Ray
e26cc01ba8
More rnet review to avoid warnings/errors
6 years ago
Ray
2d4c2ff351
Review rnet errors
6 years ago
Ray
c7907a203b
Update miniaudio to v0.9.3
6 years ago
Ray
f7d978e726
Reviewed rnet inclusion
Move to own header for a more deep review of the module
6 years ago
Jak
4b8d06f501
[rnet] module WIP ( #809 )
Added experimental network module
6 years ago
Ray
cd934c9f66
Update GLFW to 3.3.1
6 years ago
Ray
152b7471e9
Comment HiDPI window request
At least until a proper solution is found!
6 years ago
Ray
2249f12304
Expose rlgl functions on shared libraries
6 years ago
Demizdor
f3a5a6871d
Initial unicode implementation for UTF8 encoded text
6 years ago
Ray
8c22f685d1
Check buffer overflow
6 years ago
flashjaysan
310d1d1589
Update raymath.h
Removed a useless semicolon.
6 years ago
Björn Wahlstrand
7cc8faf7da
Use typedef rather than #define in order to avoid issues in application code
6 years ago
Ray
fc5dd5d99f
FLAG not supported on web GLFW implementation
6 years ago
Ray
df90ba6e46
WARNING: Added GLFW hint to support hi-DPI
This needs to be tested on a hi-DPI monitor, probably requiring a FLAG to enable it would be a good idea...
6 years ago
Ray
4e58d4102c
Corrected typo
6 years ago
Ray
30d51ec26c
Reorganize struct
6 years ago
Ray
01367fcb1e
Review cubemap generation
6 years ago
Ray
a28dfd4a7b
Corrected standalone usage
6 years ago
Ray
5bfa675350
Review VR simulator mechanism
- No default VR device parameteres inside raylib
- VR device parameter should be provided by user
- VR distortion shader should be provided by user
6 years ago
Ray
1934f2a2f4
Some tweaks
6 years ago
Ray
6168a4ca37
Comments review
6 years ago
Ray
45c820eeb4
Set default white texture for diffuse mat
6 years ago
Ray
21092266b5
Check textures available before loading
6 years ago
Ray
802afe8fe5
Replaced size_t by unsigned int
6 years ago
myd7349
148eefb9bb
Resolve CI failure with MinGW
6 years ago
Ray
f939f6abc2
Update Makefile
6 years ago
Ray
32ccecb8ca
Start working on glTF loading...
6 years ago
myd7349
61181f2c49
Fix CMake support on Win32
7 years ago
Ray
b8ada4b877
Review creation years
7 years ago
ChillerDragon
f21761fbbb
Happy new year 2019
7 years ago
Ray
9282b8ba83
ADDED: SetShaderValueTexture()
Some tweaks
7 years ago
Ray
c600dd0766
Review PBR shaders
Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
7 years ago
Ray
0f9fe34c3a
Start setting things up for raylib 2.5
7 years ago
Ray
92733d6695
BIG UPDATE: New models functions for animations!
Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
7 years ago
Ray
a728376cdf
Rename enum type
7 years ago
Ray
28b9de661d
Minor tweaks
7 years ago
Ray
a103086443
Removed trail spaces
7 years ago
Ray
3e1e7d740f
Review merged PR formatting
Removed trail spaces
7 years ago
Ray
d89d24c5e8
BIG UPDATE: Support model animations!
7 years ago
Ray
22dece2935
Animated vertex renaming
7 years ago
Ray
f1cbdd6b3a
Corrected some issues
- Support compiling for OpenGL 1.1
- Free meshes/materials memory after usage...
7 years ago
Ray
86212e8462
Support material loading from OBJ/MTL
7 years ago
Ray
e5edbb7104
Reviewed OBJ loading implementation -WIP-
One mesh files can be loaded correctly
MISSING:
- Multimesh OBJ loading
- Materials loading
7 years ago
Ray
fe702cd6a2
Implementing LoadOBJ() -WIP-
It seems obj loading is working ok but there is some problem with drawing...
7 years ago
Ray
3e806ad9d4
Reviewed data assignation
7 years ago
Demizdor
eda982e261
Reimplemented DrawRoundedRectLines()
7 years ago
Vlad Adrian
ecbd17910d
Added `DrawRoundedRectLines()`
7 years ago
Vlad Adrian
1415d514ba
Update raylib.h
7 years ago
Demizdor
a28023b58f
Added DrawRoundedRect()
7 years ago
Ray
a197f40bb4
Default to white cube mesh if not loaded
7 years ago