BoneManSeth
fd8830948e
fix newer NDK version compiling errors ( #5389 )
target already gets assigned by the clang macro it points to, overwriting it causes it to target linux instead of android, making it check for usr directories instead of the NDK's directories
2 semanas atrás
Rayumie
95c4efd7a3
Update comment on shapes_penrose_tile.c ( #5384 )
2 semanas atrás
Ray
68befcc64f
Update shapes_penrose_tile.c
2 semanas atrás
David Buzatto
b1f8cde329
[examples] Added: `text_strings_management` ( #5379 )
* new shapes example - penrose tile
* stack cleanup
* proper use of strnlen, strncat and strncpy
* typo correction
* update screenshot of shapes_penrose_tile example
* new example for strings management
* Improved structure for text_strings_management
2 semanas atrás
Connor O'Connor
1bbc8682f4
Fixed some typos and mispellings ( #5381 )
Specifically "occured" -> "occurred"
2 semanas atrás
Ray
ed5da45203
Update LICENSE.md #5380
2 semanas atrás
Ray
d3addad9a7
REVIEWED: example: `shapes_penrose_tile` formating
2 semanas atrás
Ray
d13314fe1c
Update core_window_flags.c
2 semanas atrás
David Buzatto
3ba186f2c1
[examples] Added: `shapes_penrose_tile` ( #5376 )
* new shapes example - penrose tile
* stack cleanup
* proper use of strnlen, strncat and strncpy
* typo correction
* update screenshot of shapes_penrose_tile example
2 semanas atrás
Ray
78661a4ee0
REXM: ADDED: `shapes_ball_physics`
3 semanas atrás
Ray
18e1ec504f
Updated example
3 semanas atrás
David Buzatto
9f567e6ee4
Example for creating balls with simple physics simulation ( #5372 )
* Example for creating balls with simple physics simulation
The goal of this example is to create several colored balls whose movement is simulated and which respond to the action of being grabbed and dragged using the mouse.
* renaming example
renaming example from physics_bouncing_balls to shapes_ball_physics
3 semanas atrás
John Jimenez
e273aaea1e
[examples] text_inline_styling: make inline text and background colors respect base alpha ( #5373 )
* Added source alpha multiplier for text inline styling examples
* Added header description about base alpha multiplier
3 semanas atrás
Hugo
2b051afb29
[examples] `shapes_kaleidoscope` rewind, forward & reset buttons ( #5369 )
* [examples] rewind and forward lines drawing
* [examples] reset button
* [examples] update screenshot
* [examples] applied raylib convention
3 semanas atrás
Ray
80ed6eadb8
REXM: RENAME: `audio_fft_spectrum_visualizer` -> `audio_spectrum_visualizer`
3 semanas atrás
Ray
cf5e84c3c4
Update models_skybox_rendering.c
3 semanas atrás
Ray
727a90c5d1
REVIEWED: Formatting to follow raylib conventions
4 semanas atrás
Ray
12cce1766f
Update textures_screen_buffer.c
4 semanas atrás
Ray
6820ff61f1
REVIEWED: example: `shaders_hybrid_rendering`, shaders issues
1 mês atrás
Ray
c6f4c8e3e0
FIX: Issue on PLATFORM_DRM
1 mês atrás
Ray
30cd36a8a9
Update audio_music_stream.c
1 mês atrás
Ray
67f24b3b41
Update audio_sound_positioning.c
1 mês atrás
Ray
8fcd99c8dd
Update textures_sprite_stacking.c
1 mês atrás
Ray
646e814baf
Update Makefile
1 mês atrás
Ray
0b9f463e64
REVIEWED: examples: Replace TABS and Remove trailing spaces
1 mês atrás
Ray
63fb407dc5
Update raygui to avoid warnings
1 mês atrás
Ray
80e164fa04
Update core_monitor_detector.c
1 mês atrás
Ray
5fdf178969
REVIEWED: audio_fft_spectrum_visualizer, not working on web
1 mês atrás
Ray
e3738c1b17
REXM: UPDATE: Reviewed all examples requirements
1 mês atrás
Ray
d56371ce85
Update Makefile.Web
1 mês atrás
Ray
8081d2bd07
REDESIGNED: example: `shapes_kaleidoscope`, store lines #5361
This redesign stores lines in Update and draws stored lines in Draw, instead of previous approach of drawing directly to framebuffer with no cleaning. This approach allows some interesting features like line draw replay or reversing.
1 mês atrás
Ray
d5e8ee77b1
Update core_input_gamepad.c
1 mês atrás
Serhii Zasenko
f51204821a
Add vibration test button to core_input_gamepad ( #5362 )
1 mês atrás
Ray
83a167ca3f
Update text_inline_styling.c
1 mês atrás
Ray
48496e2307
Update core_input_actions.c
1 mês atrás
Ray
e6ef99275a
Update shapes_digital_clock.c
1 mês atrás
Ray
46ca641ec5
Update raygui to avoid warnings
1 mês atrás
Ray
f3393b8fd8
Update core_clipboard_text.c
1 mês atrás
Ray
e062e3835e
REVIEWED: examples: Several minor issues
1 mês atrás
Ray
9efe127f5d
Update shapes_lines_drawing.c
1 mês atrás
Robin ❤️
4caba49658
[examples] Added: `shapes_rlgl_color_wheel` example ( #5355 )
* [examples] Added: `shapes_rlgl_triangle` example
* correct name
* formatting
* Revert "formatting"
This reverts commit f1d246a648 .
* Revert "correct name"
This reverts commit 974985ed49 .
* Revert "[examples] Added: `shapes_rlgl_triangle` example"
This reverts commit d053b9afa0 .
* [examples] Added: `shapes_rlgl_color_wheel` example
* clarify color variable
* formatting
* formatting
* formatting
* formatting
* reduce redundancy
* moved color updating code to update
1 mês atrás
Ray
a590126351
Updated some examples
1 mês atrás
Ray
a235cd6a18
Update raygui.h
1 mês atrás
Ray
6756e9d3d7
Update core_input_gestures_testbed.c
1 mês atrás
Ray
06589d3350
Update core_2d_camera_mouse_zoom.c
1 mês atrás
Agnis Aldiņš "NeZvērs
596d3bcb7e
[examples] Added: `textures_screen_buffer` ( #5357 )
* Example textures_screen_buffer
* remove resource preload for web makefile
* update description
* code formatting
1 mês atrás
Ray
5c2747e3a8
Update shapes_rlgl_triangle.c
1 mês atrás
Ray
470a326588
Update shapes_rlgl_triangle.c
1 mês atrás
Robin ❤️
74f7112614
[examples] Added: `shapes_rlgl_triangle` example ( #5353 )
* [examples] Added: `shapes_rlgl_triangle` example
* correct name
* formatting
1 mês atrás
Ray
3e3453d54e
REVIEWED: Bunnymark example new `raybunny`! #5344
As the license for previous bunny was not clear, it was replaced by a new custom bunny specifically created for this example with a CC0 license
1 mês atrás