2091 次程式碼提交 (ca329bba0d96ef90ae467d63baad67b5ab2d0884)

作者 SHA1 備註 提交日期
  Ray 358ca7595d Review IsFileExtension() to be case-insensitive 5 年之前
  Ray 89fedf0bb9 Comments review 5 年之前
  Ray 4211056354 Reviewed some comments 5 年之前
  Ray 6d56c99a37 Reorganized some variables for consistency 5 年之前
  Ray f46fcb8307 IsAudioBufferPlaying() replace ERROR by WARNING 5 年之前
  Ray a08508f6a4 Renamed LICENSE.md to LICENSE 5 年之前
  raysan5 b5b3bbb30b Review variable name 5 年之前
  raysan5 21c30f43d4 Update year to 2020 5 年之前
  raysan5 c20ccfe274 Review PR #1040 naming and formating 5 年之前
  raysan5 c0d1425aac Remove TABS 5 年之前
  raysan5 350cb0a8a8 GenTextureCubemap(): renamed parameter 5 年之前
  chriscamacho cedd5efe4c fixed free camera pitch (#1040) 5 年之前
  las3rlars f8bd56b07f Normals was not correctly updated when using animated meshes (#1052) 5 年之前
  illegalinstruction caa1f45643 Forcibly ensure .xm playback starts in the right place; fixes #1043. (#1045) 5 年之前
  Ray 8473e94879 Add some comments on desktop multi-touch 5 年之前
  Ray 03e6006ac8 Corrected bug on rlReadTexturePixels() 5 年之前
  Ray e614942a2d Read texture data as RGBA from FBO on GLES 2.0 5 年之前
  Ray 1397242d88 Small code tweak to avoid warning 5 年之前
  Ray b8246d8592 Minor format tweaks for PR #1036 5 年之前
  Justin 7eacac24d5 SetWindowMonitor made functioning again. (#1036) 5 年之前
  Ahmad Fatoum 2a64aa2abd external: glfw: reinstate export of GLFW_PKG_{DEPS,LIBS} 6 年之前
  Oskari Timperi 8a08a9b225 Fix `IsMouseButtonReleased()` when press/release events come too fast (#1032) 5 年之前
  raysan5 f346c672fb Work on macOS HighDPI issue #826 5 年之前
  raysan5 08adb4b8c3 Check and testing timming #865 5 年之前
  raysan5 3d936061c8 Corrected issue #1027 5 年之前
  Ray 95f3b6e18e Review VSync on fullscreen mode 5 年之前
  MasterZean 8eecbbe4aa fixes for switching full-screen and v-sync (#963) 5 年之前
  Ray ea5cd42e6c Update GLFW to version 3.4 5 年之前
  Ray 3ffe34f9bb ADDED: DrawTextCodepoint() 5 年之前
  Ray 416a52b5bc Minor comments tweak 5 年之前
  Ray 60e8511543 Update miniaudio.h to v0.9.8 5 年之前
  Ray 97abaff4c5 Support rlPushMatrix() and rlPopMatrix() on mesh drawing 5 年之前
  Darryl Dixon - Piece Digital 776304e8e8 Comments (#1026) 5 年之前
  raysan5 d5aab98ac9 Review PR #1015 5 年之前
  brankoku 1f66f0d9a2 [text] `TextFormat()` caching (#1015) 5 年之前
  raysan5 c1a02e9fca Review PR #1022 5 年之前
  raysan5 1d3f230c92 Review key input queue PR #1012 5 年之前
  Ushio ae301a1d23 add api FIFO based character input. (#1012) 5 年之前
  Ushio b132ae099b Fix camera not working problem at align z direction. #924 (#1013) 5 年之前
  Ray 2783d0d63e DrawPoint3D(): PR review 5 年之前
  Eric J 5d27c1e6c9 Add DrawPoint3D() function to models.c (#1019) 5 年之前
  Kevin Yonan d2882a68fe Adding double ended stack & Mempool Reset function (#1021) 5 年之前
  JuDelCo 8b7db29ba0 Fix Makefile missing X11 lib when building as a shared library on Linux. (#1018) 5 年之前
  brankoku 96b0563249 [rlgl] Create function `rlUpdateMeshAt` (#1010) 5 年之前
  ChrisDill 00c611a5fb [Core] Added ColorFromNormalized which is the reverse of ColorNormalize. (#1011) 5 年之前
  brankoku bba8454034 rlUpdateMesh now supports updating indices (#1009) 5 年之前
  raysan5 29b9b054dd REVIEW: rlLoadTexture() 5 年之前
  raysan5 e8b89b5ecf REVIEW: GetImageData() and GetImageAlphaBorder() 5 年之前
  Ray dc6136e820 Review formatting for PR #1004 5 年之前
  João Coelho 75b0264f35 fix various problems, thanks CppCheck :) (#1005) 5 年之前