raysan5
28093c46a8
Disable `SUPPORT_EVENTS_AUTOMATION` by default
3 years ago
PtitLuca
c37f776e87
fix: change relevant occurences of MeshBoundingBox to GetMeshBoundingBox ( #1836 )
3 years ago
Ray
1dd9fbae94
Merge branch 'master' of https://github.com/raysan5/raylib
3 years ago
Ray
8be5ec2288
Avoid SUPPORT_MOUSE_CURSOR_POINT
3 years ago
Sirvoid
1a420b77e3
Fixed: Binding vertex position twice ( #1835 )
3 years ago
Ray
0e65e5877f
Update rlgl_standalone.c
3 years ago
Ray
e07054d0d4
RENAMED: `SwapBuffers()` -> `SwapScreenBuffer()`
Avoid possible symbol collisions
3 years ago
Ray
b733e76c86
Update physac.h
3 years ago
Ray
19b71f5f13
WARNING: Exposed `SUPPORT_CUSTOM_FRAME_CONTROL` #1729
3 years ago
Ray
ab032919df
RENAMED: Wait() -> WaitTime()
3 years ago
Ray
68e408474d
Renamed SUPPORT_MOUSE_CURSOR_NATIVE -> SUPPORT_MOUSE_CURSOR_POINT
3 years ago
Ray
942657fc7c
Remove Color struct requirement
3 years ago
Ray
4decbb2586
RENAMED: MeshTangents() -> GenMeshTangents()
RENAMED: MeshBinormals() -> GenMeshBinormals()
3 years ago
Ray
f3d38018cd
Comment tweak
3 years ago
Ray
3ae40c35e6
Update examples_template.c
3 years ago
Ray
4b93feb172
Remove trail spaces
3 years ago
Ray
d875891a3c
Improved raylib parser to export data as XML
- Improved command-line
- Added XML support
- Added sample outputs: DEFAULT, JSON, XML
- Reviewed LoadFileText() bug
- Removed trailing spaces
3 years ago
Ray
3e68059556
Merge branch 'master' of https://github.com/raysan5/raylib
3 years ago
Ray
213c990eda
Reviewed issue
3 years ago
Tobias Mock
929fa5780d
Add nullptr check before passing arg ( #1825 )
3 years ago
Richard Smith
7d03048f1d
updating raylib python cffi version ( #1826 )
* Update BINDINGS.md
* Update BINDINGS.md
3 years ago
FSasquatch
ae9cea03f0
Changed windows-build to build-windows ( #1822 )
3 years ago
Ray
de7b8ad551
NEW CRAZY FEATURE: EVENTS AUTOMATION!
https://youtu.be/3dZenkpmRzM
3 years ago
Francisco Javier Andrés Casas Barrientos
4dd5643402
Added missing null terminator ( #1820 )
Added missing null terminator when adding characters to the string, otherwise garbage values are read (often zeros which are equal to '\0', but not every time).
This error results in random characters appearing in the text box every one in a while:
```
asdfg??? ll??
```
It is corrected with the proposed fix.
This problem was observed by my student, Gonzalo Rivera Lazo.
3 years ago
Ray
0b8e0f05a7
Register mouse previous position
3 years ago
Ray
b188008a1c
Review code formatting
3 years ago
Ray
7bc2e922c9
Review some comments
3 years ago
Ray
b0dcdf688f
Reviewed functions description
Replaced: Returns -> Get
3 years ago
Ray
d3387c952a
Reviewed Input variables and comments
3 years ago
Ray
3643974949
Corrected bug on enum
3 years ago
Ray
8980bcfe4b
Added some enum comments
3 years ago
Hristo Stamenov
e1babab3cc
There no longer is a library glfw_objlib and now it is only glfw. ( #1818 )
3 years ago
Ray
97b074ac26
Update GLFW to latest version #1817
3 years ago
Ray
76a907bb79
Remove tabs
3 years ago
Deathbat2190
9681a072d0
Fix parsing multiple struct fields defined in one line ( #1813 )
3 years ago
Rob Loach
32f3f53718
parser: Add JSON support with --json ( #1812 )
3 years ago
raysan5
246798a0ba
Update Makefile
3 years ago
Ray
88a8395b8e
Added `raylib_oding_bindings`
3 years ago
raysan5
e95d8bc655
Minor format tweaks
3 years ago
raysan5
6445200a93
Removed GetAudioStreamBufferSizeDefault()
3 years ago
Ray
e00d2439b9
WARNING: BREAKING: Consistency renamings
RENAMED: InitAudioStream() -> LoadAudioStream()
RENAMED: CloseAudioStream() -> UnloadAudioStream()
3 years ago
Ray
7e68e733f5
Update models_material_pbr.c
3 years ago
Ray
0565fb9fb6
Update models_mesh_picking.c
3 years ago
Ray
121c689b78
Review code formatting
3 years ago
Crydsch
edeaff4bd4
Better collisions ( #1803 )
* review collisions ray-box and ray-sphere
* Applied raysan's refactor
Improved GetRayCollisionBox
* Replace GetRayCollisionGround with GetCollisionQuad
* Update example core_3d_picking
* Update example models_loading
* Fixed issues after merge
* remove debug stuff
Co-authored-by: Cry dsch <chris.obo@gmx.net>
3 years ago
Ray
2370af598e
Reviewed example: core_split_screen
3 years ago
Jeffery Myers
deaa84d28d
Add a split screen example showing render texture use and multiple cameras. ( #1806 )
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
3 years ago
Deathbat2190
2efb5a36ca
Small parser bugfix ( #1805 )
3 years ago
isaac553876299
d1ac38171c
Update raymath.h ( #1802 )
3 years ago
Marco G. Maia
1a7dace57e
Update docs for supported blend modes ( #1801 )
3 years ago