3 Commits (c28a5fbd62e82f776f4399a1e561c7c4f4bff898)

Author SHA1 Message Date
  raysan5 bab08f1c89 Added release folder (again) 8 years ago
  raysan5 5f4449f0a1 Removed physac functions from raylib header 8 years ago
  raysan5 60232810d8 Added some comments 8 years ago
  raysan5 13bef7aa02 Work on Oculus functionality 8 years ago
  raysan5 0bc71d84f8 Added functions to customize internal matrix 8 years ago
  raysan5 2168d8aa1a Removed DrawPhysicObjectInfo() function 8 years ago
  raysan5 cafc66a3c1 Rename for consistency with other functions 8 years ago
  raysan5 cf6d2e3985 Review coding style to match raylib style 8 years ago
  Joshua Reisenauer cf2975d062 convenient way to combine errors 8 years ago
  Joshua Reisenauer af1eb5453a I added audio errors 8 years ago
  Joshua Reisenauer 90e1ed2b5e mod player added 8 years ago
  raysan5 d17a0cee1a Review text formatting (spacing, tabs...) 8 years ago
  raysan5 302ec438dd Removed colTint, tint color is colDiffuse 8 years ago
  raysan5 cac2a66deb Improved library consistency 8 years ago
  Ray caa7bc366b Reviewed DrawLight() function and some tweaks 8 years ago
  Joshua Reisenauer 9f2fc81df2 update to openal 8 years ago
  victorfisac b0a0c5d431 Added tint color attribute to material data type 8 years ago
  victorfisac f2d61d4043 Remove normal depth 8 years ago
  victorfisac 2e26ce235d Add Draw3DCircle function and update raylib and rlgl header 8 years ago
  raysan5 3d6696f6c9 Renamed shader variables (more generic names) 8 years ago
  victorfisac c320a21f2b Add standard lighting (2/3) 9 years ago
  victorfisac 30c8058fca Add standard lighting (1/3) 9 years ago
  raysan5 dcf5f45f68 Add lighting system -IN PROGRESS- 9 years ago
  raysan5 c9e30f7754 Review struct typedef to avoid pointers for users 9 years ago
  raysan5 03cc031d00 Remove TODO comments (already done) 9 years ago
  raysan5 7d1d9ff143 Support DYNAMIC_DRAW mesh loading 9 years ago
  Joshua Reisenauer 41c5f3a017 Buffer for raw audio 9 years ago
  Joshua Reisenauer 76ff4d220e renamed everything so it is obvious what it does 9 years ago
  raysan5 075f51e0a3 Simplified internal (default) dynamic buffers 9 years ago
  Joshua Reisenauer f0ada8c40d apply index to remaining functions 9 years ago
  Joshua Reisenauer 9737c58054 PlayMusicStream now uses index 9 years ago
  Joshua Reisenauer ad3d270c42 added set pitch for music streams 9 years ago
  Joshua Reisenauer 6db44500b7 adding multiple music streams 9 years ago
  raysan5 5c112ff542 Corrected tipo 9 years ago
  raysan5 1ddf594d15 Added support for indexed mesh data 9 years ago
  Ray f7d4951165 Improved vertex attribs support for models 9 years ago
  raysan5 0bcb873cbb Improved mesh support 9 years ago
  raysan5 7ab008878a Library redesign to accomodate materials system 9 years ago
  raysan5 fd67e31f63 Renamed function for consistency 9 years ago
  raysan5 5f73850fa6 Renamed functions for consistency 9 years ago
  Joshua Reisenauer 9d09ada33b new boolean floatingPoint option 9 years ago
  Joshua Reisenauer 4636e3367c number remaining buffer transfer for updateAudioContext 9 years ago
  Joshua Reisenauer 9ef0240e99 resamples added 9 years ago
  Joshua Reisenauer 790bc72806 bool return for failed update 9 years ago
  Joshua Reisenauer a2a3d3aeb6 new silence generator 9 years ago
  Ray fa98289ddb Added 2D camera mode functions 9 years ago
  Ray 0e6d1cb272 Working on materials system... 9 years ago
  Joshua Reisenauer 34e5fcf47e removed enums 9 years ago
  Joshua Reisenauer a1038f61b6 BPS type added to ensure consistency 9 years ago
  Joshua Reisenauer 5f1e8b8278 hide struct from user 9 years ago