raysan5
76f8e84901
Reviewed LoadBMFont() to load data from memory #1232
4 lat temu
raysan5
70cd2f1edf
Tweak
4 lat temu
raysan5
0e56bc2929
Replace file accesses by memory accesses
Several functions used to load external files have been reviewed to just load the full file with LoadFileData() and load data from memory from there. This way all file access functionality is centralized in utils module.
Functions reviewed: LoadDDS(), LoadPKM(), LoadKTX(), LoadPVR(), LoadASTC(), SaveKTX()
4 lat temu
raysan5
a2955bc5b3
Corrected issue with multichannel on CloseAudioDevice()
4 lat temu
raysan5
cdbe1b6190
Review buffer limits on rectangle drawing
4 lat temu
raysan5
b3eea3d322
Avoid loading texcoords and normasl from model if not existent
4 lat temu
raysan5
6acb7bcfe4
Avoid glGetStringi() on OpenGL 2.1
4 lat temu
Random
d9a96c4ca0
added BLEND_SET ( #1251 )
* added BLEND_SET
* renamed BLEND_SET to BLEND_ADD_COLORS
4 lat temu
Noor Wachid
abb94bd2ff
Adding Normalize and Remap functions ( #1247 )
* Adding Norm and Remap functions
// Normalize input value within input range
// Remap input value within input range to output range
* Rename Norm to Normalize
To make it uniforms with Raylib's functions
* Calculate Remap without other functions
4 lat temu
raysan5
b897ae092a
ADDED: Ecample: embedded files loading
4 lat temu
ThePituLegend
d14c51aa2a
Introduced Vector2 and Vector3 Square Lenght. ( #1248 )
* Introduced Vector2 and Vector3 Square Lenght.
* Square length functions renamed
4 lat temu
raysan5
7b001164ef
Review formatting GetPRevDirectoryPath()
4 lat temu
raysan5
64d44d131d
Emscripten fullscreen -WIP-
4 lat temu
ivn
730375faf7
fix bug in GetPrevDirectoryPath on Unix-like systems ( #1246 )
4 lat temu
raysan5
257f232d41
WARNING: BREAKING CHANGE: Review audio looping system
Current looping system was broken, `loopCount` has been converted to `bool looping` and user can enable/disable with `music.looping = false`. `SetMusicLoopCount()` has been removed.
4 lat temu
raysan5
3a33fe0fd9
Avoid LoadImageEx() usage internally
At this point LoadImageEx() could be removed from raylib... still thinking about it...
4 lat temu
raysan5
65b7047111
Remove some [textures] function dependencies
- LoadFontDefault() -> Some code simplifications
- LoadFontFromImage() -> Avoid LoadImageEx()
- LoadFontData() -> Avoid GenImageColor(), ImageFormat()
- LoadBMFont() -> Avoid ImageCopy(), ImageFormat()
4 lat temu
raysan5
ca6016cc71
TextToInteger() always exposed
4 lat temu
raysan5
4ec40e720c
GenMeshCubicmap() added comments and simplification
4 lat temu
Ray
45450db45a
Update BINDINGS.md
4 lat temu
Ray
d7b0422769
Update BINDINGS.md
4 lat temu
GoldenThumbs
763aa5b8a2
Fixed Generated Normals for GenMeshCubicmap ( #1244 )
Just flipped the signs of `n5` and `n6` at lines `2021` and `2022`.
4 lat temu
raysan5
4e3ab8f27d
Update config.h.in
4 lat temu
raysan5
3a4e3d8747
Update CMakeOptions.txt
4 lat temu
raysan5
3a6af2cc57
Remove SUPPORT_IMAGE_DRAWING flag
ImageDraw() is actually used in multiple functions and it aslo depends on several functions...
4 lat temu
raysan5
913ef1d56f
Misc code reviews
4 lat temu
Mickaël Malécot
0bd64b7975
Gamepad axis bug fixes and improvement ( #1228 )
* Fix gamepad axis count
* Fix Xbox axis drawing
* Ignore low axis values
* Revert "Fix gamepad axis count"
This reverts commit f08ae4bf
* Fix GamepadAxis API
* Fix conflict with master
* Revert Gamepad MAX definitions
* Revert MAX_GAMEPAD_AXIS update
4 lat temu
raysan5
7efed56b66
Added [text] flag: SUPPORT_TEXT_MANIPULATION
4 lat temu
raysan5
7a1d3d807f
WARNING: RENAMED: ImageExtractPalette() -> GetImagePalette()
4 lat temu
raysan5
cb3bdf09c6
Merge branch 'master' of https://github.com/raysan5/raylib
4 lat temu
raysan5
959447d8ed
Reorganized texture functions
Removed ImageAlphaMask() dependency on [text] LoadBMFont()
4 lat temu
Ray
2d1cbe3cb3
Update .gitignore
4 lat temu
sikor666
db4a618c6f
Fix materials loading for IQM models ( #1227 )
4 lat temu
armageddon421
df5c522049
Update CMakeLists.txt to fix CMake build for Raspberry Pi ( #1229 )
4 lat temu
Ray
4e29294caa
Update BINDINGS.md
4 lat temu
Ray
a813c40abf
Update BINDINGS.md
4 lat temu
Ray
37dccd98a6
Added bindings: raylib-purebasic, clj-raylib
4 lat temu
raysan5
d357b116fe
Reviewed missing check for JPG
4 lat temu
raysan5
6fa6757a8b
Comment tweak
4 lat temu
raysan5
f6ca045735
ADDED: DrawTriangle3D() and DrawTriangleStrip3D()
Those functions could be very useful for custom triangle data drawing, using internal batch system.
4 lat temu
raysan5
2e8299742b
Comments review
4 lat temu
raysan5
67d8b43b0e
Review first person movement Y waving
Some comments added
4 lat temu
raysan5
fdad1f023b
Avoid all MSVC compile warnings
Most warning were related to types conversion (casting required) and unsigned/signed types comparisons.
Added preprocessor directives (_CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE) to avoid warnings about unsafe functions, those functions are safe while used properly and recommended alternatives are MS only.
Some external libraries still generate warnings.
4 lat temu
Ray
9a1e934621
Added raylib D bindings!
4 lat temu
raysan5
526c85773f
Replace deprectared usleep() calls
4 lat temu
Rfaile313
845596c30a
No need for "LOGO_RECS_SIDE" maybe an artifact? ( #1236 )
Game will not compile with those four lines of code.
4 lat temu
Ray
72443f8f25
Removed RaylibSharp (dead link)
4 lat temu
Ray
695e937102
Added binding raylib-Forever
4 lat temu
raysan5
b8055925bf
Update raymath.h
4 lat temu
raysan5
6a8e4795da
Update core_input_multitouch.c
4 lat temu