998 Commits (9607ea5c0a28d1a3f5812c6fdc4822ab4b48cde2)

Author SHA1 Message Date
  raysan5 db4cfc9fbd Reviewed resources licenses 3 years ago
  raysan5 7d2845a661 Improve assets license information 3 years ago
  raysan5 30a3dae8a6 Update texel_checker.png 3 years ago
  Daniel Nagy 8a46b5e6c0
Use 60 FPS for textures_image_loading example (#1867) 3 years ago
  raysan5 a958cebdd9 Update audio_raw_stream.c 3 years ago
  raysan5 e6aa713a37 REVIEWED: Need to set default buffer size for raw data #1770 3 years ago
  raysan5 1fe137db44 Create core_basic_screen_manager.png 3 years ago
  raysan5 fe8dad48e2 ADDED: EXAMPLE: core_basic_screen_manager 3 years ago
  raysan5 a6728a2203 REVIEWED: emscripten versions 3 years ago
  Ray e5cf3f9555 WARNING: BREAKING: Functions renamed for consistency 3 years ago
  raysan5 0624af09fd Update raygui.h 3 years ago
  raysan5 2f75657350 WARNING: REMOVED: Some deprecated function names mapping 3 years ago
  Hristo Stamenov 71700254b4
Major revamp gltf (#1849) 3 years ago
  Ray e0720a0a55 WARNING: REVIEWED: Default shader uniform names 3 years ago
  Ray 43efe92e21 Update core_basic_window.c 3 years ago
  Ray 7203acdef9 Minor format tweaks 3 years ago
  Ray 3db26f82ea WARNING: BREAKING: Functions renamed! 3 years ago
  Ray 716e26aa37 Review BeginTextureMode() usage 3 years ago
  Ray f989048bda Reviewed example 3 years ago
  Ray 49d2897b24 Update core_custom_frame_control.c 3 years ago
  Ray 6f60622619 ADDED: Example: core_custom_frame_control 3 years ago
  Ray 0e65e5877f Update rlgl_standalone.c 3 years ago
  Ray 3ae40c35e6 Update examples_template.c 3 years ago
  Francisco Javier Andrés Casas Barrientos 4dd5643402
Added missing null terminator (#1820) 3 years ago
  Ray e00d2439b9 WARNING: BREAKING: Consistency renamings 3 years ago
  Ray 7e68e733f5 Update models_material_pbr.c 3 years ago
  Ray 0565fb9fb6 Update models_mesh_picking.c 3 years ago
  Ray 121c689b78 Review code formatting 3 years ago
  Crydsch edeaff4bd4
Better collisions (#1803) 3 years ago
  Ray 2370af598e Reviewed example: core_split_screen 3 years ago
  Jeffery Myers deaa84d28d
Add a split screen example showing render texture use and multiple cameras. (#1806) 3 years ago
  Ray 23398f0198 Update Makefile 3 years ago
  Ray e991fefb89 Update Makefile 3 years ago
  Ray d39d26f275 Update models_loading.c 3 years ago
  Ray 9cc2cee936 Update text_draw_3d.c 3 years ago
  Ray b359a1575e Update core_3d_picking.c 3 years ago
  Ray 1c5de9721a WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781 3 years ago
  Hristo Stamenov 470574517a
Implement vertex color attribute for GLTF and IQM (#1790) 3 years ago
  Ray 1c7c8c682c REVIEWED: models_skybox #1792 #1778 3 years ago
  Ray b36422083e Remove headers from shaders 3 years ago
  Ray e401d5c48e WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox() 3 years ago
  Ray 7b6b87ec5b Update VS2019 project: rlgl_standalone 3 years ago
  Gianni Alessandroni a84e98ba6c
Hotfix for smooth pixel-perfect camera example [core_2d_camera_smooth_pixelperfect.c] (#1771) 3 years ago
  Gianni Alessandroni 4ab28fffb4
Added smooth pixel-perfect camera example + Small typo fix in examples_template.c (#1760) 3 years ago
  Lambert Wang e39e45824d
Add RenderPolyLinesEx routine (#1758) 3 years ago
  Lambert Wang 2545f62565
Added support for additional mouse buttons (#1753) 3 years ago
  Ray b62c86572e REVIEWED: raudio_standalone #1752 3 years ago
  Ray c4eaf0076d Update raylib version 3 years ago
  Jeffery Myers b663724293
Generate a mesh in client code. (#1735) 3 years ago
  Jeffery Myers 6c518008a5
Fixes for 64 bit typecast warnings (#1733) 3 years ago