Ray
74fc4b1a03
Update SPONSORS.md
3 years ago
Ray
e91eabdb09
Update SPONSORS.md
3 years ago
Ray
a3a9416b33
Update SPONSORS.md
3 years ago
Ray
815a064abe
Update SPONSORS.md
3 years ago
Ray
929ff45568
Update ROADMAP.md
3 years ago
Ray
c96304c83f
Update HISTORY.md
3 years ago
noloop
8453ff837b
Fix old directories used and windows/linux portability ( #1722 )
* Fix olds directories used and windows/linux portability
* Fix windows/linux portability
3 years ago
Ray
4badff1c2f
Update CONTRIBUTING.md
3 years ago
Ray
68f664afa4
Create CONTRIBUTORS.md
3 years ago
Ray
fbf1f32807
Update CONTRIBUTING.md
3 years ago
Ray
ac95a2e27c
Update CMakeOptions.txt
3 years ago
Ray
45823a36eb
Added some OpenGL extensions comments
3 years ago
Ray
37f523fdeb
Update external libraries
3 years ago
Ray
646f1f06c4
Merge branch 'master' of https://github.com/raysan5/raylib
3 years ago
Ray
d7b6505f64
Update Makefile
3 years ago
Ray
dc8a86557e
Update README.md
3 years ago
Ray
d289085ce3
Reviewed DrawLine3D() limits #1721
3 years ago
Ray
06f16f199a
REVIEWED: DrawLine3D() #1721
Increased batch limit check to compensate internal buffers alignment for lines drawing
3 years ago
Ray
afb254b985
Update rlgl.h
3 years ago
Ray
d2cb628a66
Some defines simplification
3 years ago
Ray
fcab72f915
Update history -WIP-
3 years ago
Ray
caa375412b
Update CHANGELOG
3 years ago
Ray
88089f22f3
Update history for raylib 3.7 -WIP-
3 years ago
Ray
44f7f8a997
Update CHANGELOG
3 years ago
Jon
c74230a9ea
Enable DRM platform cross compilation support ( #1717 )
* Log a warning if chdir failed, use agnostic CHDIR instead of chdir
* Only include libdrm directory explicitly when not cross compiling
3 years ago
Ray
d17c519f88
Update with more changes from commits... -WIP-
3 years ago
Jeffery Myers
f6f9a3d925
use xm streams in the same sample sample size as the output device ( #1716 )
3 years ago
Ray
09e6f42f2e
Update Notepad++ Intellisense
3 years ago
Chris
3cdac3e11e
Fix off by one bug with GetGamepadAxisCount on PLATFORM_DESKTOP ( #1715 )
- Found testing core_input_gamepad. The last axis was not drawn.
- GLFW_GAMEPAD_AXIS_LAST is defined to the last axis which is 5
not the total number which is 6.
3 years ago
Ray
8a8948780e
REVIEWED: GetKeyPressed() #1712
3 years ago
Ray
49e17044c9
Update resource files
3 years ago
Ray
15ee280632
Update CHANGELOG -WIP-
3 years ago
Ray
45c964c1e6
Update core_vr_simulator.c
3 years ago
Ray
bafa13f207
Update core_vr_simulator.c
3 years ago
Ray
bdc5686e4c
Update shaders_julia_set.c
3 years ago
Ray
ed96bc6441
Update core_vr_simulator.c
3 years ago
Ray
6719c3a1cd
REVIEWED: OpenGL 2.1 compilation
3 years ago
Ergoold
85ef9d8f2e
Fix ImageClearBackground ( #1711 )
- Dividing by height instead of width results in missing parts of the image.
3 years ago
Ray
b3f75b91ff
REDESIGNED: Vr stereo mode
3 years ago
Ray
84d0d21f23
Reviewed Vr stereo
3 years ago
Ray
71b86bf4d0
REDESIGNED: Vr stereo rendering
3 years ago
Saikyun
fd663024ea
added import in order for alloca to work on macos ( #1710 )
3 years ago
Ray
6d3c66a179
Merge branch 'master' of https://github.com/raysan5/raylib
3 years ago
Ray
68124599e1
Corrected issue on RPI
3 years ago
frithrah
b2545e053a
Minimum number of segments in circle sector functions changed from hard-coded to based on degree range. ( #1707 )
Co-authored-by: Simon <simon@frithrah.com>
3 years ago
Ray
109d00cb14
Reorganized shaders functions
3 years ago
Ray
551944e15b
Minor comment tweaks
3 years ago
Ray
0a34a35403
Update miniaudio.h
3 years ago
Ray
802ca161d3
REVIEWED: Some rlgl cleaning on unused types
3 years ago
raysan5
a8dd4127f3
Added security check to avoid internal render batch overflow
3 years ago