132 Revīzijas (bbba3d080249d4ef86a486a8cd083b6f77329b60)

Autors SHA1 Ziņojums Datums
  JordSant 70f4911698
[examples] Added `shaders_color_correction` (#5307) pirms 2 mēnešiem
  JordSant 8604085b6e
[examples] Fixed `shaders_mandelbrot_set` for WebGL (#5286) pirms 3 mēnešiem
  JordSant aeafce5db4
[examples] Added: `shaders_mandelbrot_set` (#5282) pirms 3 mēnešiem
  Maicon Santana a553fbd0c7
[examples] Fix `shaders_ascii_rendering` (#5219) pirms 3 mēnešiem
  Ray 218a806ec2 REVIEWED: example: `shaders_ascii_rendering` pirms 3 mēnešiem
  Maicon Santana 317c1eaeeb
Add ascii post processing (#5213) pirms 3 mēnešiem
  Smallz3201 fe8c83b57d
Update palette_switch.fs (#5205) pirms 3 mēnešiem
  Ray bb28d7fd0e Update normalmap.fs pirms 4 mēnešiem
  Ray 8ada37d967 Update depth_write.fs pirms 4 mēnešiem
  Ray e7cfd3d4a3 Update depth_render.fs pirms 4 mēnešiem
  Ray 3148206758 Renamed shaders for consistency pirms 4 mēnešiem
  Maicon Santana 69021939e6
fix write_depth.fs glsl120 pirms 4 mēnešiem
  Maicon Santana c6d7694286 set glsl100 back to 100 pirms 4 mēnešiem
  Ray 9b598f6bcf REVIEWED: Shaders formating to follow raylib code conventions pirms 5 mēnešiem
  Ray 8dae39fbda ADDED: Missing GLSL120 shaders pirms 5 mēnešiem
  Maicon Santana 00f7121b1c Increasing maxInterations glsl100 to 255 to match with glsl330 and add glsl120 pirms 5 mēnešiem
  Ray 1fadc67fb3 ADDED: Missing resources on some examples pirms 5 mēnešiem
  sir-irk 510dc763e9 adding normal map example pirms 6 mēnešiem
  sir-irk ed509193d9 remving w multiply on the tangent itself pirms 6 mēnešiem
  sir-irk f86295732a fixing shader tangents to be vec4 pirms 6 mēnešiem
  Ray cc5739a6d7 REVIEWED: Some PRs formating pirms 9 mēnešiem
  luis605 4960cc74e0 [examples] Reviewed shader view depth pirms 9 mēnešiem
  luis605 e08fc8ab80 Added new example - [shader] render depth texture pirms 9 mēnešiem
  jordan4ibanez 7cae259a6d
Reviewed shaders comment wording (#4793) pirms 10 mēnešiem
  Anstro Pleuton 7bfc8e8ca7
[example] Add shaders_rounded_rectangle example (#4719) pirms 1 gada
  Ray 7c7b087efb REVIEWED: example: `shaders_deferred_render` -WIP- pirms 1 gada
  Ray cfbba79bd3 REVIEWED: example: `models_textures_tiling` shaders pirms 1 gada
  Ray fddfb58f85 REVIEWED: Potential shader issues pirms 1 gada
  Ray af163ba22a REVIEWED: example: `shaders_julia_set` pirms 1 gada
  Ray 8e450e4446 Reviewed shaders formating to follow raylib coding conventions pirms 1 gada
  Ray 62d8969a56 Reviewed shader formating pirms 1 gada
  Michael d2cd2a0152
[rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579) pirms 1 gada
  Ray 6fbf08cc1f
Update pbr.fs pirms 1 gada
  Ray f9cf684356
Update pbr.vs pirms 1 gada
  Ray 698bfc48fe
Update pbr.fs pirms 1 gada
  Ray 0d39e7137b Fix #4527 pirms 1 gada
  devdad 6af664c04e
Update shaders_basic_pbr example to work on web (#4516) pirms 1 gada
  Jeffery Myers 10fd4de258
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (#4482) pirms 1 gada
  Jeffery Myers 728ccc96bc
Use the vertex color as part of the base shader in GLSL330 (#4431) pirms 1 gada
  Ray db8b199363 Reviewed shader pirms 1 gada
  CDM15y b44b759b8f
[examples][shaders_raymarching] Add `raymarching.fs` for GLSL120 (#4183) pirms 1 gada
  Alex ZH 43b0c9410e
[examples] Add new example: `shaders_vertex_displacement` (#4186) pirms 1 gada
  CDM15y 2d94d8d06d
[examples] Fix PBR and Shadowmap example shaders for GLSL 1.20 (#4167) pirms 1 gada
  Karl Zylinski fffae1a975
Fix fragPosition using wrong matrix in lighting_instancing.vs (#4056) pirms 1 gada
  Ray 34d00d5217 Minor formatting tweaks pirms 1 gada
  Ray e039a221a3 Review formating pirms 2 gadiem
  TheManTheMythTheGameDev 1fc3d9aeb2
Add shadowmapping example (#3653) pirms 2 gadiem
  devdad 9bdc217987
basic PBR example (#3621) pirms 2 gadiem
  Jussi Viitala 25c6c12150
Added glsl 100 and 120 shaders to lightmap example. (#3543) pirms 2 gadiem
  Ray 21354119cc REVIEWED: `Makefile.Web`, reorganize and add examples pirms 2 gadiem