Ray
e497603678
ADDED: Experimental support for OpenGL ES 3.0 -WIP-
Just added the required flags to request the OpenGL ES 3.0 context but it has not been tested...
2 years ago
A Billy
a18667c2e9
cross compilation for PLATFORM_DRM ( #3091 )
* added cross compilation options for DRM
* fixed identation
2 years ago
yujiri8
45c00ab9d4
build.zig: Fix cross-compiling from Linux ( #3090 )
2 years ago
Ray
924bb7226b
UPDATED: `sdefl` and `sinfl` DEFLATE compression libraries
2 years ago
RayIT
15cbf313bb
Enhanced cmake part for OpenBSD ( #3086 )
* Fixed compile on OpenBSD
* Changed to not use seperate UNIX for cmake
2 years ago
RayIT
4a371a5197
Fixed compile on OpenBSD ( #3085 )
2 years ago
Nikita K
aad51d4704
BINDINGS.md: Janet bindings supported version update ( #3083 )
2 years ago
Jason Liang
20860e2ba0
Fix a link in the FAQ ( #3082 )
2 years ago
Ray
5ef50ae139
REVIEWED: `ImageRotate()` formatting
2 years ago
LuraMoth
144ae120ab
Add new file formats to FAQ ( #3079 )
I noticed some file formats from the new release of raylib were missing so I decided to help out and update it!
2 years ago
Dane Madsen
e465ed0850
Added ImageRotate ( #3078 )
* Added ImageRotate
* Quick rename of the example
* Update ImageRotate by changing doubles to floats and checking code convention
* Update API
2 years ago
Ray
bf69b38056
Added security check to file reading (memory allocations)
2 years ago
Ray
2937f2010c
Review coding conventions
2 years ago
Dane Madsen
a4a6d4da8a
Add GenImageGradientSquare ( #3077 )
* Add GenImageGradientSquare to allow square gradients
* Fix GenImageGradientSquare and add to textures_image_generation example
* Remove params from GenImageGradientSquare
2 years ago
Ray
84ae26cdc0
Update raylib.h
2 years ago
Dane Madsen
e96dc46d38
Replaced GenImageGradientH and GenImageGradientV with GenImageLinearGradient ( #3074 )
* Replaced GenImageGradientH and GenImageGradientV with GenImageLinearGradient
* renamed GenImageLinearGradient to GenImageGradientLinear
2 years ago
Ray
1b4634702c
Minor tweak
2 years ago
Ray
3a841ac130
REVIEWED: `GenImagePerlinNoise()`, clamp values #3071
2 years ago
Ray
f31df7521a
REVIEWED: `GenImagePerlinNoise()`, no change
2 years ago
Ray
51387dfbfb
tweak
2 years ago
Ray
a3e78c5453
Update README.md
2 years ago
Ray
fe6973a4f6
Update README.md
2 years ago
Ray
76e39e502c
Update rtextures.c
2 years ago
Ray
3a3e672804
UPDATE: miniaudio v0.11.12 --> v0.11.16
2 years ago
Ray
c3f049fd74
review formatting
2 years ago
Le Juez Victor
675efbda3b
Fix Android app freeze after calling CloseWindow() ( #3067 )
Fixed that the Android application was not closed properly after calling `CloseWindow()` and continued to run.
2 years ago
Ray
e17cf9ecd7
REVIEWED: Formating
2 years ago
Pixel Phobic
3f8ef4e05f
Updated (rcamera) To Add Analog Stick Cam Controls ( #3066 )
I Noticed While Writing Some code for My Game im Making that there Isn't an Easy way to control the Camera With The Analog Sticks on Controller.
I Added a Couple Lines to the UpdateCamera Function :)
2 years ago
Crynux
3438325e7d
Update rmodels.c; free fileData for LoadModelAnimationsGLTF ( #3065 )
fileData wasn't freed for LoadModelAnimationsGLTF causing a memory leak. Added UnloadFileData line, freeing it.
2 years ago
Gamer-Kold
6b92d71ea1
Reverted commits that deprecated the build.zig files, and added a note to all of them stating version of zig they were using ( #3060 )
* Revert "Fixed broken build.zig files. Now works with latest stable compiler (as of commit, latest is 0.10.1) (#3045 )"
This reverts commit de748dfffe
so that zig
build script works with master branch of zig.
* Added a note to build.zig files that denotes what version of zig they have been tested with.
* Standardised the note in the build.zig files
2 years ago
hamyy
26a3536958
GetCurrentMonitor() bugfix ( #3058 )
* GetCurrentMonitor() bugfix
* GetCurrentMonitor() bugfix
2 years ago
lesleyrs
818312683e
update cmake example project ( #3062 )
* update cmake example project
* off is the correct one
2 years ago
Michael Scherbakow
cc17a7656c
Update build.zig be be able to build with current zig master ( #3064 )
2 years ago
JupiterRider
5978358e58
Update BINDINGS.md ( #3053 )
2 years ago
Ray
452e3b494c
REVIEWED: `GetCollisionRec()`
2 years ago
manuel5975p
af4b97a301
Update GetCollisionRec ( #3052 )
* Update rshapes.c
Add a much more efficient GetCollisionRec implementation
* Update GetCollisionRec
Replace macros with ternary operators
2 years ago
Ray
152262dbfc
Update cgltf.h
2 years ago
Ray
fe595d60f7
Remove trailing spaces
2 years ago
Kenta
81e2c97095
Update BINDINGS.md ( #3050 )
Update C3 binding to use Raylib version 4.5
2 years ago
Shoozza
204c6765bd
Fix vs code project ( #3048 )
* Modify remove trailing whitespace
* Fix invalid SetCameraMode call and missing argument to UpdateCamera for VSCode project
2 years ago
Scott Helvick
05e71f990c
Version bump for CL bindings ( #3049 )
2 years ago
Alfred Reinold Baudisch
53b7b26c45
Added ModelAnimation.name, initially with GLTF animation names loaded ( #3044 )
2 years ago
Gamer-Kold
de748dfffe
Fixed broken build.zig files. Now works with latest stable compiler (as of commit, latest is 0.10.1) ( #3045 )
Co-authored-by: Talha Qamar <qamartalha@proton.me>
2 years ago
Ray
5573f0f1c7
REVIEWED: Ligthmap example
2 years ago
Jussi Viitala
abcbd9817e
Lightmap example. ( #3043 )
2 years ago
Ray
a48bb6e1ed
ADDED: Comment to clarify raymath semantics
2 years ago
Ray
fc56940055
REVIEWED: `ExportDataAsCode()`
2 years ago
Ray
3a21301724
ADDED: Comment about Matrix conventions
2 years ago
Ray
7d68aa6869
REVIEWED: Modules description layout
2 years ago
Ray
a4a5a798bd
Update rlgl_compute_shader.c
2 years ago