Jeffery Myers
7729727752
Use the render size not the screen size for screenshots so we use the actual framebuffer size. ( #5192 )
3 週之前
Peter0x44
a15651f4fe
Restore projects/CMake/CMakeLists.txt ( #5191 )
For some reason, #5181 deleted it.
This project is intended to be a simple template to set up a project
consuming raylib with CMake.
3 週之前
Max Coplan
fbdf5e4fd2
fix(rcore): correctly scale content on macOS ( #5186 )
Currently, scaling doesn't work correctly on macOS (see #5185 ). This commit
works around this issue by disabling SCALE_FRAMEBUFFER on macOS when
`FLAG_WINDOW_HIGHDPI` is unset.
3 週之前
Ray
ed8f1a22d1
Remove trailing spaces
3 週之前
Ray
96fb4851ce
Merge branch 'master' of https://github.com/raysan5/raylib
3 週之前
Ray
068978d5b3
REXM: RENAME: example: `models_gpu_skinning` --> `models_animation_gpu_skinning`
3 週之前
Ray
c1615aaac4
Update examples_template.c
3 週之前
Bruno Cabral
b281101001
[build][cmake] Review web compilation system ( #5181 )
* [cmake] export automatically raylib definitions and compile/link options
* [cmake] pass emscripten options to consumer project
* [web] compile for web
* [web] canvas width 100%
3 週之前
Ray
c9b1f2ce54
REVIEWED: example: `core_input_gestures_testbed`, follow default structure
3 週之前
Ray
9931ddd27a
Update core_undo_redo.c
3 週之前
Ray
36ad7127c2
REXM: Update
3 週之前
Ray
36824b6c0a
REXM: ADDED: example: `core_undo_redo`
3 週之前
Ray
865b3310f8
Updated project GUIDs
3 週之前
Ray
161cab24da
Update core_random_sequence.c
3 週之前
Ray
6f01f3c06d
Update rexm.c
3 週之前
Ray
b8420d4821
REXM: Update examples
3 週之前
Ray
3148206758
Renamed shaders for consistency
3 週之前
Ray
f711c98bd6
Merge branch 'master' of https://github.com/raysan5/raylib
3 週之前
Ray
adac5f7770
REXM: RENAME: example: `shaders_write_depth` --> `shaders_depth_writing`
3 週之前
Bruno Cabral
bb0c78476c
[build][cmake] Fix definition to use SDL3 ( #5175 )
* fix definition to use SDL3
* [cmake] fix definition to use SDL3
* [build][cmake] prefer USING_VERSION_SDL3 over PLATFORM_DESKTOP_SDL3
* [build][cmake] when libs are added externally, consumer needs to import them too
3 週之前
Bruno Cabral
6cf38b6292
fix SDL3 gamepad detection ( #5176 )
3 週之前
Ray
8d48a12306
Merge branch 'master' of https://github.com/raysan5/raylib
3 週之前
Ray
28ce99b539
Update core_3d_camera_fps.c
3 週之前
Bruno Cabral
71321d179b
[build][cmake] Added emscripten build options ( #5180 )
* [cmake] export automatically raylib definitions and compile/link options
* [cmake] pass emscripten options to consumer project
3 週之前
Bruno Cabral
7db5f56e81
[cmake] export automatically raylib definitions and compile/link options ( #5179 )
4 週之前
Ray
8d3a4b8dd5
REVIEWED: Renamed `PLATFORM_DESKTOP_SDL3` to `USING_VERSION_SDL3` #5175
Avoid using a new platform flag to address one platform version
4 週之前
Ray
d0c39db6c2
Update rlgl.h
4 週之前
Ray
5a54fc12a2
REVIEWED: Prioritize `calloc()` calls than `malloc()` on some cases
4 週之前
Ray
8a1468c0c7
Update examples_report.md
4 週之前
Ray
2550a45821
Update core_render_texture.c
4 週之前
Ray
109b3b2d2e
REXM: ADDED: example: `text_inline_styling`
4 週之前
Ray
9e14faffcc
REXM: REVIEWED: example addition logic
4 週之前
Ray
ffe74658ab
REXM: ADDED: example: `core_render_texture`
4 週之前
Ray
84e2cbccc4
Update complexity level for `shapes_digital_clock`
1 月之前
Ray
a42eb2f79b
REDESIGNED: example: `shapes_digital_clock`
1 月之前
Ray
866e7238bf
Remove projects from solution
1 月之前
Ray
698d37c57a
Update shaders_normalmap_rendering.c
1 月之前
Ray
1b9aa0bcf3
Update rmodels.c
1 月之前
Ray
f4250da042
Update text_unicode_ranges.c
1 月之前
Ray
f6ae596a1d
Update rexm.c
1 月之前
Ray
0da5bc1e17
REXM: REVIEWED: `TextReplaceBetween()`
1 月之前
Ray
4447868c60
REXM: Updated examples, resources checking
1 月之前
Ray
adb078128b
Update rexm.c
1 月之前
Ray
28c5d16000
Update shaders_shadowmap_rendering.c
1 月之前
Ray
811ec4fb1e
REVIEWED: `shaders_shadowmap_rendering` example
1 月之前
Ray
ef0dd5f774
REXM: Updated examples after some renames
1 月之前
Ray
c7f8843200
REXM: RENAME: example: `shaders_eratosthenes` --> `shaders_eratosthenes_sieve`
1 月之前
Ray
851bb3120d
REXM: RENAME: example: `shaders_view_depth` --> `shaders_depth_rendering`
1 月之前
Ray
adda398e65
REXM: RENAME: example: `shapes_easings_rectangle_array` --> `shapes_easings_rectangles`
1 月之前
Ray
5ac0539481
REXM: RENAME: example: `shapes_easings_box_anim` --> `shapes_easings_box`
1 月之前