM: RENAME: example: `models_heightmap` --> `models_heightmap_rendering`
2 maanden geleden
Ray
b67e7ffc44
REXM: RENAME: example: `shapes_draw_circle_sector` --> `shapes_circle_sector_drawing`
2 maanden geleden
Ray
16fbca2e8b
REXM: RENAME: example: `shapes_draw_rectangle_rounded` --> `shapes_rounded_rectangle_drawing`
2 maanden geleden
Ray
266b8efbd6
REXM: Reviewed examples inconsistencies
2 maanden geleden
Ray
688cf680c0
Update examples_list.txt
2 maanden geleden
Ray
25f4e544d1
REXM: UPDATED: Examples source code header info, aligned with name
2 maanden geleden
Ray
4020885c35
REXM: Reviewed `UpdateSourceMetadata()`
2 maanden geleden
Ray
8544020023
Update required files for example rename
2 maanden geleden
Ray
5373ede25c
REXM: Review examples source code header metadata for consistency
2 maanden geleden
Ray
e1dfb4cd4e
Update shaders_normal_map.c
2 maanden geleden
Ray
1bbd4c3566
REXM: RENAME: example: `shapes_draw_ring` --> `shapes_ring_drawing`
2 maanden geleden
Ray
c0234e5e3d
REXM: RENAME: example: `textures_sprite_anim` --> `textures_sprite_animation`
2 maanden geleden
Ray
02d004274c
Update rexm.c
2 maanden geleden
Ray
2d19abb2cf
REXM: REVIEWED: Examples header info inconsistencies
2 maanden geleden
Ray
e5cef3c0d8
REXM: Reviewed examples source code headers metadata
2 maanden geleden
Ray
68a678a549
Update rexm.c
2 maanden geleden
Ray
16a0b966c3
Update rexm.c
2 maanden geleden
Ray
4af48fba74
REXM: REVIEWED: `UpdateSourceMetadata()` and `TextReplaceBetween()`
2 maanden geleden
Ray
446f015ac5
Review formating
2 maanden geleden
Ray
b2684a9c38
Merge branch 'master' of https://github.com/raysan5/raylib
2 maanden geleden
Ray
86ec1c08c2
Update rexm.c
2 maanden geleden
Eike Decker
bd810368b0
Fixing base64 decoding error when input string is bad ( #5170 )
The following code would crash the previous version when calling MemFree:
// 53 * A
const char maliciousBase64Input[] = "AAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAA";
int decodedSize = 0;
unsigned char *decodedData = DecodeDataBase64(
maliciousBase64Input, &decodedSize);
if (decodedData) {
MemFree(decodedData);
}
The reason is a lack of array bound checks in the decoding loop, which
corrupted here the heap (though this is platform dependent).
Adding the bound checks here prevents the memory corruption.
Tested with encoding random data of sizes 0-1023 and comparing it
with the decoded result.
2 maanden geleden
Ray
eb816898e5
Revert "Added creation-review years to examples"
This reverts commit b5e25916fc .
2 maanden geleden
Ray
84e606b8c7
Update rexm.c
2 maanden geleden
Ray
1d4d8da3e9
Removed temp code to generate updated examples_list.txt
2 maanden geleden