998 Commits (9607ea5c0a28d1a3f5812c6fdc4822ab4b48cde2)

Author SHA1 Message Date
  Hristo Stamenov 71700254b4
Major revamp gltf (#1849) 3 years ago
  Ray e0720a0a55 WARNING: REVIEWED: Default shader uniform names 3 years ago
  Ray 43efe92e21 Update core_basic_window.c 3 years ago
  Ray 7203acdef9 Minor format tweaks 3 years ago
  Ray 3db26f82ea WARNING: BREAKING: Functions renamed! 3 years ago
  Ray 716e26aa37 Review BeginTextureMode() usage 3 years ago
  Ray f989048bda Reviewed example 3 years ago
  Ray 49d2897b24 Update core_custom_frame_control.c 3 years ago
  Ray 6f60622619 ADDED: Example: core_custom_frame_control 3 years ago
  Ray 0e65e5877f Update rlgl_standalone.c 3 years ago
  Ray 3ae40c35e6 Update examples_template.c 3 years ago
  Francisco Javier Andrés Casas Barrientos 4dd5643402
Added missing null terminator (#1820) 3 years ago
  Ray e00d2439b9 WARNING: BREAKING: Consistency renamings 3 years ago
  Ray 7e68e733f5 Update models_material_pbr.c 3 years ago
  Ray 0565fb9fb6 Update models_mesh_picking.c 3 years ago
  Ray 121c689b78 Review code formatting 3 years ago
  Crydsch edeaff4bd4
Better collisions (#1803) 3 years ago
  Ray 2370af598e Reviewed example: core_split_screen 3 years ago
  Jeffery Myers deaa84d28d
Add a split screen example showing render texture use and multiple cameras. (#1806) 3 years ago
  Ray 23398f0198 Update Makefile 3 years ago
  Ray e991fefb89 Update Makefile 3 years ago
  Ray d39d26f275 Update models_loading.c 3 years ago
  Ray 9cc2cee936 Update text_draw_3d.c 3 years ago
  Ray b359a1575e Update core_3d_picking.c 3 years ago
  Ray 1c5de9721a WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781 3 years ago
  Hristo Stamenov 470574517a
Implement vertex color attribute for GLTF and IQM (#1790) 3 years ago
  Ray 1c7c8c682c REVIEWED: models_skybox #1792 #1778 3 years ago
  Ray b36422083e Remove headers from shaders 3 years ago
  Ray e401d5c48e WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox() 3 years ago
  Ray 7b6b87ec5b Update VS2019 project: rlgl_standalone 3 years ago
  Gianni Alessandroni a84e98ba6c
Hotfix for smooth pixel-perfect camera example [core_2d_camera_smooth_pixelperfect.c] (#1771) 3 years ago
  Gianni Alessandroni 4ab28fffb4
Added smooth pixel-perfect camera example + Small typo fix in examples_template.c (#1760) 3 years ago
  Lambert Wang e39e45824d
Add RenderPolyLinesEx routine (#1758) 3 years ago
  Lambert Wang 2545f62565
Added support for additional mouse buttons (#1753) 3 years ago
  Ray b62c86572e REVIEWED: raudio_standalone #1752 3 years ago
  Ray c4eaf0076d Update raylib version 3 years ago
  Jeffery Myers b663724293
Generate a mesh in client code. (#1735) 3 years ago
  Jeffery Myers 6c518008a5
Fixes for 64 bit typecast warnings (#1733) 3 years ago
  Ray f4abc05d62
Update README.md 3 years ago
  Ray 8a55c60e47 Update shaders_mesh_instancing.c 3 years ago
  Ray dcf52c132f Remove trail spaces 3 years ago
  Ray 1161df0ee4 Added screenshots 3 years ago
  Ray 715a46277e
Update README.md 3 years ago
  Ray 5ef777219a Reviewed templates Makefiles 3 years ago
  Stephan Soller 93d3212914
[examples] Added an example for raylib OpenGL interop (#1726) 3 years ago
  Stephan Soller 7f1068ef96
Added zoom independent sharp edges to the SDF text example. (#1727) 3 years ago
  noloop 8453ff837b
Fix old directories used and windows/linux portability (#1722) 3 years ago
  Ray d7b6505f64 Update Makefile 3 years ago
  Ray 45c964c1e6 Update core_vr_simulator.c 3 years ago
  Ray bafa13f207 Update core_vr_simulator.c 3 years ago