raysan5
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b02e737074
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Update raygui.h
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3 years ago |
Ray
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fdb7cd0587
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Update HISTORY.md
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3 years ago |
raysan5
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bba035c20c
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Minor type tweak
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3 years ago |
Ray
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be361ed3dc
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Update README.md
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3 years ago |
Ray
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8c0f9c7f5a
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Update miniaudio.h
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3 years ago |
Ray
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8abba960c7
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Review comments
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3 years ago |
Ray
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8649032428
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Update comment
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3 years ago |
Ray
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6e8387468f
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Update CHANGELOG
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3 years ago |
Ray
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27987f3fe6
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Update README.md
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3 years ago |
Ray
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ef32377336
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Updated Notepad++ raylib intellisense functions
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3 years ago |
AKDev
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a2b69c0905
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removed raylib-d (#2091)
Because the repository and the author's GitHub profile doesn't exist anymore
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3 years ago |
Ray
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1fac09d0f4
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REVIEWED: example: Compute shader Game-of-life
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3 years ago |
Astie Teddy
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f090f5444c
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Add Conway's Game of Life compute shader example. (#2088)
* Add Conway's Game of Life compute shader example.
* Fix various shaders problems, and tune command buffer size.
* Various coding convention changes.
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3 years ago |
Peter0x44
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2bb4d36c43
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Add missing file extensions for drag-and-drop support (#2090)
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3 years ago |
Ray
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b7240d6a36
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Update raygui.h
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3 years ago |
Ray
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65076464d5
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REVIEWED: KeyCallback()
Register keys independently of the actions
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3 years ago |
Ray
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72758de6ea
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Reviewed warnings
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3 years ago |
Ray
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25642cff36
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Update comments for OpenGL 4.3
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3 years ago |
Ray
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cd61463d23
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Update README.md
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3 years ago |
Ray
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0171bdfb9c
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Update raylib.pc.in
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3 years ago |
Jeffery Myers
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daeccd03ac
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Fix VC warnings for examples (#2085)
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3 years ago |
Jeffery Myers
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086f76ba7a
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Fix warnings in raylib build (#2084)
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3 years ago |
mandar1jn
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e5cdfab97d
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made it so the cmake workflow runs on cmake related changes (#2083)
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3 years ago |
mandar1jn
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affb707dd9
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fixing the library so the workflows compile (#2082)
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3 years ago |
mandar1jn
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4c497779a2
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Updated workflow files (#2079)
* Updated workflow files
* added the manual trigger to the android workflow
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3 years ago |
TheSergey496
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08441e8b2d
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When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. (#2081)
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3 years ago |
Ray
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d02310e8ce
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Update README.md
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3 years ago |
raysan5
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62965aa6d7
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Comments tweaks
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3 years ago |
raysan5
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04a4efb591
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Added some comments on `LoadGLTF()`
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3 years ago |
raysan5
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c4f0e80895
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REVIEWED: Size of bones id supported, max 255 bones per mesh
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3 years ago |
raysan5
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ebee8ba3bb
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REVIEWED: `LoadGLTF()` #2075
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3 years ago |
mausimus
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8f5bd3e185
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web: clear resizedLastFrame (#2077)
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3 years ago |
Richard Smith
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fcc6a61d9e
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replace hardcoded number of mouse buttons with MAX_MOUSE_BUTTONS (#2076)
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3 years ago |
Ray
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ae13f438ba
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Update Makefile.Web
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3 years ago |
raysan5
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18db2c4f01
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REVIEWED: `LoadGLTF()`
Reorganized code and added some feature and listed restrictions. Some gltf models do not work yet.
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3 years ago |
raysan5
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1fd8052527
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Update raylib.vcxproj
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3 years ago |
raysan5
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6ce38e599a
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Remove big asset
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3 years ago |
raysan5
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83b6cd00c6
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Reviewed VS2019 projects
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3 years ago |
raysan5
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1883343944
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Update core_input_gamepad.c
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3 years ago |
raysan5
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ebad28d831
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REVIEWED: gltf models loading, reverted to a previous version (with some tweaks)
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3 years ago |
raysan5
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befdb5963e
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REMOVED: `IsGamepadName()`
This function is not required, users can check it with `GetGamepadName()`
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3 years ago |
raysan5
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83cd22ee5a
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Minor tweaks
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3 years ago |
raysan5
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dd6e006d78
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Reviewed multitouch example #1988
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3 years ago |
Ray
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cbeb29d9d1
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Update webassembly.yml
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3 years ago |
Ray
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317db34059
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Reviewed to support raygui and physac on building
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3 years ago |
Ray
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1d61be5804
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Merge branch 'master' of https://github.com/raysan5/raylib
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3 years ago |
Ray
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13bb656a91
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Update Makefile
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3 years ago |
Ray
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16f5a04983
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Update webassembly.yml
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3 years ago |
Ray
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9afda9359b
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Reviewed physac building
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3 years ago |
Ray
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2d82788e42
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Reviewed uniform name
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3 years ago |