283 コミット (ceea5cb99b079c91f482090bb37e59533bf35e68)

作成者 SHA1 メッセージ 日付
  raysan5 51c3bef497 Review exposed #defines and allow user re-defining 5年前
  raysan5 4ca4326bf9 Review LoadGLTF() to read from memory buffer 5年前
  raysan5 cc816345bf WARNING: API BREAK: Removed LoadImagePro() 5年前
  Dani Martin 1a948849f3
[cppcheck] Fix minor warnings in models.c and raudio.c (#1162) 5年前
  raysan5 70ed975b99 [models] Review TRACELOG() messages, categorized 5年前
  raysan5 d657537821 Support mtl loading by tinyobj_parse_obj() #1134 5年前
  Ádám Dóda 584e2d664c
GenMeshHeightmap flat shading normals (#1140) 5年前
  raysan5 2344941974 Replace external libraries custom allocators by raylib ones #1074 5年前
  Ray 1ee6290fcf Replaced fabs() by fabsf() when required 5年前
  Ray c5d5d19443 Remove trail spaces 5年前
  Tyler Jessilynn Bezera e7fdf8a13d
Expand GLTF Model support (#1108) 5年前
  raysan5 131132f17d Minor tweaks 5年前
  raysan5 becd3c3831 REVIEWED: GenMeshCylinder(), solved issue #1088 5年前
  Ray ea40bda88c Added func used in comments 5年前
  Ray b5fe41f41a Review libc dependencies and remove when possible 5年前
  Ray c3f06b7470 Remove all trail spaces 5年前
  Ray cde26c743c Replace TraceLog() function by TRACELOG macro 5年前
  Ray 4992edab24 ADDED: DrawPoint3D() 5年前
  Ray c715cae18d Some tweaks 5年前
  Ray b02c6127a0 Minor tweaks 5年前
  Ray d41386d661 Minor tweaks to avoid warnings 5年前
  Ray d10ff78822 WARNING: Renamed Vector3Multiply() to Vector3Scale() 5年前
  Victor Gallet 6a46dcb374 Fix compilation when the SUPPORT_MESH_GENERATION feature is not supported (previously, the loadModel function was using the GenMeshCube texture, if no model founded, to generate a default cube mesh (#1075) 6年前
  raysan5 21c30f43d4 Update year to 2020 6年前
  las3rlars f8bd56b07f Normals was not correctly updated when using animated meshes (#1052) 6年前
  Ray 1397242d88 Small code tweak to avoid warning 6年前
  Ray 416a52b5bc Minor comments tweak 6年前
  Ray 2783d0d63e DrawPoint3D(): PR review 6年前
  Eric J 5d27c1e6c9 Add DrawPoint3D() function to models.c (#1019) 6年前
  João Coelho 75b0264f35 fix various problems, thanks CppCheck :) (#1005) 6年前
  chriscamacho 3d8b1165a8 mem leak in gltf loader (#995) 6年前
  Ray 9b6227688f Corrected issue #992 6年前
  Ray ea70c47a1a Review latest PR 6年前
  Tyler Jessilynn Bezera 3f7fa6d6e7 Add multi texture support for materials in GLTF format (#979) 6年前
  Michael Vetter 596338b26a Check whether parsing mtl file was succesful (#982) 6年前
  Michael Vetter eb772bc1e0 Check whether GLTF was loaded correctly (#981) 6年前
  Ray bdcb16e7bb Review PR and comments 6年前
  Ray 741afde3bc Review PR formatting 6年前
  chriscamacho 314c4061df fixs issue mem leak with LoadModel / OBJ and issue with -1 material index (#969) 6年前
  chriscamacho 6916ff58b1 fixed some memory leaks, still issue with material index allocation leaking 4 bytes (possibly double allocation) (#964) 6年前
  Ray a2fd427224 Comment tweak 6年前
  raysan5 37bb8e9554 UpdateModelAnimation() - Added security check 6年前
  raysan5 8241dcf80b Review models loading, memory initialization 6年前
  raysan5 c661cad692 Review all RL_CALLOC() calls 6年前
  Ray 973d32f9a7 Reviewed issue #943 6年前
  Oraoto 7ebcd06652 Fix uninitialized vboId in GenMeshHeightmap (#949) 6年前
  raysan5 3ebc55fdfe Reviewed comment 6年前
  chriscamacho 2d5cc5ddbf fixed xmloader bug, user must free model shaders and textures as they might be shared (#933) 6年前
  Ray 3d5fa81bf2 WARNING: Redesigned structs 6年前
  Michael Vetter 6267fd1865 Fix memory leak in LoadGLTF() (#929) 6年前