raysan5
							
						 
						
							
							
							
								
							
								b0adac96b7 
								
							
								 
							
						 
						
							
							
								
								Review issue with mipmaps setup  
							
							 
							
							 
							
							
								
							
							
							On DDS files mipmapCount header parameter could be unused and set to 0,
resulting in a wrong mipmap count and wrong compressed texture loading. 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Michael Campagnaro
							
						 
						
							
							
							
								
							
								18bf0ac044 
								
							
								 
							
						 
						
							
							
								
								Fix typo in raymath.h  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								88839b093c 
								
							
								 
							
						 
						
							
							
								
								Added function DrawRectangleT()  
							
							 
							
							 
							
							
								
							
							
							Usefult to draw rectangles using default font texture 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								0169b72bdc 
								
							
								 
							
						 
						
							
							
								
								Minor tweaks  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								6369b47f11 
								
							
								 
							
						 
						
							
							
								
								Force OpenGL 3.3 on OSX if selected OpenGL 2.1  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								eeca607506 
								
							
								 
							
						 
						
							
							
								
								Review transforms to match OpenGL 1.1  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								2ec8880197 
								
							
								 
							
						 
						
							
							
								
								Updated stb libs to latest version  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Benjamin Summerton
							
						 
						
							
							
							
								
							
								71d9426565 
								
							
								 
							
						 
						
							
							
								
								Make physac work on OS X  
							
							 
							
							 
							
							
								
							
							
							Physac wasn't working on OS X.  It looks like the necessary timing code wasn't being compiled in by the preprocessor.
fixes  #340  
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								d071418cba 
								
							
								 
							
						 
						
							
							
								
								Added Vector3MultiplyV()  
							
							 
							
							 
							
							
								
							
							
							To multiply Vector3 by Vector3 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								2a263f7b5f 
								
							
								 
							
						 
						
							
							
								
								Corrected compilation on OpenGL ES 2.0  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								c764b3d03e 
								
							
								 
							
						 
						
							
							
								
								Some tweaks  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								b2712b6db7 
								
							
								 
							
						 
						
							
							
								
								Corrected issue on QuaternionFromVector3ToVector3()  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								f57367e786 
								
							
								 
							
						 
						
							
							
								
								Implemented some changes  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								a766e2c480 
								
							
								 
							
						 
						
							
							
								
								Updated Vector math to new naming  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								3655c6e466 
								
							
								 
							
						 
						
							
							
								
								Renamed Vector*() functions to Vector3*()  
							
							 
							
							 
							
							
								
							
							
							For consistency! 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								2227742e96 
								
							
								 
							
						 
						
							
							
								
								Corrected bug on texture rotation  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								cbb134946c 
								
							
								 
							
						 
						
							
							
								
								Corrected GetMouseRay() and rlUnproject()  
							
							 
							
							 
							
							
								
							
							
							Now it works great with reviewed maths 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								c756227e11 
								
							
								 
							
						 
						
							
							
								
								Remove BOM from file encoding  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								00d2768bc9 
								
							
								 
							
						 
						
							
							
								
								Corrected bug on MatrixPerspective()  
							
							 
							
							 
							
							
								
							
							
							Some other tweaks... 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								c6cd07c373 
								
							
								 
							
						 
						
							
							
								
								Some tweaks raymath related  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								e52032f646 
								
							
								 
							
						 
						
							
							
								
								Complete review of raymath  
							
							 
							
							 
							
							
								
							
							
							Now it should be coherent with OpenGL math standards 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								38d9fcb08e 
								
							
								 
							
						 
						
							
							
								
								Moved some functions to raymath  
							
							 
							
							 
							
							
								
							
							
							Exposed some raymath useful functions to raylib API 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								980d9d4cd4 
								
							
								 
							
						 
						
							
							
								
								rlgl usable as standalone library  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								84aff31973 
								
							
								 
							
						 
						
							
							
								
								MatrixPerspective() angle required in radians  
							
							 
							
							 
							
							
								
							
							
							Consistent with similar functions in raymath 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								2679c4ae9b 
								
							
								 
							
						 
						
							
							
								
								Review mesh loading and textures generation  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								63fd96354e 
								
							
								 
							
						 
						
							
							
								
								Simplify a bit GenTexture*() functions  
							
							 
							
							 
							
							
								
							
							
							Still shader dependant, locations set should be moved out 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								4c06725461 
								
							
								 
							
						 
						
							
							
								
								Removed useless functions  
							
							 
							
							 
							
							
								
							
							
							SetMaterialTexture() and UnsetMaterialTexture()... too shader
dependant... 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								52cd5c6324 
								
							
								 
							
						 
						
							
							
								
								Corrected some issues  
							
							 
							
							 
							
							
								
							
							
							Corrected compilation for OpenGL 1.1
Review mesh data uploading to GPU 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								0dabb2708b 
								
							
								 
							
						 
						
							
							
								
								Reorganized a couple of functions  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								76c6f0b1e6 
								
							
								 
							
						 
						
							
							
								
								Working on PBR system  
							
							 
							
							 
							
							
								
							
							
							Moved PBR material loading to example, right decision? 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								d368403a13 
								
							
								 
							
						 
						
							
							
								
								Working on PBR materials, renamed some data  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Benjamin N. Summerton
							
						 
						
							
							
							
								
							
								ba32d6a753 
								
							
								 
							
						 
						
							
							
								
								Able to make a .dylib for OS X  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								8f569e59b1 
								
							
								 
							
						 
						
							
							
								
								Review shared library generation  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								e893f3629e 
								
							
								 
							
						 
						
							
							
								
								Corrected some issues  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								6546474fa4 
								
							
								 
							
						 
						
							
							
								
								Manual integration of material-pbr into develop  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								8ca8550739 
								
							
								 
							
						 
						
							
							
								
								Removed function reference  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								53fbeeea71 
								
							
								 
							
						 
						
							
							
								
								Corected some issues with jar_xm  
							
							 
							
							 
							
							
								
							
							
							Problems when compiling with VS2015
Probably DEBUG(...) macro is not the best naming... 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								36fcffeaae 
								
							
								 
							
						 
						
							
							
								
								Incremented version number for reference  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								6589c808b5 
								
							
								 
							
						 
						
							
							
								
								Review some formatting for consistency  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								9f09f6f550 
								
							
								 
							
						 
						
							
							
								
								Rename enum LogType names...  
							
							 
							
							 
							
							
								
							
							
							...to avoid possible conflicting symbols 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Joel Davis
							
						 
						
							
							
							
								
							
								e0c95ede50 
								
							
								 
							
						 
						
							
							
								
								Prevent bogus triangle being added when there is whitespace at end of .OBJ file  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Wilhem Barbier
							
						 
						
							
							
							
								
							
								056a494baf 
								
							
								 
							
						 
						
							
							
								
								Fix some other typos  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Wilhem Barbier
							
						 
						
							
							
							
								
							
								aba3739c13 
								
							
								 
							
						 
						
							
							
								
								Fix some typos in raymath.h  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Wilhem Barbier
							
						 
						
							
							
							
								
							
								786cd63057 
								
							
								 
							
						 
						
							
							
								
								Add a density parameter to GenImageRadialGradient  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Wilhem Barbier
							
						 
						
							
							
							
								
							
								3fe268d004 
								
							
								 
							
						 
						
							
							
								
								Swap the two parameters  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Wilhem Barbier
							
						 
						
							
							
							
								
							
								a0ac8ee2c4 
								
							
								 
							
						 
						
							
							
								
								Add more image generation functions: radial gradient and perlin noise  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Wilhem Barbier
							
						 
						
							
							
							
								
							
								954757532a 
								
							
								 
							
						 
						
							
							
								
								Add the SaveImageAs function  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Wilhem Barbier
							
						 
						
							
							
							
								
							
								fcd13fd5d2 
								
							
								 
							
						 
						
							
							
								
								Add some functions to generate images  
							
							 
							
							 
							
							
								
							
							
							Namely:
- GenImageHorizontalV
- GenImageHorizontalH
- GenImageChecked
- GenImageWhiteNoise
- GenImageCellular
The gradient implementation may be a bit naive, for example it doesn't do any gamma correction. 
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								8c1f32f2fe 
								
							
								 
							
						 
						
							
							
								
								Additional check on file open  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								5370fe18e0 
								
							
								 
							
						 
						
							
							
								
								Additional check for bool header definition  
							
							 
							
							
								
							
							
						 
						vor 8 Jahren