24 Révisions (2d6bc1ff429a25313415c55f6683956cf6f5ebdc)

Auteur SHA1 Message Date
  raysan5 c661cad692 Review all RL_CALLOC() calls il y a 5 ans
  raysan5 37a6f12037 Unload model shaders and textures il y a 5 ans
  Ray b525039e0a Review ALL examples il y a 5 ans
  Ray 6332bc0398 Corrected issue with shader loading il y a 5 ans
  Ray 245cf2400e Review shader examples il y a 5 ans
  Ray c23ceec338 Added missing include -_- il y a 5 ans
  Ray 9282b8ba83 ADDED: SetShaderValueTexture() il y a 5 ans
  Ray c600dd0766 Review PBR shaders il y a 5 ans
  Ray be6d237b9e Review models examples il y a 5 ans
  Ray 55f8dbc755 WARNING: Redesigned SetShaderValue() il y a 6 ans
  raysan5 5c614f6975 Some code tweaks il y a 6 ans
  Ahmad Fatoum 7c36237048
Example: Don't load texture removed from source tree il y a 6 ans
  Ray 04db494db0 Renamed shader variable il y a 6 ans
  Ray San 6045062a05 Renamed some functions il y a 6 ans
  raysan5 23e335d933 Implemented MeshTangents() il y a 6 ans
  Ray San 4cc12ef2b3 Review camera definition on examples il y a 6 ans
  raysan5 d6c1159fce Corrected typo il y a 6 ans
  Ray San 8ace02c2ff Added new examples to build... il y a 7 ans
  raysan5 c764b3d03e Some tweaks il y a 7 ans
  raysan5 2679c4ae9b Review mesh loading and textures generation il y a 7 ans
  raysan5 4c06725461 Removed useless functions il y a 7 ans
  raysan5 76c6f0b1e6 Working on PBR system il y a 7 ans
  raysan5 d368403a13 Working on PBR materials, renamed some data il y a 7 ans
  Ray 6546474fa4 Manual integration of material-pbr into develop il y a 7 ans