raysan5
76f8e84901
Reviewed LoadBMFont() to load data from memory #1232
4 年之前
raysan5
70cd2f1edf
Tweak
4 年之前
raysan5
0e56bc2929
Replace file accesses by memory accesses
Several functions used to load external files have been reviewed to just load the full file with LoadFileData() and load data from memory from there. This way all file access functionality is centralized in utils module.
Functions reviewed: LoadDDS(), LoadPKM(), LoadKTX(), LoadPVR(), LoadASTC(), SaveKTX()
4 年之前
raysan5
a2955bc5b3
Corrected issue with multichannel on CloseAudioDevice()
4 年之前
raysan5
cdbe1b6190
Review buffer limits on rectangle drawing
4 年之前
raysan5
b3eea3d322
Avoid loading texcoords and normasl from model if not existent
4 年之前
raysan5
6acb7bcfe4
Avoid glGetStringi() on OpenGL 2.1
4 年之前
Random
d9a96c4ca0
added BLEND_SET ( #1251 )
* added BLEND_SET
* renamed BLEND_SET to BLEND_ADD_COLORS
4 年之前
Noor Wachid
abb94bd2ff
Adding Normalize and Remap functions ( #1247 )
* Adding Norm and Remap functions
// Normalize input value within input range
// Remap input value within input range to output range
* Rename Norm to Normalize
To make it uniforms with Raylib's functions
* Calculate Remap without other functions
4 年之前
raysan5
b897ae092a
ADDED: Ecample: embedded files loading
4 年之前
ThePituLegend
d14c51aa2a
Introduced Vector2 and Vector3 Square Lenght. ( #1248 )
* Introduced Vector2 and Vector3 Square Lenght.
* Square length functions renamed
4 年之前
raysan5
7b001164ef
Review formatting GetPRevDirectoryPath()
4 年之前
raysan5
64d44d131d
Emscripten fullscreen -WIP-
4 年之前
ivn
730375faf7
fix bug in GetPrevDirectoryPath on Unix-like systems ( #1246 )
4 年之前
raysan5
257f232d41
WARNING: BREAKING CHANGE: Review audio looping system
Current looping system was broken, `loopCount` has been converted to `bool looping` and user can enable/disable with `music.looping = false`. `SetMusicLoopCount()` has been removed.
4 年之前
raysan5
3a33fe0fd9
Avoid LoadImageEx() usage internally
At this point LoadImageEx() could be removed from raylib... still thinking about it...
4 年之前
raysan5
65b7047111
Remove some [textures] function dependencies
- LoadFontDefault() -> Some code simplifications
- LoadFontFromImage() -> Avoid LoadImageEx()
- LoadFontData() -> Avoid GenImageColor(), ImageFormat()
- LoadBMFont() -> Avoid ImageCopy(), ImageFormat()
4 年之前
raysan5
ca6016cc71
TextToInteger() always exposed
4 年之前
raysan5
4ec40e720c
GenMeshCubicmap() added comments and simplification
4 年之前
Ray
45450db45a
Update BINDINGS.md
4 年之前
Ray
d7b0422769
Update BINDINGS.md
4 年之前
GoldenThumbs
763aa5b8a2
Fixed Generated Normals for GenMeshCubicmap ( #1244 )
Just flipped the signs of `n5` and `n6` at lines `2021` and `2022`.
4 年之前
raysan5
4e3ab8f27d
Update config.h.in
4 年之前
raysan5
3a4e3d8747
Update CMakeOptions.txt
4 年之前
raysan5
3a6af2cc57
Remove SUPPORT_IMAGE_DRAWING flag
ImageDraw() is actually used in multiple functions and it aslo depends on several functions...
4 年之前
raysan5
913ef1d56f
Misc code reviews
4 年之前
Mickaël Malécot
0bd64b7975
Gamepad axis bug fixes and improvement ( #1228 )
* Fix gamepad axis count
* Fix Xbox axis drawing
* Ignore low axis values
* Revert "Fix gamepad axis count"
This reverts commit f08ae4bf
* Fix GamepadAxis API
* Fix conflict with master
* Revert Gamepad MAX definitions
* Revert MAX_GAMEPAD_AXIS update
4 年之前
raysan5
7efed56b66
Added [text] flag: SUPPORT_TEXT_MANIPULATION
4 年之前
raysan5
7a1d3d807f
WARNING: RENAMED: ImageExtractPalette() -> GetImagePalette()
4 年之前
raysan5
cb3bdf09c6
Merge branch 'master' of https://github.com/raysan5/raylib
4 年之前
raysan5
959447d8ed
Reorganized texture functions
Removed ImageAlphaMask() dependency on [text] LoadBMFont()
4 年之前
Ray
2d1cbe3cb3
Update .gitignore
4 年之前
sikor666
db4a618c6f
Fix materials loading for IQM models ( #1227 )
4 年之前
armageddon421
df5c522049
Update CMakeLists.txt to fix CMake build for Raspberry Pi ( #1229 )
4 年之前
Ray
4e29294caa
Update BINDINGS.md
4 年之前
Ray
a813c40abf
Update BINDINGS.md
4 年之前
Ray
37dccd98a6
Added bindings: raylib-purebasic, clj-raylib
4 年之前
raysan5
d357b116fe
Reviewed missing check for JPG
4 年之前
raysan5
6fa6757a8b
Comment tweak
4 年之前
raysan5
f6ca045735
ADDED: DrawTriangle3D() and DrawTriangleStrip3D()
Those functions could be very useful for custom triangle data drawing, using internal batch system.
4 年之前
raysan5
2e8299742b
Comments review
4 年之前
raysan5
67d8b43b0e
Review first person movement Y waving
Some comments added
4 年之前
raysan5
fdad1f023b
Avoid all MSVC compile warnings
Most warning were related to types conversion (casting required) and unsigned/signed types comparisons.
Added preprocessor directives (_CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE) to avoid warnings about unsafe functions, those functions are safe while used properly and recommended alternatives are MS only.
Some external libraries still generate warnings.
4 年之前
Ray
9a1e934621
Added raylib D bindings!
4 年之前
raysan5
526c85773f
Replace deprectared usleep() calls
4 年之前
Rfaile313
845596c30a
No need for "LOGO_RECS_SIDE" maybe an artifact? ( #1236 )
Game will not compile with those four lines of code.
4 年之前
Ray
72443f8f25
Removed RaylibSharp (dead link)
4 年之前
Ray
695e937102
Added binding raylib-Forever
4 年之前
raysan5
b8055925bf
Update raymath.h
4 年之前
raysan5
6a8e4795da
Update core_input_multitouch.c
4 年之前