4014 Commits (2b1849e57d23f3ba53a8ee5200303694f7a3a63a)

Author SHA1 Message Date
  Ray 4ad81ba2d4 Alloc custom allocators on standalone mode 6 years ago
  Ray 87b75a6c95 Review issues on OpenGL 1.1 6 years ago
  Ray 10c2eea14b Correct RL_FREE bug 6 years ago
  Ray e67ebabb02 Support custom memory management macros 6 years ago
  Ray 8ed71b9d5a Some tweaks to custom memory management system 6 years ago
  Ray 9835be7b7a Remove unnecesary GLFW deps (used by examples) 6 years ago
  Ray 7e444d5a45 Renamed file to avoid breaking build 6 years ago
  Ray e26cc01ba8 More rnet review to avoid warnings/errors 6 years ago
  Ray 2d4c2ff351 Review rnet errors 6 years ago
  Ray c7907a203b Update miniaudio to v0.9.3 6 years ago
  Ray f7d978e726 Reviewed rnet inclusion 6 years ago
  Jak 4b8d06f501 [rnet] module WIP (#809) 6 years ago
  Ray cd934c9f66 Update GLFW to 3.3.1 6 years ago
  Ray 152b7471e9 Comment HiDPI window request 6 years ago
  Ray 2249f12304 Expose rlgl functions on shared libraries 6 years ago
  Demizdor f3a5a6871d Initial unicode implementation for UTF8 encoded text 6 years ago
  Ray 8c22f685d1 Check buffer overflow 6 years ago
  flashjaysan 310d1d1589
Update raymath.h 6 years ago
  Björn Wahlstrand 7cc8faf7da Use typedef rather than #define in order to avoid issues in application code 6 years ago
  Ray fc5dd5d99f FLAG not supported on web GLFW implementation 6 years ago
  Ray df90ba6e46 WARNING: Added GLFW hint to support hi-DPI 6 years ago
  Ray 4e58d4102c Corrected typo 6 years ago
  Ray 30d51ec26c Reorganize struct 6 years ago
  Ray 01367fcb1e Review cubemap generation 6 years ago
  Ray a28dfd4a7b Corrected standalone usage 6 years ago
  Ray 5bfa675350 Review VR simulator mechanism 6 years ago
  Ray 1934f2a2f4 Some tweaks 6 years ago
  Ray 6168a4ca37 Comments review 6 years ago
  Ray 45c820eeb4 Set default white texture for diffuse mat 6 years ago
  Ray 21092266b5 Check textures available before loading 6 years ago
  Ray 802afe8fe5 Replaced size_t by unsigned int 6 years ago
  myd7349 148eefb9bb Resolve CI failure with MinGW 6 years ago
  Ray f939f6abc2 Update Makefile 6 years ago
  Ray 32ccecb8ca Start working on glTF loading... 6 years ago
  myd7349 61181f2c49 Fix CMake support on Win32 6 years ago
  Ray b8ada4b877 Review creation years 6 years ago
  ChillerDragon f21761fbbb Happy new year 2019 6 years ago
  Ray 9282b8ba83 ADDED: SetShaderValueTexture() 6 years ago
  Ray c600dd0766 Review PBR shaders 6 years ago
  Ray 0f9fe34c3a Start setting things up for raylib 2.5 6 years ago
  Ray 92733d6695 BIG UPDATE: New models functions for animations! 6 years ago
  Ray a728376cdf Rename enum type 6 years ago
  Ray 28b9de661d Minor tweaks 6 years ago
  Ray a103086443 Removed trail spaces 6 years ago
  Ray 3e1e7d740f Review merged PR formatting 6 years ago
  Ray d89d24c5e8 BIG UPDATE: Support model animations! 6 years ago
  Ray 22dece2935 Animated vertex renaming 6 years ago
  Ray f1cbdd6b3a Corrected some issues 6 years ago
  Ray 86212e8462 Support material loading from OBJ/MTL 6 years ago
  Ray e5edbb7104 Reviewed OBJ loading implementation -WIP- 6 years ago