2090 Cometimentos (89fedf0bb909efa28726e4e19f7487b7a7399aa2)

Autor SHA1 Mensagem Data
  Ray 89fedf0bb9 Comments review há 5 anos
  Ray 4211056354 Reviewed some comments há 5 anos
  Ray 6d56c99a37 Reorganized some variables for consistency há 5 anos
  Ray f46fcb8307 IsAudioBufferPlaying() replace ERROR by WARNING há 5 anos
  Ray a08508f6a4 Renamed LICENSE.md to LICENSE há 5 anos
  raysan5 b5b3bbb30b Review variable name há 5 anos
  raysan5 21c30f43d4 Update year to 2020 há 5 anos
  raysan5 c20ccfe274 Review PR #1040 naming and formating há 5 anos
  raysan5 c0d1425aac Remove TABS há 5 anos
  raysan5 350cb0a8a8 GenTextureCubemap(): renamed parameter há 5 anos
  chriscamacho cedd5efe4c fixed free camera pitch (#1040) há 5 anos
  las3rlars f8bd56b07f Normals was not correctly updated when using animated meshes (#1052) há 5 anos
  illegalinstruction caa1f45643 Forcibly ensure .xm playback starts in the right place; fixes #1043. (#1045) há 5 anos
  Ray 8473e94879 Add some comments on desktop multi-touch há 5 anos
  Ray 03e6006ac8 Corrected bug on rlReadTexturePixels() há 5 anos
  Ray e614942a2d Read texture data as RGBA from FBO on GLES 2.0 há 5 anos
  Ray 1397242d88 Small code tweak to avoid warning há 5 anos
  Ray b8246d8592 Minor format tweaks for PR #1036 há 5 anos
  Justin 7eacac24d5 SetWindowMonitor made functioning again. (#1036) há 5 anos
  Ahmad Fatoum 2a64aa2abd external: glfw: reinstate export of GLFW_PKG_{DEPS,LIBS} há 6 anos
  Oskari Timperi 8a08a9b225 Fix `IsMouseButtonReleased()` when press/release events come too fast (#1032) há 5 anos
  raysan5 f346c672fb Work on macOS HighDPI issue #826 há 5 anos
  raysan5 08adb4b8c3 Check and testing timming #865 há 5 anos
  raysan5 3d936061c8 Corrected issue #1027 há 5 anos
  Ray 95f3b6e18e Review VSync on fullscreen mode há 5 anos
  MasterZean 8eecbbe4aa fixes for switching full-screen and v-sync (#963) há 5 anos
  Ray ea5cd42e6c Update GLFW to version 3.4 há 5 anos
  Ray 3ffe34f9bb ADDED: DrawTextCodepoint() há 5 anos
  Ray 416a52b5bc Minor comments tweak há 5 anos
  Ray 60e8511543 Update miniaudio.h to v0.9.8 há 5 anos
  Ray 97abaff4c5 Support rlPushMatrix() and rlPopMatrix() on mesh drawing há 5 anos
  Darryl Dixon - Piece Digital 776304e8e8 Comments (#1026) há 5 anos
  raysan5 d5aab98ac9 Review PR #1015 há 5 anos
  brankoku 1f66f0d9a2 [text] `TextFormat()` caching (#1015) há 5 anos
  raysan5 c1a02e9fca Review PR #1022 há 5 anos
  raysan5 1d3f230c92 Review key input queue PR #1012 há 5 anos
  Ushio ae301a1d23 add api FIFO based character input. (#1012) há 5 anos
  Ushio b132ae099b Fix camera not working problem at align z direction. #924 (#1013) há 5 anos
  Ray 2783d0d63e DrawPoint3D(): PR review há 5 anos
  Eric J 5d27c1e6c9 Add DrawPoint3D() function to models.c (#1019) há 5 anos
  Kevin Yonan d2882a68fe Adding double ended stack & Mempool Reset function (#1021) há 5 anos
  JuDelCo 8b7db29ba0 Fix Makefile missing X11 lib when building as a shared library on Linux. (#1018) há 5 anos
  brankoku 96b0563249 [rlgl] Create function `rlUpdateMeshAt` (#1010) há 5 anos
  ChrisDill 00c611a5fb [Core] Added ColorFromNormalized which is the reverse of ColorNormalize. (#1011) há 5 anos
  brankoku bba8454034 rlUpdateMesh now supports updating indices (#1009) há 5 anos
  raysan5 29b9b054dd REVIEW: rlLoadTexture() há 5 anos
  raysan5 e8b89b5ecf REVIEW: GetImageData() and GetImageAlphaBorder() há 5 anos
  Ray dc6136e820 Review formatting for PR #1004 há 5 anos
  João Coelho 75b0264f35 fix various problems, thanks CppCheck :) (#1005) há 5 anos
  Ray d73abe73e5 REDESIGN: TextToUtf8() há 5 anos